Talk:Mario (SSB): Difference between revisions

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:Uh, I'd say no. Fireball is a staple of the Mario series and of Mario himself, Hadouken is a VASTLY different projectile (from what I remember, a tad on the slow side, chargeable, and sort of large, while Fireball is fast and small). Tatsumaki is a spinning kick that is functionally different from the Mario Tornado. Super Jump Punch is also functionally different from Shoryuken and is also a staple of sorts from the Mario series, although this one is arguable. And sure Luigi is a clone, but you also have to remember that there were clones in the original due to budget and time restraints and that Luigi, Falcon, Samus, Kirby, and Jigglypuff were all heavily de-cloned in Melee. I think it's really just a coincidence that they share these traits and that there weren't many similarities on purpose. [[User:Laikue|Laikue]] ([[User talk:Laikue|talk]] | [[Special:Contributions/Laikue|contribs]]) 15:48, 2 March 2015 (EST)
:Uh, I'd say no. Fireball is a staple of the Mario series and of Mario himself, Hadouken is a VASTLY different projectile (from what I remember, a tad on the slow side, chargeable, and sort of large, while Fireball is fast and small). Tatsumaki is a spinning kick that is functionally different from the Mario Tornado. Super Jump Punch is also functionally different from Shoryuken and is also a staple of sorts from the Mario series, although this one is arguable. And sure Luigi is a clone, but you also have to remember that there were clones in the original due to budget and time restraints and that Luigi, Falcon, Samus, Kirby, and Jigglypuff were all heavily de-cloned in Melee. I think it's really just a coincidence that they share these traits and that there weren't many similarities on purpose. [[User:Laikue|Laikue]] ([[User talk:Laikue|talk]] | [[Special:Contributions/Laikue|contribs]]) 15:48, 2 March 2015 (EST)


== "Official" Japanese moveset names taken from most wiki sources: ==
== Newcomers? ==


Note 1: Will include both Japanese and English terminology.
This applies to everyone in 64 but would they be considered newcomers since it's their debut in a Smash game? [[User:RatedMforMario]]. [[User talk:RatedMforMario|Let's-a-go]]!~ 02:15, 11 April 2018 (EDT)
:I'd say ''technically'' yes, but it's not ''useful'' to say so. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] [[Image:Toomai.png|20px|link=User:Toomai/Bin|???]] The Undirigible 06:34, 11 April 2018 (EDT)


Note 2: The names may or may not match the moveset names from the official guides as recorded from sources like IGN's ''Melee'' FAQ.
== Techniques on the smash 64 pages ==


Note 3: Move names may be either different or unconfirmed depending on the game, but special moves and Final Smashes/Last Trump Cards are not included.
(I just thought to say this in Mario's article because he is the first one) Why do the smash 64 character articles say techniques but not the other articles for characters in the other games? Its Ya Boy, [[Special:Contributions/MeleeBoi|MeleeBoi]] [[Image:{{NameToIcon|Isabelle}}Head{{#if:Blue|Blue}}{{#if:SSBU|{{#ifeq:SSBU|SSB4|SSB4-U|SSBU}}}}.png{{#if:12px|{{!}}12px}}|link={{#if:|{{{l}}}|Isabelle{{#if:SSBU| ({{#switch:SSBU|SSB4-U|SSB4-3=SSB4|#default=SSBU}})}}}}]] 05:46, April 24, 2020 (EDT)
===Normal Ground Attacks===
*Jab 1/Weak Attack 1: {{ja|左パンチ|Hidari Panchi}}, Left Punch
**Jab 2/Weak Attack 2: {{ja|右パンチ|Migi Panchi}}, Right Punch
***Jab 3/Weak Attack 3: {{ja|けりあげ/蹴りあげ|Keri Age}}, Kick Lift
*Dash Attack: {{ja|スライディング|Suraidingu}}, Sliding
*Forward/side tilt AKA Side strong attack: {{ja|ミドルキック|Midoru Kikku}}, Middle Kick (angle/shift interacting art)
*Up tilt AKA Up strong attack: {{ja|アッパーカット|Appākatto}}, Uppercut
*Down/low tilt AKA Down/low strong attack: {{ja|スピニングローキック|Supiningu Rō Kikku}}, Spinning Low Kick
===Smash Attacks===
*Forward/side smash attack: {{ja|スマッシュパンチ|Sumasshu Panchi}}, Smash Punch (angle/shift interacting art; DO NOT CONFUSE FOR KIRBY'S)
*Up smash attack: {{ja|スマッシュヘッドバット|Sumasshu Heddobatto}}, Smash Headbutt
*Down/low smash attack: {{ja|ダブルキック|Daburu Kikku}}, Double Kick
===Aerial/Midair Attacks===
*Neutral aerial/midair attack: {{ja|マリオキック|Mario Kikku}}, Mario Kick
*Forward/front aerial AKA Forward/front midair attack: {{ja|回転ドロップキック|Kaiten Doroppu Kikku}}, Rotating Drop Kick
*Back/rear aerial AKA Back/rear midair attack: {{ja|後方ドロップキック|Kōhō Doroppu Kikku}}, Behind/Backward Drop Kick
*Up aerial/midair attack: {{ja|エアスラッシュ|Ea Surasshu}}, Air Slash (DO NOT CONFUSE FOR SHULK'S)
*Down/low aerial AKA Down/low midair attack {{ja|ドリルキック|Doriru Kikku}}, Drill Kick
===Grabs and Throws===
*Grab/Catch: {{ja|つかみ|Tsukami}}, Catch
*Forward/front throw: {{ja|ヒコーキ投げ|Hikōki Nage}}, Airplane Throw (original kanji is 飛行機)
*Back/rear throw: {{ja|ジャイアントスイング|Jaianto Suingu}}, Giant Swing
 
--[[User:SneaselSawashiro|SneaselSawashiro]] ([[User talk:SneaselSawashiro|talk]]) 22:48, 17 August 2016 (EDT)
:What's the source? <span style="font-family:Monotype Corsiva;font-size:12pt">'''[[User:Serpent King|<span style="color:#083;text-shadow:0px 0px 3px #0b7">Serpent</span>]] [[File:SKSig.png|16px|link=]] [[User talk:Serpent King|<span style="color:#ed0;text-shadow:0px 0px 3px #fd0">King</span>]]'''</span> 22:56, 17 August 2016 (EDT)
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