1P Game: Difference between revisions

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The '''1P Game''' (also known as '''1 Player Game''', '''1P Game Mode''', or sometimes '''Classic Mode''') is the only single-player campaign mode available to play in ''[[Super Smash Bros.]]'' In the mode, players progress through a series of eleven stages, culminating in a final battle with the game's [[boss]], {{SSB|Master Hand}}. In addition, there are three optional bonus stages–one after every third match–where the player has one [[stock]] to complete the stage before time runs out. Clearing each stage, including the bonus stages, gives the player [[bonus points]] that contribute to a total [[score]]. The mode has a static nature in which the player faces the same characters on the same [[stage]]s in a fixed order during each playthrough. Players may choose their character, the [[difficulty]], and number of lives before the playthrough.
The '''1P Game''' (also known as '''1 Player Game''', '''1P Game Mode''', or sometimes '''Classic Mode''') is the only single-player campaign mode available to play in ''[[Super Smash Bros.]]'' In the mode, players progress through a series of eleven stages, culminating in a final battle with the game's [[boss]], {{SSB|Master Hand}}. In addition, there are three optional bonus stages–one after every third match–where the player has one [[stock]] to complete the stage before time runs out. Clearing each stage, including the bonus stages, gives the player [[bonus points]] that contribute to a total [[score]]. The mode has a static nature in which the player faces the same characters on the same [[stage]]s in a fixed order during each playthrough. Players may choose their character, the [[difficulty]], and number of lives before the playthrough.


The ''1P Game'' (from the original ''Smash 64'') did not return proper in ''[[Super Smash Bros. Melee]]''. The aspect of fighting a series of opponents, an en route to [[Master Hand]] (''Master Hand'' and depending with [[Crazy Hand]]), it instead was included in the redone {{SSBM|Classic Mode}} (which in fact, [[Classic]] not ''1P Game'' has been around in all installments in Melee and onward). However, this mode featured randomized opponents and a more streamlined structure, alongside other improvements. Additionally, some fights from the 1P Game reappeared as fights on [[Adventure]] in ''Melee'', such as the [[Yoshi Team]], [[Giant Donkey Kong]], the [[Kirby Team]], and [[Metal Mario]]. In this regard, the new 1 player mode ''Adventure'' can be seen as an enhanced remake of ''1P Game'' from ''Smash 64''. In ''[[Super Smash Bros. Ultimate]]'', {{SSBU|Jigglypuff}}'s {{SSBU|Classic Mode}} is a reference to this mode (since it fights the characters in the [[Original 12]] from ''Smash 64'').
The ''1P Game'' (from the original ''Smash 64'') did not return proper in ''[[Super Smash Bros. Melee]]''. The aspect of fighting a series of opponents, an en route to [[Master Hand]] (''Master Hand'' and depending with [[Crazy Hand]]), it instead was included in the redone {{SSBM|Classic Mode}} (as such, [[Classic]] has been around in all installments in Melee and onward). However, this mode featured randomized opponents and a more streamlined structure, alongside other improvements. Additionally, some fights from the 1P Game reappeared as fights on [[Adventure]] in ''Melee'', such as the [[Yoshi Team]], [[Giant Donkey Kong]], the [[Kirby Team]], and [[Metal Mario]]. In this regard, the new 1 player mode ''Adventure'' can be seen as an enhanced remake of ''1P Game'' from ''Smash 64''. In ''[[Super Smash Bros. Ultimate]]'', {{SSBU|Jigglypuff}}'s {{SSBU|Classic Mode}} is a reference to this mode (since it fights the characters in the [[Original 12]] from ''Smash 64'').


==Stages==
==Stages==
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