Nolimar: Difference between revisions

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Condensing a bit.
(Better Recovery, Dash Attack, A-Button Combo, Auto-pluck during entrance, gag matches.)
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{{ArticleIcons|ssbb=y|unofficial=y}}
{{ArticleIcons|ssbb=y|ssb4=y|ultimate=y|unofficial=y}}
'''Nolimar''' (also known as '''Solimar''' or '''Lolimar''') refers to the practice of using {{SSBB|Olimar}} without any [[Pikmin]], either due to losing Pikmin from being KO'd or by choosing to play the entire match with no Pikmin.
'''Nolimar''' (also known as '''Solimar''' or '''Solomar''') refers to the practice of using Olimar (or Alph) without any [[Pikmin]], either due to losing Pikmin from them being [[KO]]'d and being forced into the situation, or by choosing to play the entire match with no Pikmin.


Playing without Pikmin results in Olimar having no smash attacks, no grabs or throws and no fully functional special moves. His offensive powers are limited to his A-Button combo, Forward-tilt, Up-tilt, Down-tilt, Dash attack and his [[End of Day|Final Smash]]. Regardless of his drastically lower options, Olimar's tilts are capable of KO'ing opponents at very high percentages, and [[Pikmin Order]]'s [[launch resistance]] is intact to aid in surviving, so it is possible, albeit very difficult, to defeat opponents as Nolimar.
Without Pikmin, {{SSBB|Olimar}} only has six attacks: his [[neutral attack|jab's]] two hits, his three [[tilt]]s, his [[dash attack]], and his [[neutral aerial]]. Nolimar is capable of racking up damage with most of these moves, with his forward tilt and dash attack being his [[KO]] moves. Combined with the hop from a blank [[Pikmin Chain]] in Brawl, and the [[Armor|Super Armour]] of [[Pikmin Order]], it is possible (albeit incredibly difficult) to win a match as Nolimar despite his pitiful KO power and major problems with [[Stale-move negation|stale moves]].


Strangely, Nolimar's recovery using [[Pikmin Chain]] is better than his recovery with 1 or 2 Pikmin, as Nolimar would do a small jump, and can grab the [[Ledge|ledge]], But when the Pikmin Chain has one or two Pikmin, Olimar cannot grab the ledge.
Note that at the start of a match, Olimar will automatically [[Pikmin Pluck|pluck]] three Pikmin during his entrance, so to intentionally play as Nolimar, the player will have to use [[Pikmin Throw]] or his [[forward smash]] to throw the Pikmin off of the stage, have the Pikmin attacked, have Olimar KO'd, or simply choose to never use Pikmin-based attacks - though the Pikmin can still interfere with opponents by being hit in this case.


Note that at the start of a match, Olimar, would automatically [[Pikmin Pluck|pluck]] 3 Pikmin during his entrance, so to play as Nolimar, the player would have to use [[Pikmin Throw]] to throw the Pikmin off of the stage, have the Pikmin attacked, or to have Olimar be KO'd, as when Olimar returns, he would have no Pikmin with him.
In ''[[SSB4]]'', Olimar's abilities without any Pikmin were slightly buffed, most notably by the removal of [[Pikmin Chain]] in favour of [[Winged Pikmin]] (which, despite not being treated as Pikmin by the game, could be argued to violate the spirit of Nolimar due to technically ''being'' Pikmin), and the improved reach on his [[jab]], and higher [[knockback]] on his forward tilt, though it's worth noting that [[Pikmin Order]] has fewer armour frames than in ''Brawl''.


Nolimar is a popular character in Gag matches.
Nolimar is a popular character to use in gag matches/[[taunt match]]es.
 
==See also==
*[[Sopo]]
 
[[Category:Unofficial lingo]]
[[Category:Techniques (SSBB)]]
[[Category:Techniques (SSB4)]]
[[Category:Techniques (SSBU)]]
[[Category:Character-specific terminology]]
[[Category:Olimar]]
[[Category:Olimar (SSBB)]]
[[Category:Olimar (SSB4)]]