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Each time a fireball hits an opponent, it does 3% or 2% damage, depending on whether it was the larger fireball or the smaller one. The move is capable of hitting about 7.5 times a second, although this is unlikely due to the speed the fireballs spin at and the knockback delivered. Despite being a powerful Final Smash, it has one major flaw: if the opponents are far away from Mario, they can avoid the attack by jumping over it (especially high jumpers such as [[Fox]] or [[Yoshi]]). However, it makes up for it by inflicting damage on a wide range of multiple enemies and pushing them back quite some distance without allowing recovery, possibly even dragging opponents off the side. | Each time a fireball hits an opponent, it does 3% or 2% damage, depending on whether it was the larger fireball or the smaller one. The move is capable of hitting about 7.5 times a second, although this is unlikely due to the speed the fireballs spin at and the knockback delivered. Despite being a powerful Final Smash, it has one major flaw: if the opponents are far away from Mario, they can avoid the attack by jumping over it (especially high jumpers such as [[Fox]] or [[Yoshi]]). However, it makes up for it by inflicting damage on a wide range of multiple enemies and pushing them back quite some distance without allowing recovery, possibly even dragging opponents off the side. | ||
The maximum distance of the Mario Finale reaches approximately from the edge of {{SSBB|Final Destination}} to the | The maximum distance of the Mario Finale reaches approximately from the edge of {{SSBB|Final Destination}} to the spot right before the [[blast line]]. Since opponents are dragged along the length of the attack, it is best to not initiate from the end of a stage. | ||
In ''[[Super Smash Bros. 4]]'', the move [https://www.youtube.com/watch?v=s9_zsNOPfsg has gained a new graphical effect with more "accentuated" fire]. It also deals more damage and dramatically slows down opponents now making it much harder to dodge the attack especially at close range. | In ''[[Super Smash Bros. 4]]'', the move [https://www.youtube.com/watch?v=s9_zsNOPfsg has gained a new graphical effect with more "accentuated" fire]. It also deals more damage and dramatically slows down opponents now making it much harder to dodge the attack especially at close range. | ||
==Origin== | ==Origin== | ||
[[File:Ultra Flame.png|thumb|The Ultra Flame move from ''Super Mario RPG: Legend of the Seven Stars'']] | [[File:Ultra Flame.png|thumb|The Ultra Flame move from ''Super Mario RPG: Legend of the Seven Stars'']] | ||
Mario Finale vaguely resembles the attack {{s|supermariowiki|Ultra Flame}} from ''{{s|supermariowiki|Super Mario RPG: Legend of the Seven Stars}}''. The attack involves Mario shooting a barrage of swirling, powerful fireballs that damage all the enemies on the screen. The move otherwise has no clear origin | Mario Finale vaguely resembles the attack {{s|supermariowiki|Ultra Flame}} from ''{{s|supermariowiki|Super Mario RPG: Legend of the Seven Stars}}''. The attack involves Mario shooting a barrage of swirling, powerful fireballs that damage all the enemies on the screen. The move otherwise has no clear origin but rather takes inspiration from Mario's pyrokinetic abilities. | ||
==Trophy Descriptions== | ==Trophy Descriptions== |
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