Alternate costume: Difference between revisions

4,259 bytes removed ,  10 months ago
m
m (Ambiguity on if "he" refers to Alph or Olimar)
 
(15 intermediate revisions by 7 users not shown)
Line 10: Line 10:
For [[Team Battle]]s in ''Super Smash Bros.'', ''Melee'', and ''Brawl'', there are three teams: red, green, and blue. As such, each character has red, green, and blue costumes that double as team colors. Some characters' default costumes also represent a team color; for example, [[Mario]]'s default costume is red, so he wears his default costume when fighting on a red team. In the original ''Super Smash Bros.'', some costumes are only usable in Team Battles, such as {{SSB|Samus}} and {{SSB|Captain Falcon}}'s blue costumes and {{SSB|Mario}}, {{SSB|Kirby}}, {{SSB|Donkey Kong}}, and {{SSB|Captain Falcon}}'s green costumes. {{SSB|Yoshi}} has six colors; green (default), red, light blue, and yellow are selectable normally, while dark blue and pink are only seen in the [[Yoshi Team]]. In ''Brawl'', {{SSBB|Wario}} has 12 alternate costumes with six color variations of his ''WarioWare'' costume and his classic overalls. Each variation has red, green, and blue colors usable for Team Battles, making Wario the only character in ''Brawl'' with two color choices when on a team.
For [[Team Battle]]s in ''Super Smash Bros.'', ''Melee'', and ''Brawl'', there are three teams: red, green, and blue. As such, each character has red, green, and blue costumes that double as team colors. Some characters' default costumes also represent a team color; for example, [[Mario]]'s default costume is red, so he wears his default costume when fighting on a red team. In the original ''Super Smash Bros.'', some costumes are only usable in Team Battles, such as {{SSB|Samus}} and {{SSB|Captain Falcon}}'s blue costumes and {{SSB|Mario}}, {{SSB|Kirby}}, {{SSB|Donkey Kong}}, and {{SSB|Captain Falcon}}'s green costumes. {{SSB|Yoshi}} has six colors; green (default), red, light blue, and yellow are selectable normally, while dark blue and pink are only seen in the [[Yoshi Team]]. In ''Brawl'', {{SSBB|Wario}} has 12 alternate costumes with six color variations of his ''WarioWare'' costume and his classic overalls. Each variation has red, green, and blue colors usable for Team Battles, making Wario the only character in ''Brawl'' with two color choices when on a team.


If two or or more characters share the same alternate costume in Team Battles or online multiplayer, the second player will have a lighter tint in their appearance. A third player uses a darker tint, and in ''Melee'', a fourth is completely black, while in ''Brawl'', a fourth is a darker tint than the third player. In ''Melee'', data suggests that a fifth player would be completely gray. This aspect was slightly altered in ''Ultimate'', where if multiple players (up to a maximum of four) use the same color through Tourney Mode, their character will have a specific color filter depending on their port number: Player 1 has a red filter, Player 2 has a blue filter, Player 3 has a yellow filter, and Player 4 has a green filter.
If two or more characters share the same alternate costume in Team Battles or online multiplayer, the second player will have a lighter tint in their appearance. A third player uses a darker tint, and in ''Melee'', a fourth is completely black, while in ''Brawl'', a fourth is a darker tint than the third player. In ''Melee'', data suggests that a fifth player would be completely gray. This aspect was slightly altered in ''Smash 4'' as the second player now has a darker tint in their appearance, with subsequent players now sporting a slightly darker tint than the previous player. This aspect remains in ''Ultimate'', although subsequent players following the second player instead will share the same darkened tint. It is important to note that the tint only applies towards others players if they share the same alternate costume as the character being controlled in their own Switch console. If multiple characters share the same alternate costume and are not being controlled by a player on their own console, no tint will be applies to any character. Additionally, in offline Tourney Mode, should multiple players (up to a maximum of four) use the same color, their character will instead have a specific color filter depending on their port number: Player 1 has a red filter, Player 2 has a blue filter, Player 3 has a yellow filter, and Player 4 has a green filter.


In ''SSB4'' and ''Ultimate'', due to the increased number of possible players with introduction of [[8-Player Smash]], players can choose from four different teams. Teams are indicated by a red, green, blue, or yellow outline around the character (rather than using matching alternate colors for red, yellow, blue, or green), so players can choose whichever alternate costumes they like in Team Battles.
In ''SSB4'' and ''Ultimate'', due to the increased number of possible players with introduction of [[8-Player Smash]], players can choose from four different teams. Teams are indicated by a red, green, blue, or yellow outline around the character (rather than using matching alternate colors for red, yellow, blue, or green), so players can choose whichever alternate costumes they like in Team Battles.
Line 34: Line 34:
*[[Kazuya]]: Kazuya has four alternate costumes for which he wears a suit and trenchcoat, based on his default appearance in ''Tekken 7''.
*[[Kazuya]]: Kazuya has four alternate costumes for which he wears a suit and trenchcoat, based on his default appearance in ''Tekken 7''.
*{{SSBU|Link}} ''(Ultimate)'': Link has alternate costumes where he wears the Tunic of the Wild from ''Breath of the Wild'', which closely resembles his classic design. Additionally, both his Champion's Tunic and Tunic of the Wild have four colors each.
*{{SSBU|Link}} ''(Ultimate)'': Link has alternate costumes where he wears the Tunic of the Wild from ''Breath of the Wild'', which closely resembles his classic design. Additionally, both his Champion's Tunic and Tunic of the Wild have four colors each.
*[[Little Mac]]: Little Mac has alternate costumes that use his wireframe model which was used in the original arcade ''Punch-Out!'', which changes some of his sound effects to 8-bit variants. He also has an alternate costume that uses his pink sweatsuit, as well as another alternate costume with wireframe Mac wearing a green sweatsuit with the colors of his normal hoodie and boxing gloves inversed. In ''Smash 4'', Little Mac had 8 costumes for both regular and wireframe versions, giving him the most alternate costumes ever among all characters with a total of 16. However, ''Ultimate'' removed half of his costumes, including all but two of his "wireframe" costumes, leaving him with the standard 8.
*[[Little Mac]]: Little Mac has alternate costumes that use his wireframe model which was used in the original arcade ''Punch-Out!!'', which changes some of his sound effects to 8-bit variants. He also has an alternate costume that uses his pink sweatsuit, as well as another alternate costume with wireframe Mac wearing a green sweatsuit with the colors of his normal hoodie and boxing gloves inversed. In ''Smash 4'', Little Mac had 8 costumes for both regular and wireframe versions, giving him the most alternate costumes ever among all characters with a total of 16. However, ''Ultimate'' removed half of his costumes, including all but two of his "wireframe" costumes, leaving him with the standard 8.
*{{SSBU|Mario}} ''(Ultimate)'': Mario has a costume where he wears his wedding tuxedo from ''Super Mario Odyssey'', and another which uses his builder outfit from ''Super Mario Maker''. They appear to have replaced his Wario- and Fire- based costumes in previous games.
*{{SSBU|Mario}} ''(Ultimate)'': Mario has a costume where he wears his wedding tuxedo from ''Super Mario Odyssey'', and another which uses his builder outfit from ''Super Mario Maker''. They appear to have replaced his Wario- and Fire- based costumes in previous games.
*{{SSBU|Meta Knight}} ''(Ultimate)'': [[Meta Knight]]'s Galacta Knight-inspired costume slightly alters his model, removing the vertical ridge on his mask to accommodate for textural differences that better resemble his inspiration. <!--The Dark Meta Knight alt is the exact same model (the scar is textured on); the Galacta Knight alt is very slightly different.-->
*{{SSBU|Meta Knight}} ''(Ultimate)'': [[Meta Knight]]'s Galacta Knight-inspired costume slightly alters his model, removing the central vertical ridge on his mask to accommodate for textural differences, namely a vertical "scar" in his mask, so as to better resemble Galacta Knight. His Dark Meta Knight-inspired costume also has a similar scar, but the ridge on his mask is not removed to accommodate it.<!--The Dark Meta Knight alt is the exact same model (the scar is textured on); the Galacta Knight alt is very slightly different.-->
*Mii Fighters: Unlike all the other characters, the Mii Fighters have customizable designs comprising of unique headgear and outfits allowing the player to customize their designs, instead of simply just recoloring their clothing.
*Mii Fighters: Unlike all the other characters, the Mii Fighters have customizable designs comprising of unique headgear and outfits allowing the player to customize their designs, instead of simply just recoloring their clothing.
*[[Olimar]] ''(SSB4, Ultimate)'': Four of Olimar's alternate costumes replace him with [[Alph]]. Alph has his own [[announcer]] call, costumes, and crowd chants.
*[[Olimar]] ''(SSB4, Ultimate)'': Four of Olimar's alternate costumes replace him with [[Alph]]. Alph has his own [[announcer]] call, costumes, and crowd chants.
*[[Pac-Man]]: Five of his costumes have the Wing Shoes power-up from ''Pac-Land''. Six of them add a colored armband. One gives him leggings.
*[[Pac-Man]]: Five of his costumes have the Wing Shoes power-up from ''Pac-Land''. Six of them add a colored armband. One gives him leggings.
*{{SSBM|Peach}} ''(Melee)'': Unlike in ''Brawl'' and ''SSB4'', where her Daisy costume is simply a recolor of Peach with Daisy's colors (such as having long hair and gloves, while Daisy's hair and gloves are shorter), Peach's Daisy costume in ''Melee'' is an exact recreation of Daisy's design at the time, aside from her hairstyle.
*{{SSBM|Peach}} ''(Melee)'': Unlike in ''Brawl'' and ''SSB4'', where her Daisy costume is simply a recolor of Peach with Daisy's colors (and with long hair and gloves, while Daisy's hair and gloves are shorter), Peach's Daisy costume in ''Melee'' is an exact recreation of Daisy's design at the time, aside from her hairstyle.
*[[Pikachu]], [[Jigglypuff]], and [[Pichu]] all wear colored hats and accessories instead of significantly changing color; the former two still subtly change color, with some costumes matching their shiny forms.
*[[Pikachu]], [[Jigglypuff]], and [[Pichu]] all wear colored hats and accessories instead of significantly changing color; the former two still subtly change color, with some costumes giving them the same color as their respective shiny forms in the ''Pokémon'' games.
**{{SSBU|Pikachu}} ''(Ultimate)'': Pikachu has two female alternate costumes, indicated by its heart-shaped tail. One is a standard female Pikachu wearing {{iw|bulbapedia|Selene|game}}'s [[bulbapedia:Fashion item|Casual Cap]] from [[bulbapedia:Pokémon Sun and Moon|''Pokémon Sun'' and ''Moon'']]; the other is a {{iw|bulbapedia|Cosplay Pikachu}} wearing the Pikachu Libre costume which debuted in [[bulbapedia:Pokémon Omega Ruby and Alpha Sapphire|''Pokémon Omega Ruby'' and ''Alpha Sapphire'']].
**{{SSBU|Pikachu}} ''(Ultimate)'': Pikachu has two female alternate costumes, indicated by its heart-shaped tail. One is a standard female Pikachu wearing {{iw|bulbapedia|Selene|game}}'s [[bulbapedia:Fashion item|Casual Cap]] from [[bulbapedia:Pokémon Sun and Moon|''Pokémon Sun'' and ''Moon'']]; the other is a {{iw|bulbapedia|Cosplay Pikachu}} wearing the Pikachu Libre costume which debuted in [[bulbapedia:Pokémon Omega Ruby and Alpha Sapphire|''Pokémon Omega Ruby'' and ''Alpha Sapphire'']].
**{{SSBU|Pichu}} ''(Ultimate)'': One of of Pichu's costumes is the {{s|bulbapedia|spiky-eared Pichu}} from [[bulbapedia:Pokémon HeartGold and SoulSilver|''Pokémon HeartGold'' and ''SoulSilver'']].
**{{SSBU|Pichu}} ''(Ultimate)'': One of Pichu's costumes is the {{s|bulbapedia|spiky-eared Pichu}} from [[bulbapedia:Pokémon HeartGold and SoulSilver|''Pokémon HeartGold'' and ''SoulSilver'']].
*[[Piranha Plant]]: Piranha Plant has alternate costumes where it is in a Warp Pipe, whereas its default costume is in a flower pot. Both containers are used for half of its costumes each.
*[[Piranha Plant]]: Piranha Plant has alternate costumes where it is in a Warp Pipe, whereas its default costume is in a flower pot. Both containers are used for half of its costumes each.
*[[Ridley]]: Ridley has two alternate costumes that use his [[Meta Ridley]] form.
*[[Ridley]]: Ridley has two alternate costumes that use his [[Meta Ridley]] form.
Line 50: Line 50:
*[[Sonic]]: All of Sonic's costumes have him sport differently-modeled and colored cuffs, with his shoes matching the color of his cuffs.
*[[Sonic]]: All of Sonic's costumes have him sport differently-modeled and colored cuffs, with his shoes matching the color of his cuffs.
*[[Sora]]: Sora's alternate costumes in ''Ultimate'' are taken from his appearances in ''Kingdom Hearts'', ''Kingdom Hearts II'', ''Kingdom Hearts 3D: Dream Drop Distance'', and ''Kingdom Hearts III''. Each costume has two color schemes. Unlike the original games, where Sora's design changes as he grows up, these costumes maintain a consistent look. Additionally, Sora's Timeless River outfit changes his face and hair to be more simplistic compared to the default design.
*[[Sora]]: Sora's alternate costumes in ''Ultimate'' are taken from his appearances in ''Kingdom Hearts'', ''Kingdom Hearts II'', ''Kingdom Hearts 3D: Dream Drop Distance'', and ''Kingdom Hearts III''. Each costume has two color schemes. Unlike the original games, where Sora's design changes as he grows up, these costumes maintain a consistent look. Additionally, Sora's Timeless River outfit changes his face and hair to be more simplistic compared to the default design.
*[[Steve]]: Three of Steve's alternate costumes replace him with his female counterpart, Alex, who has thinner limbs in comparison. The last two costumes are [[Zombie]] and [[Enderman]], the latter of which uses even thinner limbs. However, because Steve's simplistic design relies on textures for most of its detail, the rest of his palette swaps are more substantial than simple color variations.
*[[Steve]]: Three of Steve's alternate costumes replace him with his female counterpart, Alex, who has thinner limbs in comparison. The last two costumes are [[Zombie]] and [[Enderman]], the latter of which uses even thinner limbs. However, because Steve's simplistic design relies on textures for most of its detail, his and Alex's palette swaps are also more substantial than simple color variations.
*[[Wario]]: Wario has alternate costumes that use his classic overalls. His was the first instance of a major alternate costume change and the only such one in ''Brawl''. Both his biker and classic outfits had six different colors each in ''Brawl'', while both ''SSB4'' and ''Ultimate'' reduced the number of colors each to just four.
*[[Wario]]: Wario has alternate costumes that use his classic overalls, as opposed to his biker outfit featured in the ''WarioWare'' games. This was the first instance of a major alternate costume change and the only such one in ''Brawl''. Both his biker and classic outfits had six different colors each in ''Brawl'', while both ''SSB4'' and ''Ultimate'' reduced the number of colors each to just four.
*[[Zero Suit Samus]] ''(SSB4, Ultimate)'': Zero Suit Samus has two alternate costumes based on the crop top and shorts worn in the endings of ''Metroid: Zero Mission'' and ''Metroid Fusion''.
*[[Zero Suit Samus]] ''(SSB4, Ultimate)'': Zero Suit Samus has two alternate costumes based on the crop top and shorts worn in the endings of ''Metroid: Zero Mission'' and ''Metroid Fusion''.


==Trivia==
==Trivia==
*While visually most alternate costumes are simply different textures on the same model, mechanically they are all independent models, even if identical. [[File replacement]]s can exploit this quirk to replace alternate costumes with unique models.
*{{SSBB|Wario}} (in ''Brawl'') and {{SSB4|Little Mac}} (in ''Smash 4'') are the only characters who have ever had more than 8 alternate costumes.
*The average number of alternate costumes per character is roughly 4 in ''[[Super Smash Bros.]]'', 5 in ''[[Melee]]'', 6 in ''Brawl'' (excluding Wario, who has 12), and a standard 8 per character in ''SSB4'' (excluding Little Mac, who has 16) and ''Ultimate''.
*[[R.O.B.]] is the only character since ''Smash 4'' whose default costume is switched depending on the selected language.
**''Ultimate'' is the first game where all characters (not counting the Mii Fighters) have the same number of alternate costumes.
*In ''Melee'', each of {{SSBM|Captain Falcon}}'s costumes slightly changes the width of his [[environment collision box]], minutely affecting when he collides with stage elements, being the only character in the series with such a quirk.<ref>http://smashboards.com/threads/difference-in-colors.223965/page-2#post-7249732</ref>
**Wario (in ''Brawl'') and Little Mac (in ''SSB4'') are the only characters who have ever had more than 8 alternate costumes.
*[[Yoshi]] is the only character in the series to have an alternate costume based on a then-upcoming game, being his ''{{s|mariowiki|Yoshi's Crafted World}}'' alternate costume in ''Ultimate'', which replaces his black palette swap from ''Smash 4''.
*In ''Ultimate'', the game loads default costume character portraits on the [[character selection screen]] first, and then loads alternate costume portraits in character order. This can result in characters' alternate costume portraits not being displayed for several seconds, as the game is still loading them.
*{{SSBU|Cloud}} in ''Ultimate'' is the only character in the series to have a different [[Omnislash|attack]] depending on their costume.
*Peach is the first non-Pokémon fighter to sport an alternate costume that changes their appearance altogether instead of simply just changing their colors, although only in ''Melee''.
*In ''Ultimate'', {{SSBU|Wii Fit Trainer}}, {{SSBU|Inkling}}, {{SSBU|Ike}}, {{SSBU|Byleth}} and {{SSBU|Pokémon Trainer}} have alternate costumes with different animations, being the only characters in the series with this distinction. Pokémon Trainer and Byleth's alternate costumes have different idle animations, [[victory pose]]s, and taunts; Inkling has an altered idle animation, victory pose, and [[Screen KO]]; Ike has a different clapping animation, and Wii Fit Trainer has a different hitstun animation.{{fact}}
**Mewtwo is the first playable Pokémon whose alternate costume simply just changes its colors.
*In ''Melee'', each of Captain Falcon's costumes slightly changes his character model's width, minutely affecting when he collides with stage elements and gameplay.<ref>http://smashboards.com/threads/difference-in-colors.223965/page-2#post-7249732</ref>
*In ''SSB4'', [[Dr. Mario]], [[Dark Pit]], and Lucina were originally intended to be alternate costumes for Mario, [[Pit]], and [[Marth]], respectively. However, they were separated into different characters once they were given differentiating gameplay characteristics.<ref>http://www.sourcegaming.info/2015/07/09/i-answer-some-questions-sakurai-famitsu-column-vol-461-464/</ref>
*In ''SSB4'', Alph was intended to be a [[clone]] of Olimar, complete with the ability to pluck and command Rock Pikmin. In the final game, however, Alph became a model swap for Olimar.<ref>http://www.sourcegaming.info/2015/07/29/plucky-little-guys-olimar-and-alph-in-smash-4/</ref>
*In ''Brawl'', there is a [[glitch]] that allows the player to use the same costumes as each other offline.<ref>https://www.youtube.com/watch?v=qXcGjKI1ElU/</ref>
*Zelda is the only fighter to sport an alternate costume that would inspire their default design in a subsequent game. In this case, in ''SSB4'', her ''Twilight Princess'' incarnation from ''Brawl'' returns, but now has an [[Alternate costume (SSB4)#Zelda|alternate color]] based on her incarnations in ''A Link to the Past'' and ''A Link Between Worlds'', which eventually became her current design in ''Ultimate''. Consequently, her ''Twilight Princess'' incarnation is relegated to simply a basis for an [[Alternate costume (SSBU)#Zelda|alternate color]] in ''Ultimate''.
*Yoshi is the only fighter to sport an alternate costume based on a then-upcoming game, being his ''{{s|mariowiki|Yoshi's Crafted World}}'' alternate costume in ''Ultimate'', which replaces his black costume from ''SSB4''.
*Ike, Little Mac, and Bayonetta are the only characters whose sound effects and voice clips (specifically in the Japanese version for Bayonetta) change depending on the costume but do not change into separate individuals.
*Wario in ''Brawl'', and Cloud, Bayonetta, Joker, Sephiroth, Kazuya, and Sora in all of their appearances are the only characters who have different artwork for their alternate costumes, but do not change them into a separate individual.
*[[Wii Fit Trainer]], [[Inkling]], [[Ike]], [[Byleth]] and [[Pokémon Trainer]] are the only characters to have alternate costumes with different animations. Pokémon Trainer and Byleth's alternate costumes have different idle animations, [[victory pose]]s, and taunts; Inkling has an altered idle animation, victory pose, and [[Screen KO]]; Ike has a different clapping animation, and Wii Fit Trainer has a different hitstun animation.
*Ike and [[R.O.B.]] are the only characters whose default costume became an alternate costume in a later installment.
**This is not counting characters such as Ganondorf, Wolf, and Zelda, whose former default costumes are now alternate palettes rather than costumes. Additionally, R.O.B.'s default costume remains unchanged in Japanese versions of ''SSB4'' and ''Ultimate''.
*R.O.B. is the only character whose default and alternate costume are switched depending on the language, although not in ''Brawl'': in Asian languages, his default is based on the Famicom variant and the first alternate on the NES variant, in Western languages, it's the other way around.
*Pikachu, Jigglypuff, [[Mewtwo]] (in ''Melee''), [[Squirtle]], [[Ivysaur]], and [[Incineroar]]'s alternate costumes include one color based on their {{s|bulbapedia|Shiny}} forms. The other playable Pokémon (Pichu, Charizard, Lucario, and Greninja) do not have a shiny-based alternate costume.
**Greninja does have a black alternate palette that slightly resembles its shiny form; however, Shiny Greninja's tongue is red rather than orange, and Shiny Greninja also has a pure black skin instead of retaining Greninja's yellow-side coloration by default.
**Charizard has a purple costume based off of its shiny form in ''Pokémon Gold and Silver'', but its shiny form has changed since then.
*Jigglypuff's alternate costumes are unique, in that two of them feature models that do not originate from the {{uv|Pokémon}} universe: one of its ''Melee'' costumes uses the model of [[Peach]]'s crown, while another costume introduced in ''Brawl'' uses the model of [[Kirby]]'s {{s|wikirby|Sleep}} cap.
**Additionally, Pichu's green ''Melee'' costume has a model that resembles the backpack of [[Ness]].
*[[Link]] is the only fighter to sport an alternate costume that inspires a [[Copy Ability|Kirby hat]]: in ''Ultimate'', Link's Hero of the Wild costume is used for Kirby's Link hat rather than the Champion's Tunic. <!--The Hero copy ability hat is based on an item the Luminary can equip in DQXI, not Erdrick.-->
*Ganondorf and Ike are the only fighters to have their initial design in their debut appearance removed in the next game, only to eventually have their prior designs reverted back to being the default in yet a later game.
*Cloud is the only fighter to have a different [[Omnislash|attack]] depending on their costume.
*Discounting Bowser Jr. and Hero (whose alternate costumes consist of different characters), Sora is the only character with more than two poses for his alternate costumes.


==See also==
==See also==
4,504

edits