Template:SSB4 to SSBU changelist/Cloud: Difference between revisions

→‎Aerial attacks: didnt include how the late hit was reduced aswell
(→‎Aerial attacks: didnt include how the late hit was reduced aswell)
Line 57: Line 57:
**{{change|Forward aerial's sweetspots have a lower hitlag multiplier (2× → 1.4×), while the sourspots have a higher multiplier (1× → 1.4×).}}
**{{change|Forward aerial's sweetspots have a lower hitlag multiplier (2× → 1.4×), while the sourspots have a higher multiplier (1× → 1.4×).}}
*[[Up aerial]]:
*[[Up aerial]]:
**{{nerf|Up aerial has more startup with a shorter clean hit duration (frames 7-9 → 8-9), and no animation change. This reduces its range below and in front of Cloud and prevents it from hitting grounded opponents as easily.}}
**{{nerf|Up aerial has more startup with a shorter hitbox duration (frames 7-9 (clean)/10-25 (late) → 8-9/10-23) and no animation change. This reduces the clean hits range below and in front of Cloud and prevents it from hitting grounded opponents as easily.}}
**{{nerf|The clean hit's deceptively large hitboxes have become smaller (4.7u (frames 7-9) → 4.2u (frame 8)/4u (frame 9)).}}
**{{nerf|The clean hit's deceptively large hitboxes have become smaller (4.7u (frames 7-9) → 4.2u (frame 8)/4u (frame 9)).}}
**{{nerf|It [[auto-cancel|auto-cancels]] later (frame 26 → 32), no longer doing so from a [[short hop fast fall]] and immediately after its hitboxes cease.}}
**{{nerf|It [[auto-cancel|auto-cancels]] later (frame 26 → 32), no longer doing so from a [[short hop fast fall]] and immediately after its hitboxes cease.}}