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==Gameplay== | ==Gameplay== | ||
[[File:SSBBcoinmode.jpg|thumb|right|A Coin Battle in ''[[Brawl]]''.]] | [[File:SSBBcoinmode.jpg|thumb|right|A Coin Battle in ''[[Brawl]]''.]] | ||
[[File:Coin Battle | [[File:Coin Battle Melee.jpg|thumb|left|150px|A Coin Battle in ''Melee''.]] | ||
Coins are produced when any [[attack]] hits an opponent. The amount and value of the coins released depends on the strength of the attack. Smash coins thrown from a player will not be deducted from their tally, but being [[KO]]'d will cause the player to lose half their coins (to a maximum of 100 in ''Brawl'' and ''for Wii U''). Several gold coins will also be launched from the [[blast zone]], and may be grabbed if close enough to the stage. | Coins are produced when any [[attack]] hits an opponent. The amount and value of the coins released depends on the strength of the attack. Smash coins thrown from a player will not be deducted from their tally, but being [[KO]]'d will cause the player to lose half their coins (to a maximum of 100 in ''Brawl'' and ''for Wii U''). Several gold coins will also be launched from the [[blast zone]], and may be grabbed if close enough to the stage. | ||
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