Stamina Mode: Difference between revisions

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*In ''Brawl'', if a player is using the {{SSBB|Ice Climbers}} in this mode and the leader is KO'd before the partner, the partner will still fight on their own as though the leader were grabbed or otherwise trapped. This effect lasts indefinitely until the partner is KO'd, or until the match ends. This was fixed in ''Ultimate'' to both Ice Climbers will be KO'd simultaneously.
*In ''Brawl'', if a player is using the {{SSBB|Ice Climbers}} in this mode and the leader is KO'd before the partner, the partner will still fight on their own as though the leader were grabbed or otherwise trapped. This effect lasts indefinitely until the partner is KO'd, or until the match ends. This was fixed in ''Ultimate'' to both Ice Climbers will be KO'd simultaneously.
**However, since the partner's health is not required for victory, the game still treats the Ice Climber player as having been defeated, and thus it is not possible for them to win.
**However, since the partner's health is not required for victory, the game still treats the Ice Climber player as having been defeated, and thus it is not possible for them to win.
*In ''Ultimate'', the knockout screams in Stamina mode have separated files from their normal counterparts, carrying over the in-game echo<ref>[https://www.youtube.com/watch?v=n32Esn_WHkA&t=17s an example of Stamina KO voice clip and a comparison to normal counterpart; in this case,] {{SSBU|Zelda}}.</ref>. Despite this, none of them are present in [[Sound Test]]. This is unlike [[Star KO]] screams, as well as most of vocalized Final Smashes, which only add echo effects in-game, but rather similar to the echo effect used for [[Jigglypuff]]'s [[Sing]] and the transceiver effect for used for [[Team Star Fox]] and [[Team Star Wolf]].
*In ''Ultimate'', the knockout screams in Stamina mode have separated files from their normal counterparts, carrying over the in-game echo<ref>[https://www.youtube.com/watch?v=n32Esn_WHkA&t=17s an example of Stamina KO voice clip and comparison to normal counterpart; in this case,] {{SSBU|Zelda}}.</ref>. Despite this, none of them are present in [[Sound Test]]. This is unlike [[Star KO]] screams, as well as most of vocalized Final Smashes, which only add echo effects in-game, but rather similar to the echo effect used for [[Jigglypuff]]'s [[Sing]] and the transceiver effect for used for [[Team Star Fox]] and [[Team Star Wolf]].
**The Mii Fighters' knockout voice clips [https://www.youtube.com/watch?v=5ujV1QTulBY exist] within the game's data. The reason that these voice clips went unused is unknown.
**The Mii Fighters' knockout voice clips [https://www.youtube.com/watch?v=5ujV1QTulBY exist] within the game's data. The reason that these voice clips went unused is unknown.
*In ''Ultimate'', the knockout screams of {{SSBU|Young Link}} and {{SSBU|Inkling}} are higher-pitched variants of their Blast KO screams.
*In ''Ultimate'', the knockout screams of {{SSBU|Young Link}} and {{SSBU|Inkling}} are higher-pitched variants of their Blast KO screams.
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