Jigglypuff (SSB4): Difference between revisions

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Jigglypuff is once again voiced by Rachael Lillis in English and Mika Kanai in Japanese, albeit via recycled voice clips from ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]''. As in previous games, it also has different voice actresses in French and German.
Jigglypuff is once again voiced by Rachael Lillis in English and Mika Kanai in Japanese, albeit via recycled voice clips from ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]''. As in previous games, it also has different voice actresses in French and German.


Jigglypuff is ranked 55th out of 55 on the [[tier list]], placing it at the very bottom of the the entire list, in the G tier. This is a slight drop from its already very low ranking in ''Brawl'' at 36th out of 38th, and its worst placement in the series. Jigglypuff retains its strong air game due to its high aerial mobility thanks to its very fast [[air speed]] and multiple [[midair jump]]s, as well as good [[juggling]] ability thanks to its fast and long-lasting aerial attacks. All of these attributes facilitate strong [[edgeguarding]] potential, and allows it to solidly perform its signature [[Wall of Pain]] technique, while its neutral and back aerials remain potent KOing options, include a now-buffed [[Rest]].
Jigglypuff is ranked 55th out of 55 on the [[tier list]], placing it at the very bottom of the entire list, in the G tier. This is a slight drop from its already very low ranking in ''Brawl'' at 36th out of 38th, and its worst placement in the series. Jigglypuff retains its strong air game due to its high aerial mobility thanks to its very fast [[air speed]] and multiple [[midair jump]]s, as well as good [[juggling]] ability thanks to its fast and long-lasting aerial attacks. All of these attributes facilitate strong [[edgeguarding]] potential, and allows it to solidly perform its signature [[Wall of Pain]] technique, while its neutral and back aerials remain potent KOing options, include a now-buffed [[Rest]].


However, Jigglypuff is strongly held back by its poor ground game, due to its poor mobility on the ground and short [[range]] on most of its attacks, including its grab. Furthermore, Jigglypuff has significant difficulty in KOing opponents, as it has few reliable KO moves, and a majority of them feature considerable amounts of lag that cause them to be unsafe in most scenarios. In addition, Jigglypuff is prone to air release combos from several characters within 10 frames that can either combo or KO. Its endurance is unarguably the worst in the game, as it is extremely floaty and possesses the lowest [[weight]] in the game, further exacerbated by the new [[rage]] mechanic and weaker [[shield]]s, which is further amplified by Jigglypuff immediately getting KOed if its shield is broken.
However, Jigglypuff is strongly held back by its poor ground game, due to its poor mobility on the ground and short [[range]] on most of its attacks, including its grab. Furthermore, Jigglypuff has significant difficulty in KOing opponents, as it has few reliable KO moves, and a majority of them feature considerable amounts of lag that cause them to be unsafe in most scenarios. In addition, Jigglypuff is prone to air release combos from several characters within 10 frames that can either combo or KO. Its endurance is unarguably the worst in the game, as it is extremely floaty and possesses the lowest [[weight]] in the game, further exacerbated by the new [[rage]] mechanic and weaker [[shield]]s, which is further amplified by Jigglypuff immediately getting KOed if its shield is broken.
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