Spin glitch: Difference between revisions

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{{ArticleIcons|brawl=y}}
{{ArticleIcons|brawl=y}}
The '''Spin glitch''', also known as the '''Chaos Control glitch''', is a glitch that can be performed as {{SSBB|Sonic}} or {{SSBB|Jigglypuff}} on any ramp.
The '''Spin glitch''', also known as the '''Chaos Control glitch''', is a [[glitch]] that can be performed as {{SSBB|Sonic}} or {{SSBB|Jigglypuff}} on any ramp.
    
    
This glitch requires a 45 degree ramp, which is preferably a fall-through [[platform]] placed somewhere above the ground. Using Sonic's [[Spin Dash]] or Jigglypuff's [[Rollout]], the character shoots off the end of the ramp, but continues to fly through the air in a straight path, unaffected by gravity. They will not stop until the player [[cancel]]s the move with an [[attack]], is themselves attacked, the attack is completed or flies behind a [[blast line]].
This glitch requires a 45 degree ramp, which is preferably a fall-through [[platform]] placed somewhere above the ground. Using Sonic's [[Spin Dash]] or Jigglypuff's [[Rollout]], the character shoots off the end of the ramp, but continues to fly through the air in a straight path, unaffected by gravity. They will not stop until the player [[cancel]]s the move with an [[attack]], is themselves attacked, the attack is completed or flies behind a [[blast line]].
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==Spin glitch 2==
==Spin glitch 2==
The '''Spin glitch 2''' is another [[glitch]] that can be performed by {{SSBB|Sonic}}. To perform this glitch, use the [[Spin Dash]] or [[Spin Charge]] (preferably a charged Spin Charge) to go up a slope/ramp (optional, easier this way). At the very end of the animation, which the player has to make sure is at the top of the slope/ramp, press the direction that is opposite in which the player is going, which should be down the ramp. If performed incorrectly, Sonic will slide a short distance. If performed correctly, he will quickly slide a large distance, sometimes falling of an edge to a [[Self-destruct]]. To give an idea as to how potent this glitch can be if mastered, it is possible to go from the farthest left spot on [[Temple]] to the base of the stage in less than one second.
The '''Spin glitch 2''' is another glitch that can be performed by {{SSBB|Sonic}}. To perform this glitch, Sonic uses the [[Spin Dash]] or [[Spin Charge]] (preferably a charged Spin Charge) to go up a slope/ramp (optional, easier this way). At the very end of the animation, which the player has to make sure is at the top of the slope/ramp, the player presses the direction that is opposite Sonic's direction, which will be down the ramp. If performed incorrectly, Sonic will slide a short distance. If performed correctly, he will quickly slide a large distance, sometimes falling of an edge to a [[Self-destruct]]. To give an idea as to how potent this glitch can be if mastered, it is possible to go from the farthest left spot on [[Temple]] to the base of the stage in less than one second.


==External Links==
==Video==
[http://www.youtube.com/watch?v=IwnKvpibCXc&feature=rec-HM-r2 A video of Sonic using the Spin Glitch on Pictochat]
A video of Sonic using the Spin Glitch on Pictochat and some other stages: <br /><br />
{{#widget:YouTube|id=IwnKvpibCXc}}


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[[Category:Glitches (SSBB)]]
 
[[Category:Glitches]]
[[Category: Super Smash Bros. Brawl]]
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