List of spirits (Kid Icarus series): Difference between revisions

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*The yellow Tiny Pit Team represents the Centurion, an army angelic soldiers who wear golden armor.
*The yellow Tiny Pit Team represents the Centurion, an army angelic soldiers who wear golden armor.
*The stage's background features a temple with Palutena's statue, referencing how the Centurions serve as members of Palutena's Army.
*The stage's background features a temple with Palutena's statue, referencing how the Centurions serve as members of Palutena's Army.
*The stage represents Skyworld, while the music track represents the musical theme of the Underworld, both of which are featured in the Centurion's debut game, ''Kid Icarus''.
*The stage and music track each represent Skyworld and the Underworld, two different levels which are featured in the Centurion's debut game, ''Kid Icarus''.
*Pit's favored [[Palutena Bow]] in the air references the Centurion's ability to use archery attacks while flying in midair.
*Pit's favored [[Palutena Bow]] in the air references the Centurion's ability to use archery attacks while flying in midair.
----'''Other trivia:'''
----'''Other trivia:'''
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*The stage represents Palutena's Temple, the location of Medusa's final boss battle in ''Kid Icarus'' where Pit battles her while using the Three Sacred Treasures.
*The stage represents Palutena's Temple, the location of Medusa's final boss battle in ''Kid Icarus'' where Pit battles her while using the Three Sacred Treasures.
*The music track represents the musical theme of the eighth chapter of ''Kid Icarus: Uprising'', where the Three Sacred Treasures are stolen by Space Pirates and must be retrieved.
*The music track represents the musical theme of the eighth chapter of ''Kid Icarus: Uprising'', where the Three Sacred Treasures are stolen by Space Pirates and must be retrieved.
*The battle conditions reference the abilities of the Three Sacred Treasures used as Pit's special moves in the ''Super Smash Bros.'' series, with the Reflect Pit's frequent [[Guardian Orbitars]] referencing the reflective and defensive properties of the [[Mirror Shield]], and his frequent [[Palutena Bow]] representing the Arrow of Light.
*Pit starting off with a [[Franklin Badge]] and frequent [[Guardian Orbitars]] reference the reflective and defensive properties of the [[Mirror Shield]] Sacred Treasure.
*Pit's frequent [[Palutena Bow]] represents the Arrow of Light, a Sacred Treasure which allows Pit to fire an arrow-shaped beam of light.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Neutral type references the balanced stats of each of the Three Sacred Treasures.
*This spirit's Neutral type references the balanced stats of each of the Three Sacred Treasures.
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|{{SSBUMusicLink|Kid Icarus|Boss Fight 1 - Kid Icarus: Uprising}}
|{{SSBUMusicLink|Kid Icarus|Boss Fight 1 - Kid Icarus: Uprising}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The pink Giant Palutena and first battle condition represents Medusa, the giant-sized Goddess of Darkness who wears a pink dress in ''Kid Icarus'' and is depicted as an immobile boss.
*The pink Giant Palutena represents Medusa, the giant-sized Goddess of Darkness who wears a pink dress and captures Palutena in ''Kid Icarus''.
*The stage represents the Underworld Castle, the location of Medusa's final boss battle in ''Kid Icarus: Uprising'' which features a castle-like setting and dark storm clouds.
*The stage represents the Underworld Castle, the location of Medusa's final boss battle in ''Kid Icarus: Uprising'' which features a castle-like setting and dark storm clouds.
*The High Gravity hazard is used as a countermeasure against characters who specialize in airborne attacks, referencing the boss battles against Medusa in the ''Kid Icarus'' series, where Pit attacks Medusa while airborne.
*The High Gravity hazard is used as a countermeasure against fighters who specialize in airborne attacks, referencing the boss battles against Medusa in the ''Kid Icarus'' series, where Pit attacks Medusa while airborne.
*Palutena's [[Black Hole Laser]] Final Smash features Palutena firing a powerful laser blast, referencing the final boss battle against Medusa in ''Kid Icarus: Uprising'' where Medusa, after being damaged, will transform into her monstrous form and detach her head, where she can fire powerful laser beams from her eye.
*The first battle condition references Medusa's boss battles in the ''Kid Icarus'' series where she is depicted as an immobile boss.
*The stamina battle condition references the boss battles in the ''Kid Icarus'' series where the bosses require to be damaged for a certain number of times before they are defeated.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type references Medusa's attack on Skyworld and the Overworld in the ''Kid Icarus'' series, and usage of powerful laser attacks during her boss battles.
*This spirit's Attack type references Medusa's attack on Skyworld and the Overworld in the ''Kid Icarus'' series, and usage of powerful laser attacks during her boss battles.
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|{{SSBUMusicLink|Kid Icarus|Boss Fight 1 - Kid Icarus: Uprising}}
|{{SSBUMusicLink|Kid Icarus|Boss Fight 1 - Kid Icarus: Uprising}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The tan Giant Dog of Duck Hunt and Curry-Filled rule represents Twinbellows, a giant two-headed canine who uses fire-based attacks, including the ability to breathe fire.
*The tan Giant Dog of Duck Hunt represents Twinbellows, a giant two-headed canine with an orange color scheme.
*The stage and music track represent the coliseum, the location of Twinbellows' boss battle in the first chapter of ''Kid Icarus: Uprising'' which features a dark, cloudy background.
*The stage and music track represent the coliseum, the location of Twinbellows' boss battle in the first chapter of ''Kid Icarus: Uprising'' which features a dark, cloudy background.
*The Curry-Filled rule references Twinbellow's usage of fire-based attacks, including the ability to breathe fire.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type and Mouthful of Curry ability further references Twinbellows' usage of fire-based attacks, including his fire-breathing attack.
*This spirit's Attack type and Mouthful of Curry ability further references Twinbellows' usage of fire-based attacks, including his fire-breathing attack.
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|{{SSBUMusicLink|Kid Icarus|Boss Fight 1 - Kid Icarus: Uprising}}
|{{SSBUMusicLink|Kid Icarus|Boss Fight 1 - Kid Icarus: Uprising}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The red, blue, and purple Ridleys' favored [[Plasma Breath]] each represent the red, blue, and purple heads of Hewdraw, a draconian enemy who attacks by breathing fireballs.
*The red, blue, and purple Ridley represents Hewdraw, a three-headed draconian enemy who features a red, blue, and purple head.
*The stage and music track represents Skyworld, the main setting of the third chapter of ''Kid Icarus: Uprising'' which features Hewdraw's first boss battle.
*The stage and music track represents Skyworld, the main setting of the third chapter of ''Kid Icarus: Uprising'' which features Hewdraw's first boss battle.
*Ridley's favored [[Plasma Breath]] references Hewdraw's ability to attack by breathing fireballs.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Jump ↑ ability references Hewdraw's ability to fly.
*This spirit's Jump ↑ ability references Hewdraw's ability to fly.
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*Wendy's Koopa Clown Car represents Pandora, a bubble-like spirit with a vague design of a face, while Wendy herself represents Amazon Pandora, a female antagonist who is obsessed with glamour.
*Wendy's Koopa Clown Car represents Pandora, a bubble-like spirit with a vague design of a face, while Wendy herself represents Amazon Pandora, a female antagonist who is obsessed with glamour.
*The Dark Pit ally references the fifth chapter of ''Kid Icarus: Uprising'' where Pandora creates Dark Pit by tricking Pit into attacking the Mirror of Truth, only for Dark Pit to turn against her by teaming up with Pit and defeating her in her first boss battle.
*The blue Dark Pit ally and music track reference his appearance as the anti-hero of ''Kid Icarus: Uprising'', who teams up with Pit to defeat her in her first boss battle.
*The stage represents the Rewind Spring, the location of Pandora's second boss battle in the twenty-second chapter of ''Kid Icarus: Uprising'' which features a circular stage with a blue color scheme.
*The stage represents the Rewind Spring, the location of Pandora's second boss battle in the twenty-second chapter of ''Kid Icarus: Uprising'' which features a circular stage with a blue color scheme.
*The Bob-omb Festival rule references the bombs summoned by Pandora to attack the player during her boss battles in ''Kid Icarus: Uprising'', which can be countered by throwing the bombs back at her.
*The Bob-omb Festival rule references the bombs summoned by Pandora to attack the player during her boss battles in ''Kid Icarus: Uprising'', which can be countered by throwing the bombs back at her.
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*The brown King K. Rool represents Thanatos, the antagonistic God of Death who features a bulging belly and a pale brown color scheme.
*The brown King K. Rool represents Thanatos, the antagonistic God of Death who features a bulging belly and a pale brown color scheme.
*The stage represents the throne room of the Seafloor Palace, the location of Thanatos' boss battle in the seventh chapter of ''Kid Icarus: Uprising'' which features a circular stage with a blue color scheme.
*The stage represents the throne room of the Seafloor Palace, the location of Thanatos' boss battle in the seventh chapter of ''Kid Icarus: Uprising'' which features a circular stage with a blue color scheme.
*The Giant and Tiny rules reference Thanatos's shapeshifting abilities during his boss battle, where he can transform into a giant foot, or appear tiny after popping out of a Thanatos nesting doll.
*The Giant and Tiny rules reference Thanatos's shapeshifting abilities during his boss battle, where he can transform into a giant foot or appear tiny after popping out of a Thanatos nesting doll.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references Thanatos' high resilience, which prevents him from being destroyed under normal circumstances.
*This spirit's Shield type references Thanatos' high resilience, which prevents him from being destroyed under normal circumstances.
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*The purple Giant Ganondorf represents Hades, the giant-sized Lord of the Underworld who wears a large cape and features a purple color scheme.
*The purple Giant Ganondorf represents Hades, the giant-sized Lord of the Underworld who wears a large cape and features a purple color scheme.
*The stage's background features sequences of the background traveling from light to darkness, referencing the boss battle against Hades in ''Kid Icarus: Uprising'' which features a moving background while traveling from the dark Underworld to the lighter Overworld.
*The stage's background references the boss battle against Hades in ''Kid Icarus: Uprising'' which features a moving background while traveling from the dark Underworld to the lighter Overworld.  
*The music track represents Hades' musical theme in ''Kid Icarus: Uprising'' which first plays during his first appearance at the end of the ninth chapter during false credits after defeating Medusa, and once again during his final boss battle.
*The music track represents Hades's musical theme in ''Kid Icarus: Uprising'' which first plays during his first appearance at the end of the ninth chapter and once again during his final boss battle.
*Ganondorf starting off with 30% damage, the X Bomb items, and Attack Power ↑ rule reference the later phases of Hades' boss battle where he becomes injured by Pit's Great Sacred Treasure, but transforms into his final form, which uses powerful physical attacks and face-like lasers on his body to shoot lasers at Pit.
*Ganondorf starting off with 30% damage and the rules reference Hades's final form where he is injured by Pit's Great Sacred Treasure, but uses powerful physical attacks and face-like lasers on his body to shoot lasers at Pit.
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|{{SSBUMusicLink|Kid Icarus|Kid Icarus Retro Medley}}
|{{SSBUMusicLink|Kid Icarus|Kid Icarus Retro Medley}}
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*Wario's nose and mustache represents Specknose, a common enemy in ''Kid Icarus'' which takes the appearance of a big nose with a crooked mustache.
*The classic cyan Wario represents Specknose, an enemy in the ''Kid Icarus'' series which takes the appearance of a big nose with a crooked mustache.
*The stage references the Specknose's appearance as an enemy in ''Kid Icarus: Uprising'', while the music track references Specknose's debut as an enemy in ''Kid Icarus''.
*The classic cyan Wario Team references how the Specknose is a common enemy in the ''Kid Icarus'' series who is often seen in groups.
*The stage represents the Reset Bomb Forest, the main setting of the eleventh chapter of ''Kid Icarus'' which features Specknose as an enemy.
*The music track represents the musical themes of ''Kid Icarus'', which first features Specknose as an enemy.
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|{{SSBUMusicLink|Kid Icarus|Underworld}}
|{{SSBUMusicLink|Kid Icarus|Underworld}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The purple Ganondorf and the green Tiny Ganondorfs starting off with a [[Death's Scythe]] each represent the purple robe-wearing Reaper and the smaller, green robe-wearing Reapettes, cloaked enemies who carry around a scythe fitting their standard "Grim Reaper" stereotypical design.
*The purple Ganondorf starting off with a [[Death's Scythe]] represents the Reaper, a "Grim Reaper" enemy who features red hair, wears a purple robe, and carries around a scythe.
*The stage and music track represents the Reaper's Fortress, the ravine-like fortress setting of the sixth chapter of ''Kid Icarus: Uprising'' that serves as a gateway to the Underworld, which features Reapers and Reapettes as enemies.
*The green Tiny Ganondorfs starting off with a [[Death's Scythe]] represents the Reapette, the smaller version of the Reaper who wears green clothes.
*The stage and music track represents the Reaper's Fortress, the ravine-like fortress setting of the sixth chapter of ''Kid Icarus: Uprising'' which features Reapers and Reapettes as enemies.
*The battle conditions reference the Reaper's abilities in the ''Kid Icarus'' series, which include spawning Reapettes and quickly chasing after Pit after being caught in the Reaper's "line of sight".
*The battle conditions reference the Reaper's abilities in the ''Kid Icarus'' series, which include spawning Reapettes and quickly chasing after Pit after being caught in the Reaper's "line of sight".
----'''Other trivia:'''
----'''Other trivia:'''
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