Super Smash Bros. Melee: Difference between revisions
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'''Super Smash Bros. Melee''' | [[Image:SsbmBoxart.jpg|thumb|right|200px|Boxart]] | ||
'''Super Smash Bros. Melee''' (Japanese: {{ja|大乱闘 スマッシュ ブラザーズDX}}, ''Dairantō Sumasshu Burazāzu Derakkusu'', '''Great Fray Smash Brothers Deluxe''', often known as "SSBM" or "Melee") is a 2-D fighting game for the Nintendo Gamecube. It was released in late 2001 in America and Japan, shortly after Gamecube's launch, and early 2002 in Europe. | |||
== | Like [[Super Smash Bros.]], its predecessor, Melee features [[gameplay]] unique from that of other fighting games. Compared to characters in other fighting games, Melee characters have simple movesets, lack complicated button inputs and lengthy [[natural combo]]s. In contrast, however, Melee greatly emphasizes movement and ringouts. Indeed, [[edge-guarding]] in Melee takes on much more significance than it does in most other games due to copious mid-air jumps and other methods of reaching the edge unfettered. | ||
== Characters == | |||
There are 14 [[Starter character|starter characters]] and 11 more which can be unlocked. | |||
===Default characters=== | |||
* [[Mario (SSBM)|Mario]] | |||
* [[Pikachu (SSBM)|Pikachu]] | |||
* [[Bowser (SSBM)|Bowser]] | |||
* [[Princess Peach (SSBM)|Peach]] | |||
* [[Yoshi (SSBM)|Yoshi]] | |||
* [[Donkey Kong (SSBM)|Donkey Kong]] | |||
* [[Captain Falcon (SSBM)|Captain Falcon]] | |||
* [[Fox McCloud (SSBM)|Fox McCloud]] | |||
* [[Ness (SSBM)|Ness]] | |||
* [[Ice Climbers (SSBM)|Ice Climbers]] | |||
* [[Kirby (SSBM)|Kirby]] | |||
* [[Samus (SSBM)|Samus]] | |||
* [[Zelda (SSBM)|Zelda]]/[[Sheik (SSBM)|Sheik]] | |||
* [[Link (SSBM)|Link]] | |||
===Secret characters=== | |||
* [[Luigi (SSBM)|Luigi]] | |||
=== | * [[Jigglypuff (SSBM)|Jigglypuff]] | ||
* [[Mewtwo (SSBM)|Mewtwo]] | |||
* [[Mr. Game & Watch (SSBM)|Mr. Game & Watch]] | |||
* [[Marth (SSBM)|Marth]] | |||
* [[ | * [[Dr. Mario (SSBM)|Dr. Mario]] | ||
* [[ | * [[Ganondorf (SSBM)|Ganondorf]] | ||
* [[ | * [[Falco Lombardi (SSBM)|Falco Lombardi]] | ||
* [[Young Link (SSBM)|Young Link]] | |||
* [[Pichu (SSBM)|Pichu]] | |||
* [[Roy (SSBM)|Roy]] | |||
* [[ | |||
* [[ | |||
*[[Dr. Mario | |||
*[[ | |||
*[[ | |||
*[[Young Link]] | |||
*[[ | |||
*[[Roy | |||
== Stages == | == Stages == | ||
There are 18 [[Starter stage|starter stages]] and 10 more which can be unlocked. | |||
There are | |||
===Default stages=== | ===Default stages=== | ||
* [[Brinstar]] | |||
* [[Corneria (SSBM)|Corneria]] | |||
* [[Fountain of Dreams]] | |||
* [[Great Bay]] | |||
* [[Green Greens]] | |||
* [[Hyrule Temple]] | |||
* [[Icicle Mountain]] | |||
* [[Jungle Japes]] | |||
* [[Kongo Jungle]] | |||
* [[Mushroom Kingdom (SSBM stage)|Mushroom Kingdom]] | |||
* [[Mute City]] | |||
* [[Onett]] | |||
* [[Pokémon Stadium]] | |||
* [[Princess Peach's Castle]] | |||
* [[Rainbow Cruise]] | |||
* [[Venom]] | |||
* [[Yoshi's Island]] | |||
* [[Yoshi's Story]] | |||
===Unlockable stages=== | |||
* [[Battlefield]] | |||
*[[ | * [[Big Blue]] | ||
*[[ | * [[Brinstar Depths]] | ||
*[[ | * [[Congo Jungle N64 Version|Kongo Jungle N64 Version]] | ||
*[[Kongo Jungle]] | * [[Dream Land N64 Version]] | ||
*[[ | * [[Final Destination]] | ||
*[[ | * [[Flat Zone]] | ||
*[[ | * [[Fourside]] | ||
*[[ | * [[Mushroom Kingdom II]] | ||
*[[ | * [[Poké Floats]] | ||
*[[ | * [[Yoshi's Island N64 Version]] | ||
*[[ | |||
=== | ===Single-Player stages=== | ||
These stages cannot be unlocked, and can only be played under certain circumstances. | |||
* [[Target Test]] Stages | |||
* [[Trophy Collector]] | |||
* [[Race to the Finish (SSBM)|Race to the Finish]] | |||
* [[Mushroom Kingdom Adventure]] | |||
* [[Underground Maze]] | |||
* [[Brinstar Escape Shaft]] | |||
* [[F-Zero Raceway]] | |||
* [[All-Star Teleporter]] | |||
* [[Home-run Stadium]] | |||
* [[Majora's Mask (stage)|Majora's Mask]] | |||
* [[Goomba (stage)|Goomba]] | |||
* [[Entei (stage)|Entei]] | |||
===Debug-Only Stages=== | |||
*[[ | These stages can only be used when the game is hacked. Some are functional, some are not. | ||
*[[ | ====Functional==== | ||
*[[ | * [[Test]] | ||
*[[ | * Sheik's [[Target Test]] Stage | ||
====Non-Functional==== | |||
* [[AKANEIA]] | |||
*[[ | * [[10-2]] | ||
* | * [[IceTop]]* | ||
*[[ | * [[DUMMY]]* | ||
* | |||
<nowiki>*</nowiki> Can be activated with other hacks, but not Debug Mode. | |||
==[[Tournament]] play== | |||
SSBM is widely known for its large and intricate tournament scene, which is the second largest video game tournament community in the world (Behind Halo 2 for the XBox). The generally accepted birth of the tournament scene was caused by the creation of the [[Tournament Go|TG]] series. Recently, the tournament scene has been bolstered by grand-scale tournaments such as the [[Major League Gaming|MLG]] series. | |||
The community has constructed a set of [[tournament legal (SSBM)|standard tournament rules]] to regulate tournament play. All matches are played with [[time]]d [[stock]] (usually four lives and eight minutes), with [[item]]s turned off and restrictions on legal [[stages]]. These regulations are enacted to ensure that gameplay at the highest level remains fair and interesting. | |||
[[ | [[Category:Super Smash Bros. Melee|*]] | ||
[[Category:Games]] |