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m (→Other: Looked at gameplay on the stage and the non-gun attacks didn't do 1v1 damage, so the gun wouldn't either and thus does 30% as shown in the reference video. Moved ref link) |
m (→The Subspace Emissary bosses: Using names from his page) |
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*Iron Tail - Intense difficulty, low HP, tip. Can be teched. | *Iron Tail - Intense difficulty, low HP, tip. Can be teched. | ||
;Galleom | ;Galleom | ||
* | *Collapse - sweetspot can OHKO on Very hard and Intense. Sourspot can OHKO on Intense. | ||
* | *Double Lariat - All hits connect, Intense. | ||
*Giant | *Giant Jump - landing directly on opponent on intense difficulty at low HP. | ||
* | *Uppercut - sweetspot, intense with low HP. | ||
*Tank | *Tank Slam - intense difficulty at low HP against grounded opponents. Heavyweights can survive at 0%. | ||
;Meta Ridley | ;Meta Ridley | ||
*Mega Fire Ball - Intense difficulty, low HP. | *Mega Fire Ball - Intense difficulty, low HP. |
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