All-Star Mode: Difference between revisions

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(I'm pretty sure Mewtwo uses Battlefield instead of Final Destination.)
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All-Star Mode has returned in Brawl, and again needs to be unlocked. And it's mostly the same except for a few details. You still get 3 Heart Containers, random Trophies, and fight through every character in the game. You still only have 1 life, and you do not regain health between matches without a Heart Container (although you can now enter the teleporter without having to wait for your health to fully recover).
All-Star Mode has returned in Brawl, and again needs to be unlocked. And it's mostly the same except for a few details. You still get 3 Heart Containers, random Trophies, and fight through every character in the game. You still only have 1 life, and you do not regain health between matches without a Heart Container (although you can now enter the teleporter without having to wait for your health to fully recover).


However, instead of the matches having a progressively large enemy team, the opponents are based by series released in chronological order. The highest count of enemies on the stage at a time is two. When a series has more than two opponents a new fighter will appear a few seconds after you KO one of the opponents. This means that stages for [[Kid Icarus (universe)| Kid Icarus ]], [[Ice Climbers]], and [[Pikmin (universe) | Pikmin]] will be easier than [[Mario (universe)|Mario ]], [[Legend of Zelda (universe) |Legend of Zelda]], and [[Pokémon (universe)| Pokémon]]. In the case of Pokémon, there are a total of six opponents, as the [[Pokémon Trainer (SSBB)|Pokémon Trainer ]] will send out each Pokémon separately. On the Metroid stage, you will randomly battle [[Samus (SSBB)|Samus]] or [[Zero Suit Samus (SSBB)|Zero Suit Samus]], and on the Zelda stage, you will battle [[Zelda (SSBB)|Zelda]] or [[Sheik (SSBB)|Sheik]]. Another note is that you don't fight a team randomly. It is always in a set order. It is ordered by series origin. You will always fight [[Mr. Game & Watch]] first.
However, instead of the matches having a progressively large enemy team, the opponents are based by series released in chronological order. The highest count of enemies on the stage at a time is two. When a series has more than two opponents a new fighter will appear a few seconds after you KO one of the opponents. This means that stages for [[Kid Icarus (universe)| Kid Icarus ]], [[Ice Climbers]], and [[Pikmin (universe) | Pikmin]] will be easier than [[Mario (universe)|Mario ]], [[Legend of Zelda (universe) |Legend of Zelda]], and [[Pokémon (universe)| Pokémon]]. In the case of Pokémon, there are a total of six opponents, as the [[Pokémon Trainer (SSBB)|Pokémon Trainer ]] will send out each Pokémon separately. On the Metroid stage, you will randomly battle [[Samus (SSBB)|Samus]] or [[Zero Suit Samus (SSBB)|Zero Suit Samus]], and on the Zelda stage, you will battle [[Zelda (SSBB)|Zelda]] or [[Sheik (SSBB)|Sheik]]. Another note is that you don't fight a team randomly. It is always in a set order. It is ordered by series origin. You will always fight [[Mr. Game & Watch]] first. The stage you fight each character on will be a [[home stage]] from SSBB, randomly selected if there are more than one. [[Battlefield (SSBB)|Battlefield]] and [[Final Destination (SSBB)|Final Destination]] are not considered home stages, while [[Mario Bros. (stage)|Mario Bros.]] is [[R.O.B. (SSBB)|R.O.B.'s]] home stage instead of a [[Mario (universe)|Mario]] home stage.


This is the order for All-Star Mode:
This is the order for All-Star Mode: