Conditions: Difference between revisions

42 bytes removed ,  3 years ago
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* '''Items are attracted to the enemy''': Items near an enemy will move towards it.
* '''Items are attracted to the enemy''': Items near an enemy will move towards it.
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* '''The enemy is injured but powerful'''
* '''The enemy starts with damage but [has increased defense/is more powerful]''': The enemy begins the battle with 30% damage and has higher defense/attack. Identical to the Trade-Off Defense ↑/Trade-Off Attacks ↑ spirit ability.
* '''The enemy starts with damage but [has increased defense/is more powerful]''': The enemy begins the battle with 30% damage and has higher defense/attack. Identical to the Trade-Off Defense ↑/Trade-Off Attacks ↑ spirit ability.
* '''You constantly take minor damage''': The player is constantly [[flower]]ed and will take damage over time.
* '''You constantly take minor damage''': The player is constantly [[flower]]ed and will take damage over time.
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