Zap / Zapple / Kazap: Difference between revisions

Line 36: Line 36:
==Origin==
==Origin==
[[File:DQIII_Zap.gif|left|thumb|The Hero using Zap in the Super Famicom version of ''Dragon Quest III'']]
[[File:DQIII_Zap.gif|left|thumb|The Hero using Zap in the Super Famicom version of ''Dragon Quest III'']]
Zap is a weak lightning spell that was introduced in ''Dragon Quest III''. Zapple and Kazap are the stronger variations that are learned at higher levels - Kazap having also been introduced in ''Dragon Quest III'', while Zapple was first introduced in ''Dragon Quest Monsters: Joker''.
Zap is a weak lightning spell that was introduced in ''Dragon Quest III''. Zapple and Kazap are the stronger variations that are learned at higher levels - Kazap having also been introduced in ''Dragon Quest III'', while Zapple was first introduced in ''Dragon Quest Monsters: Joker''. These moves with a few exceptions can only be learned by the Hero in the main series.


In ''Smash'', the move is mainly based on ''Dragon Quest XI''; however, the animation and function of Kazap is reused from Kirby’s Spin Slash with the {{iw|wikirby|Zap}} {{iw|wikirby|Sword}} ability in ''{{iw|wikirby|Kirby Star Allies}}''. This animation was itself never seen in the ''Dragon Quest'' series, but was repurposed for ''Smash''. It does, however, resemble the animation for [[Gigaslash]] in many of the main series games.
In ''Smash'', the move is mainly based on ''Dragon Quest XI''; however, the animation and function of Kazap is reused from Kirby’s Spin Slash with the {{iw|wikirby|Zap}} {{iw|wikirby|Sword}} ability in ''{{iw|wikirby|Kirby Star Allies}}''. This animation was itself never seen in the ''Dragon Quest'' series, but was repurposed for ''Smash''. It does, however, resemble the animation for [[Gigaslash]] in many of the main series games.
306

edits