Projectile: Difference between revisions

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A majority of characters in Melee have at least one projectile attack; the characters that don't are [[Captain Falcon]], [[Donkey Kong]], [[Ganondorf]], [[Jigglypuff]], [[Marth]], and [[Roy]].  It is considered a disadvantage to not have a projectile, because projectiles are very useful in setting up an [[approach]].
A majority of characters in Melee have at least one projectile attack; the characters that don't are [[Captain Falcon]], [[Donkey Kong]], [[Ganondorf]], [[Jigglypuff]], [[Marth]], and [[Roy]].  It is considered a disadvantage to not have a projectile, because projectiles are very useful in setting up an [[approach]].


All projectile attacks will not create a [[lag|hit lag]] for the user. Most projectiles can be easily identified by using a [[metal box]].
All projectile attacks will not create a [[lag|hit lag]] for the user. Most projectiles can be easily identified by attacking a [[metal box]].


==Number of Projectiles per Character==
==Number of Projectiles per Character==
13

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