Great Plateau Tower: Difference between revisions

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*The view behind the tower does not match up with its appearance in ''Breath of the Wild''. Hyrule Castle is almost directly to the left of the pedestal's face, while the castle is more so behind it in ''Smash''.
*The view behind the tower does not match up with its appearance in ''Breath of the Wild''. Hyrule Castle is almost directly to the left of the pedestal's face, while the castle is more so behind it in ''Smash''.
*The Ω form of Great Plateau Tower is very similar to the floating platform on which Link fights Monk Maz Koshia.
*The Ω form of Great Plateau Tower is very similar to the floating platform on which Link fights Monk Maz Koshia.
*Even in the Omega or Battlefield forms of the stage, the shadow for the tower can be seen on the ground if the camera is angled properly.
*Even in the Omega or Battlefield forms of the stage, the shadow for the tower can be seen on the ground if the camera is angled properly. This is because the stage's background is a series of 2D images stacked to resemble a 3D backdrop, and the images are not changed to account for the lack of the tower. A similar technique is used for [[Minecraft World]].
*This is the only new stage in ''Ultimate'' to not have any unlockable characters fought here outside DLC and [[World of Light]].
*This is the only new stage in ''Ultimate'' to not have any unlockable characters fought here outside DLC and [[World of Light]].
*Despite ''Breath of the Wild'' having a day and night cycle, it always appears to be morning in the stage as opposed to others such as [[Gaur Plain]] and [[Smashville]] which have this feature.
*Despite ''Breath of the Wild'' having a day and night cycle, it always appears to be morning in the stage as opposed to others such as [[Gaur Plain]] and [[Smashville]] which have this feature.
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