Mario Finale: Difference between revisions

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Each time a fireball hits an opponent, it does 3% or 2% damage, depending on whether it was the larger fireball or the smaller one. The move is capable of hitting about 7.5 times a second, although this is unlikely due to the speed the fireballs spin at and the knockback delivered. Despite being a powerful Final Smash, it has one major flaw: if the opponents are far away from Mario, they can avoid the attack by jumping over it (especially high jumpers such as [[Fox]] or [[Yoshi]]). However, it makes up for it by inflicting damage on a wide range of multiple enemies and pushing them back quite some distance without allowing recovery, possibly even dragging opponents off the side.
Each time a fireball hits an opponent, it does 3% or 2% damage, depending on whether it was the larger fireball or the smaller one. The move is capable of hitting about 7.5 times a second, although this is unlikely due to the speed the fireballs spin at and the knockback delivered. Despite being a powerful Final Smash, it has one major flaw: if the opponents are far away from Mario, they can avoid the attack by jumping over it (especially high jumpers such as [[Fox]] or [[Yoshi]]). However, it makes up for it by inflicting damage on a wide range of multiple enemies and pushing them back quite some distance without allowing recovery, possibly even dragging opponents off the side.


The maximum distance of the Mario Finale reaches approximately from the edge of {{SSBB|Final Destination}} to the a spot right before the [[blast line]]. Since opponents are dragged along the length of the attack, it is best to not initiate from the end of a stage.
The maximum distance of the Mario Finale reaches approximately from the edge of {{SSBB|Final Destination}} to the spot right before the [[blast line]]. Since opponents are dragged along the length of the attack, it is best to not initiate from the end of a stage.


In ''[[Super Smash Bros. 4]]'', the move [https://www.youtube.com/watch?v=s9_zsNOPfsg has gained a new graphical effect with more "accentuated" fire]. It also deals more damage and dramatically slows down opponents now making it much harder to dodge the attack especially at close range.
In ''[[Super Smash Bros. 4]]'', the move [https://www.youtube.com/watch?v=s9_zsNOPfsg has gained a new graphical effect with more "accentuated" fire]. It also deals more damage and dramatically slows down opponents now making it much harder to dodge the attack especially at close range.
==Origin==
==Origin==
[[File:Ultra Flame.png|thumb|The Ultra Flame move from ''Super Mario RPG: Legend of the Seven Stars'']]
[[File:Ultra Flame.png|thumb|The Ultra Flame move from ''Super Mario RPG: Legend of the Seven Stars'']]
Mario Finale vaguely resembles the attack {{s|supermariowiki|Ultra Flame}} from ''{{s|supermariowiki|Super Mario RPG: Legend of the Seven Stars}}''. The attack involves Mario shooting a barrage of swirling, powerful fireballs that damage all the enemies on the screen. The move otherwise has no clear origin, but rather takes inspiration from Mario's pyrokinetic abilities.
Mario Finale vaguely resembles the attack {{s|supermariowiki|Ultra Flame}} from ''{{s|supermariowiki|Super Mario RPG: Legend of the Seven Stars}}''. The attack involves Mario shooting a barrage of swirling, powerful fireballs that damage all the enemies on the screen. The move otherwise has no clear origin but rather takes inspiration from Mario's pyrokinetic abilities.


==Trophy Descriptions==
==Trophy Descriptions==
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