Cloud (SSBU): Difference between revisions

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While Cloud was initially considered to be an extremely potent character, his results have fallen off over time with some of his strongest players either not playing the game or dropping the character altogether. This is due to Cloud's noticeably worse toolkit and flaws becoming much more apparent in the current metagame. Such flaws include inconsistencies with KOing, the shortened Limit Gauge time, his linear recovery, his ability to edgeguard being lackluster at best, and his grab game being among the worst in the game. As such, top players {{Sm|ESAM}}, {{Sm|Raito}}, {{Sm|Tsu}}, {{Sm|Leffen}}, and {{Sm|Armada}} consider him to be amongst the lower half of mid tier, with many of Cloud's top players agreeing that he belongs there.
While Cloud was initially considered to be an extremely potent character, his results have fallen off over time with some of his strongest players either not playing the game or dropping the character altogether. This is due to Cloud's noticeably worse toolkit and flaws becoming much more apparent in the current metagame. Such flaws include inconsistencies with KOing, the shortened Limit Gauge time, his linear recovery, his ability to edgeguard being lackluster at best, and his grab game being among the worst in the game. As such, top players {{Sm|ESAM}}, {{Sm|Raito}}, {{Sm|Tsu}}, {{Sm|Leffen}}, and {{Sm|Armada}} consider him to be amongst the lower half of mid tier, with many of Cloud's top players agreeing that he belongs there.


However, {{Sm|VoiD}} has noted that Cloud has had some success at top level and that he should be closer to the middle of high tier. Furthermore, Cloud has received noteworthy buffs in update 7.0.0 changing Cloud's overall perception for the better, so much so that almost every other professional now considers Cloud to be a solid high tier. Cloud also has a pretty good matchup spread, performing fairly well or at least going even against most top and high tier characters, such as {{SSBU|Mario}}, {{SSBU|Mr. Game and Watch}}, {{SSBU|Peach}}, {{SSBU|Yoshi}}, {{SSBU|Zero Suit Samus}}, {{SSBU|Ness}}, {{SSBU|Snake}}, {{SSBU|Palutena}}, and {{SSBU|Sonic}}. While it is still widely agreed that Cloud is worse than he was in ''SSB4'', he has remained as a fairly popular character and continues to achieve great results, with {{Sm|Sparg0}} doing incredibly well using the character as a co-main post-pandemic, with wins on {{Sm|Maister}}, {{Sm|Light}}, {{Sm|Tea}}, {{Sm|ESAM}}, {{Sm|Jakal}}, {{Sm|Riddles}}, {{Sm|IcyMist}} and {{Sm|Lui$}}. This has caused some players such as {{Sm|Dabuz}} and {{Sm|Cloudy}} to consider the character a top tier, though still overall worse then in ''Smash 4''.
However, {{Sm|VoiD}} has noted that Cloud has had some success at top level and that he should be closer to the middle of high tier. Furthermore, Cloud has received noteworthy buffs in update 7.0.0 changing Cloud's overall perception for the better, so much so that almost every other professional now considers Cloud to be a solid high tier. Cloud also has a pretty good matchup spread, performing fairly well or at least going even against most top and high tier characters, such as {{SSBU|Mario}}, {{SSBU|Mr. Game and Watch}}, {{SSBU|Peach}}, {{SSBU|Yoshi}}, {{SSBU|Zero Suit Samus}}, {{SSBU|Ness}}, {{SSBU|Snake}}, {{SSBU|Palutena}}, and {{SSBU|Sonic}}. While it is still widely agreed that Cloud is worse than he was in ''SSB4'', he has remained as a fairly popular character and continues to achieve great results, with {{Sm|Sparg0}} doing incredibly well using the character as a co-main post-pandemic, with wins on {{Sm|Maister}}, {{Sm|Light}}, {{Sm|Tea}}, {{Sm|ESAM}}, {{Sm|Jakal}}, {{Sm|Riddles}}, {{Sm|IcyMist}} and {{Sm|Lui$}}. This has caused some players such as {{Sm|Dabuz}}, {{Sm|Light}} and {{Sm|Cloudy}} to consider the character a top tier, though still overall worse then in ''Smash 4''.


[[COVID-19 pandemic and its impact on competitive Smash|Because of the worldwide COVID-19 pandemic]] caused most tournament play to shift to an online setting, Cloud had a stronger presence in the Wi-Fi meta, with many Cloud players performing well in online tournaments, such as {{Trn|The Quarantine Series}} and other regionals. {{Sm|Kola}}, {{Sm|Sparg0}}, and {{Sm|MkLeo}} have demonstrated Cloud's viability in that spectrum.
[[COVID-19 pandemic and its impact on competitive Smash|Because of the worldwide COVID-19 pandemic]] caused most tournament play to shift to an online setting, Cloud had a stronger presence in the Wi-Fi meta, with many Cloud players performing well in online tournaments, such as {{Trn|The Quarantine Series}} and other regionals. {{Sm|Kola}}, {{Sm|Sparg0}}, and {{Sm|MkLeo}} have demonstrated Cloud's viability in that spectrum.