Jinjo: Difference between revisions

1,173 bytes added ,  1 year ago
m
Removed needless U+2060 (Word Joiner)
(→‎Origin: Expanded on info for every Banjo-Kazooie game, and added image to make it look nicer with all that text.)
m (Removed needless U+2060 (Word Joiner))
(11 intermediate revisions by 6 users not shown)
Line 3: Line 3:
|name = Jinjo
|name = Jinjo
|image = [[File:Green Jinjo.jpg|150px]]
|image = [[File:Green Jinjo.jpg|150px]]
|caption = [[File:BanjoKazooieSymbol.svg|50px]]<br>Official artwork of a green Jinjo from ''{{s|wikipedia|Banjo-Kazooie: Grunty's Revenge}}''.
|caption = [[File:BanjoKazooieSymbol.svg|50px|class=invert]]<br>Official artwork of a green Jinjo from ''{{s|wikipedia|Banjo-Kazooie: Grunty's Revenge}}''.
|universe = {{uv|Banjo-Kazooie}}
|universe = {{uv|Banjo-Kazooie}}
|firstgame= ''{{s|wikipedia|Banjo-Kazooie}}'' (1998)
|firstgame= ''{{s|wikipedia|Banjo-Kazooie}}'' (1998)
Line 18: Line 18:
==Origin==
==Origin==
[[File:OrangeJinjo.jpg|thumb|left|An orange Jinjo in ''Banjo-Kazooie''.]]
[[File:OrangeJinjo.jpg|thumb|left|An orange Jinjo in ''Banjo-Kazooie''.]]
Jinjos are magical bird-like creatures that appear prominently throughout the ''Banjo-Kazooie'' games. In the original three platforming games, Gruntilda scatters them throughout the worlds of each game, where they are found signaling for Banjo and Kazooie to come for them; collecting (or canonically, "rescuing") a group of Jinjos rewards the duo with a Jiggy. In ''Banjo-Kazooie'' and ''Banjo-Kazooie: Grunty's Revenge'', this means collecting each of the five different-colored Jinjos in a particular world, whereas in ''Banjo-Tooie'', different-colored Jinjo families come in different sizes and can span multiple worlds, and the duo are required to collect all of a particular color for a Jiggy. The original ''Banjo-Kazooie'' introduced five different colors: blue, green, orange, purple, and yellow⁠. Four new colors⁠—white, brown, red, and black⁠—are introduced in ''Tooie'', with a deceased grey family mentioned. ''Grunty's Revenge'', which is set before ''Kazooie'', features the five colors of said original game, as well as the aforementioned grey Jinjos.
[[File:BTJinjoGroup.png|thumb|left|Various colors of Jinjos, along with King Jingaling, in ''Banjo-Tooie''.]]
Jinjos are magical bird-like creatures that appear prominently throughout the ''Banjo-Kazooie'' games. In the original three platforming games, Gruntilda kidnaps the Jinjos from their homes in Jinjo Village and scatters them throughout the worlds of each game, where they are found signaling for Banjo and Kazooie to come for them; rescuing a group of Jinjos rewards the duo with a Jiggy. In ''Banjo-Kazooie'' and ''Banjo-Kazooie: Grunty's Revenge'', this means collecting each of the five different-colored Jinjos in a particular world, whereas in ''Banjo-Tooie'', different-colored Jinjo families come in different sizes and can span multiple worlds, and the duo are required to collect all of a particular color for a Jiggy. The original ''Banjo-Kazooie'' introduced five different colors: blue, green, orange, purple, and yellow. Four new colors—white, brown, red, and black—are introduced in ''Tooie'', with a deceased grey family mentioned. ''Grunty's Revenge'', which is set before ''Kazooie'', features the five colors of said original game, as well as the aforementioned grey Jinjos.


In the original ''Banjo-Kazooie'', in addition to their collectible status, Jinjos play a key role in the final boss battle against Gruntilda. In the penultimate phase of the fight, she casts a shield that grants her immunity to all of Banjo and Kazooie's attacks. Four Jinjo statues then rise from the ground, with each one summoning a Jinjo when activated via Kazooie's [[Egg Firing / Breegull Blaster|eggs]]; these Jinjos then attack Gruntilda and eventually destroy her broom. After this, a single, large Jinjo statue rises, dubbing itself "[[The Mighty Jinjonator]]." Once the Jinjonator is activated, the four previously summoned Jinjos are absorbed by it, and it proceeds to ram into Gruntilda multiple times, eventually knocking her off of her tower; she is then sealed underground by a falling boulder.
In the original ''Banjo-Kazooie'', in addition to their collectible status, Jinjos play a key role in the final boss battle against Gruntilda. In the penultimate phase of the fight, she casts a shield that grants her immunity to all of Banjo and Kazooie's attacks. Four Jinjo statues then rise from the ground, with each one summoning a Jinjo when activated via Kazooie's [[Egg Firing / Breegull Blaster|eggs]]; these Jinjos then attack Gruntilda and eventually destroy her broom. After this, a single, large Jinjo statue rises, dubbing itself "[[The Mighty Jinjonator]]." Once the Jinjonator is activated, the four previously summoned Jinjos are absorbed by it, and it proceeds to ram into Gruntilda multiple times, eventually knocking her off of her tower; she is then sealed underground by a falling boulder.
[[File:BTJinjoGroup.png|250px|thumb|right|King Jingaling and several Jinjos in ''Banjo-Tooie''.]]
 
''Banjo-Tooie'' introduces Minjos, the arch-enemies of the Jinjos, who serve as identical-looking impostors that attack Banjo and Kazooie if they come close. The game also includes a Jinjo as a selectable character for the first-person shooter multiplayer mode, who is very small and fast but has minimal health.
''Banjo-Tooie'' introduces Minjos, the arch-enemies of the Jinjos, who serve as identical-looking impostors that attack Banjo and Kazooie if they come close. Also introduced is King Jingaling, the king of the Jinjo Village, who tasks Banjo and Kazooie with rescuing each of the Jinjo families before Gruntilda turns him into a zombie using the Big-O'-Blaster. The game also includes a Jinjo as a selectable character for the first-person shooter multiplayer mode, who is very small and fast but has minimal health.


In ''Banjo-Kazooie: Nuts & Bolts'', Jinjos are found throughout the game's worlds on their own will, rather than as a result of Gruntilda. They challenge Banjo and Kazooie to various vehicle-based challenges, such as going over a set speed, racing the Jinjo, or retrieving an object that the Jinjo has lost; these challenges then reward the duo with a Jinjo Token, with a color corresponding to that of the Jinjo, that can be used to win vehicle parts and Musical Notes in King Jingaling's Jinjo Bingo. Additionally, in the game's hub world, six prison cells that are supposed to contain Minjos instead have innocent Jinjos that were swapped out by Gruntilda, whom Banjo and Kazooie must rescue.
In ''Banjo-Kazooie: Nuts & Bolts'', Jinjos are found throughout the game's worlds on their own will, rather than as a result of Gruntilda. They challenge Banjo and Kazooie to various vehicle-based challenges, such as going over a set speed, racing the Jinjo, or retrieving an object that the Jinjo has lost; these challenges then reward the duo with a Jinjo Token, with a color corresponding to that of the Jinjo, that can be used to win vehicle parts and Musical Notes in King Jingaling's Jinjo Bingo. Additionally, in the game's hub world, six prison cells that are supposed to contain Minjos instead have innocent Jinjos that were swapped out by Gruntilda, whom Banjo and Kazooie must rescue.
Line 41: Line 42:


===Spirit===
===Spirit===
Jinjos appear as [[spirit]]s on the special DLC-exclusive [[Spirit Board]]. Jinjos can be enhanced to The Mighty Jinjonator at level 99.
Jinjos also appear as two different [[primary spirit]]s in the ''Banjo-Kazooie'' Spirit Board.
 
Jinjos use an army of {{SSBU|Mr. Game & Watch}} puppet fighters and is fought on the [[Summit]] stage's [[Ω form]]. During the battle, a [[Giant]] Mr. Game & Watch puppet fighter appears after the Mr. Game & Watch Team is KO'd, referencing how the Jinjos combine into The Mighty Jinjonator. Also, the Mr. Game & Watch puppet fighters deals damage by dashing into the player's fighter, referencing the final boss battle against Gruntilda in ''Banjo-Kazooie'' in which the Jinjos assist in defeating Gruntilda by ramming into her protective shield.
 
The Mighty Jinjonator can be obtained by [[Enhanceable spirit|enhancing]] the Jinjos spirit at level 99.


{|class="wikitable"
{|class="wikitable"
Line 57: Line 62:
| 1,342 || {{SpiritTableName|The Mighty Jinjonator}} || {{SpiritType|Neutral}} || ★★★ || 2 || 3470 || 10441 || 2227 || 6699 || 844 || 2541 || Giant || ''Banjo-Kazooie'' Series
| 1,342 || {{SpiritTableName|The Mighty Jinjonator}} || {{SpiritType|Neutral}} || ★★★ || 2 || 3470 || 10441 || 2227 || 6699 || 844 || 2541 || Giant || ''Banjo-Kazooie'' Series
|}
|}
==Names in other languages==
{{langtable
|ja={{ja|ジンジョー|Jinjō}}, ''Jinjo''
|en=Jinjos
|fr=Jinjos
|es=Jinjos
|de=Jinjos
|it=Jinjos
|nl=Jinjo's
|ru={{rollover|Джинджо|Dzhindzho|?}}
|ko={{rollover|진조|Jinjo|?}}, ''Jinjo''
|zh={{rollover|好啾|Hǎojiū|?}}
}}


==External links==
==External links==
Line 65: Line 84:


[[Category:Banjo & Kazooie]]
[[Category:Banjo & Kazooie]]
[[Category:Banjo-Kazooie universe]]
[[Category:Background characters]]
[[Category:Background characters]]
[[Category:Third party characters]]
[[Category:Third-party characters]]
[[Category:Microsoft]]
[[Category:Microsoft]]
[[Category:Spirits]]
[[Category:Spirits]]
30,548

edits