Super Smash Bros. Melee: Difference between revisions
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==Characters== | ==Characters== | ||
[[File:Character selection melee.png|thumb|right|250px|The character-selection screen of ''Super Smash Bros. Melee'' (which includes all 26 characters unlocked).]] | [[File:Character selection melee.png|thumb|right|250px|The character-selection screen of ''Super Smash Bros. Melee'' (which includes all 26 characters unlocked).]] | ||
The cast of 25 playable characters, 26 including [[Zelda]]'s alter ego [[Sheik]], includes all 12 characters from ''[[Super Smash Bros.]]'' and 13 newcomers (14 counting Sheik). Of these, 14 are available from the start of play (15 if Sheik is included), including all the [[veteran]] characters except | The cast of 25 playable characters, 26 if including [[Zelda]]'s alter ego [[Sheik]], includes all 12 characters from ''[[Super Smash Bros.]]'' and 13 newcomers (14 counting Sheik). Of these, 14 are available from the start of play (15 if Sheik is included), including all the [[veteran]] characters except [[Jigglypuff]] and [[Luigi]] and 11 more which can be unlocked. | ||
Of the new characters, the greatest number are from {{uv|The Legend of Zelda}} universe if Zelda/Sheik are counted as two characters to go with [[Ganondorf]] and [[Young Link]], although the {{uv|Mario}} series also takes three new character slots for [[Bowser]], [[Princess Peach]] and [[Dr. Mario]] added. On top of these, two universes add two characters each, with the {{uv|Fire Emblem}} series making its ''Smash Bros.'' debut with [[Marth]] and [[Roy]] (with Roy making his debut in ''any'' game), and the {{uv|Pokémon}} universe adding [[Pichu]] and [[Mewtwo]] to its two existing characters. The three other characters added are [[Falco]], a second character from the {{uv|Star Fox}} series, [[Mr. Game & Watch]], and the [[Ice Climbers]] from two highly venerable Nintendo series. | Of the new characters, the greatest number are from {{uv|The Legend of Zelda}} universe if Zelda/Sheik are counted as two characters to go with [[Ganondorf]] and [[Young Link]], although the {{uv|Mario}} series also takes three new character slots for [[Bowser]], [[Princess Peach]] and [[Dr. Mario]] added. On top of these, two universes add two characters each, with the {{uv|Fire Emblem}} series making its ''Smash Bros.'' debut with [[Marth]] and [[Roy]] (with Roy making his debut in ''any'' game), and the {{uv|Pokémon}} universe adding [[Pichu]] and [[Mewtwo]] to its two existing characters. The three other characters added are [[Falco]], a second character from the {{uv|Star Fox}} series, [[Mr. Game & Watch]], and the [[Ice Climbers]] from two highly venerable Nintendo series. | ||
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*[[Training]] | *[[Training]] | ||
=== | ===Multiplayer=== | ||
*[[Versus Mode]] | *[[Versus Mode]] | ||
*[[Special Melee]] | *[[Special Melee]] | ||
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*[[Tournament Mode]] | *[[Tournament Mode]] | ||
=== | ===Other=== | ||
*{{SSBM|Debug menu}} | *{{SSBM|Debug menu}} | ||
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*The camera controls on the pause screen have been extended to allow freedom of focusing on other characters. A Camera Mode has been introduced where players can additionally slide it across the stage and take snapshots, which are saved into the Memory Card occupying additional slots. | *The camera controls on the pause screen have been extended to allow freedom of focusing on other characters. A Camera Mode has been introduced where players can additionally slide it across the stage and take snapshots, which are saved into the Memory Card occupying additional slots. | ||
*Players can now use personalized [[name]]s for battles, which also get records saved. | *Players can now use personalized [[name]]s for battles, which also get records saved. | ||
*The [[match timer]] will now show hundredths of a second (XX:XX.xx). In addition, the [[Match timer#Final countdown timer|final five seconds of the match]] will appear onscreen and while the announcer counts down, the numbers will get bigger. | *The [[match timer]] will now show hundredths of a second (XX:XX.xx). In addition, the [[Match timer#Final countdown timer|final five seconds of the match]] will appear onscreen and while the announcer counts down, the numbers will get bigger. Also, the announcer will call out “GAME!” and “TIME!” when the match ends. | ||
==Tournament play== | ==Tournament play== | ||
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**Have Jigglypuff have faster air speed than Yoshi. | **Have Jigglypuff have faster air speed than Yoshi. | ||
**Have {{SSBM|Fox}} have faster walk speed than {{SSBM|Marth}}. | **Have {{SSBM|Fox}} have faster walk speed than {{SSBM|Marth}}. | ||
**Have every character | **Have every character able to experience [[helpless]]ness from their own moves. | ||
**Have a veteran ranked #1 on its respective [[tier list]], being Fox. | **Have a veteran ranked #1 on its respective [[tier list]], being Fox. | ||
**Have more newcomers than veterans (not counting [[Super Smash Bros.|the original game]]). | **Have more newcomers than veterans (not counting [[Super Smash Bros.|the original game]]). | ||
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**Not have Meowth appear as a Poké Ball Pokemon, although it does still appear in-game as a trophy. | **Not have Meowth appear as a Poké Ball Pokemon, although it does still appear in-game as a trophy. | ||
*''Melee'' is the first game in the series to: | *''Melee'' is the first game in the series to: | ||
**Introduce antagonists as fighters, those being [[Bowser]] and [[Ganondorf]]. <!--Do not count Mewtwo as an antagonist.--> | **Introduce antagonists as fighters, those being [[Bowser]] and [[Ganondorf]] (not counting both Mario and Donkey Kong, who were both temporarily portrayed as antagonists early on). <!--Do not count Mewtwo as an antagonist.--> | ||
**Have {{SSBM|Battlefield}} and {{SSBM|Final Destination}} as playable stages in Vs. mode. | **Have {{SSBM|Battlefield}} and {{SSBM|Final Destination}} as playable stages in Vs. mode. | ||
**Introduce a stage from the {{uv|EarthBound}} and {{uv|F-Zero}} series. | **Introduce a stage from the {{uv|EarthBound}} and {{uv|F-Zero}} series. | ||
**Receive a "T" ESRB rating. | **Receive a "T" ESRB rating. | ||
***''Melee'' is also the first game in the series to have | ***''Melee'' is also the first game in the series to have an early box art that shows an "RP" rating. | ||
*As of ''Ultimate'', 6 of the stages that debuted in ''Melee'' have appeared in every installment (counting the 3DS and Wii U versions of ''Smash 4'' as one entity) since, with those being, [[Yoshi's Island (SSBM)]], [[Jungle Japes]], [[Temple]], [[Brinstar]], [[Corneria]], and [[Onett]]. | *As of ''Ultimate'', 6 of the stages that debuted in ''Melee'' have appeared in every installment (counting the 3DS and Wii U versions of ''Smash 4'' as one entity) since, with those being, [[Yoshi's Island (SSBM)]], [[Jungle Japes]], [[Temple]], [[Brinstar]], [[Corneria]], and [[Onett]]. | ||
*''Melee'' is the second and last game in the series to: | *''Melee'' is the second and last game in the series to: | ||
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***''Ultimate'' revealed all unlockable characters before launch. | ***''Ultimate'' revealed all unlockable characters before launch. | ||
*Prior to ''Ultimate'', which made including every character from the series its highest priority, ''Melee'' was the only sequel in the series to not cut any characters from its predecessor. | *Prior to ''Ultimate'', which made including every character from the series its highest priority, ''Melee'' was the only sequel in the series to not cut any characters from its predecessor. | ||
*Gameplay of ''Melee'', in particular {{SSBM|Marth}} and {{SSBM|Roy}} fighting against each other on [[Temple]], was shown nineteen years after the game's debut for the ''[[Fire Emblem: Shadow Dragon and the Blade of Light]]'' reveal trailer. | |||
==References== | ==References== |