Boss Battles: Difference between revisions

Tag: Mobile edit
Tag: Mobile edit
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The bosses are fought in random order, except for Tabuu, who is always last. Bosses are now weaker and much slower to compensate the fact that player has only one life and no [[continue]]s; however, some attacks can still [[OHKO]], normally on the higher [[Difficulty|difficulties]]. The reduction of speed and [[knockback]] is more evident on the lower difficulties (Easy overall) than on the highest ones (Intense in particular).
The bosses are fought in random order, except for Tabuu, who is always last. Bosses are now weaker and much slower to compensate the fact that player has only one life and no [[continue]]s; however, some attacks can still [[OHKO]], normally on the higher [[Difficulty|difficulties]]. The reduction of speed and [[knockback]] is more evident on the lower difficulties (Easy overall) than on the highest ones (Intense in particular).


This format is mostly the same as [[All-Star Mode]]. However, continues are unavailable, so the mode must be retried from the beginning if a Game Over is earned. The final three bosses before Tabuu move and attack at a faster rate (most noticeable with Rayquaza & Galleom), and boss HP gradually increases as the mode progresses. The player is treated to a picture of one of the bosses upon completing the mode; this picture varies depending on the difficulty level chosen, starting from [[Rayquaza]] for Easy to [[Winged Tabuu]] for Intense.  
This format is mostly the same as [[All-Star Mode]]. However, continues are unavailable, so the mode must be retried from the beginning if a [[Game Over]] is earned. The final three bosses before Tabuu move and attack at a faster rate (most noticeable with Rayquaza & Galleom), and boss HP gradually increases as the mode progresses. The player is treated to a picture of one of the bosses upon completing the mode; this picture varies depending on the difficulty level chosen, starting from [[Rayquaza]] for Easy to [[Winged Tabuu]] for Intense.  


Boss Battles also includes a co-op mode, where both characters will have a single stock and there will be three extra Heart Containers for a total of six. Both players must remain alive; if either player loses their stock, the game ends.
Boss Battles also includes a co-op mode, where both characters will have a single stock and there will be three extra Heart Containers for a total of six. Both players must remain alive; if either player loses their stock, the game ends.
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