Parry (Yoshi): Difference between revisions

1,016 bytes added ,  1 year ago
m
Can you stop doing this. Here: https://www.youtube.com/watch?v=Jpsvv1MklUY & https://www.youtube.com/watch?v=3R27kp9G_Pk THIS IS PARRYING. Parrying is NOT yoshis unique lightshield slide properites, you can't even get a countr off of that. Also fun fact, yoshi's shield is the only one IN THE GAME that can't tilt or special cancel out of its shield drop animation. This means that, although flashy, his multi powershield mechanic is effectively useless. https://youtu.be/pGpLQ0vSqtQ Parry v Shine
(1, you are on Yoshi's Parry page so it makes no sense to say "finally, Yoshi is able to Parry". 2, to Parry you need to powershield, which is done by fully pressing the button, is active in the first 6 frames, and is already mentioned. A good chunk is already cover in his own section on the Shield page. There's nothing wrong with wanting to expand/improve the section, but as far as I can tell everything you put is already there. Also, it does no good to say crouching helps if you don't say why)
m (Can you stop doing this. Here: https://www.youtube.com/watch?v=Jpsvv1MklUY & https://www.youtube.com/watch?v=3R27kp9G_Pk THIS IS PARRYING. Parrying is NOT yoshis unique lightshield slide properites, you can't even get a countr off of that. Also fun fact, yoshi's shield is the only one IN THE GAME that can't tilt or special cancel out of its shield drop animation. This means that, although flashy, his multi powershield mechanic is effectively useless. https://youtu.be/pGpLQ0vSqtQ Parry v Shine)
Line 12: Line 12:


Additionally, Yoshi has a property in which if he [[powershield]]s one move, he can immediately powershield another move that connects right afterward by continuously light shielding. If this is done against a move that has multiple hits, the shield eventually turns white due to the multiple powershields.  
Additionally, Yoshi has a property in which if he [[powershield]]s one move, he can immediately powershield another move that connects right afterward by continuously light shielding. If this is done against a move that has multiple hits, the shield eventually turns white due to the multiple powershields.  
Yoshi's shield also has the unique ability to parry. To perform this, the shield button must be pressed 5 or fewer frames before Yoshi is hit. Yoshi is also able to jump out of shield during the first 6 frames of his shielding animation. Combining this with Yoshi's ability to "quick-hop", Yoshi can become grounded and actionable as fast as 7 frames after parrying.
During the first 6 frames of Yoshi's shielding animation he is fully [[invincible]] but from frames 3-6 a large powershield hurtbox appears around Yoshi's body; as a result during these frames only Yoshi's head hurtbox can successfully parry hits. Yoshi's head receeds into the shield more during frames 3-6. Allowing the shield to be hit will lock Yoshi out of jump-canceling the shield.
Crouching beforehand can make it easier to parry in some cases since the invincible hurtbox always appears at the height Yoshi stands at. Top player [[aMSa]] popularised this method of parrying.
The shield button must be fully depressed in order to parry.


==In all games==
==In all games==
4

edits