Castle Siege: Difference between revisions

m
no edit summary
mNo edit summary
mNo edit summary
Line 65: Line 65:


===In ''Ultimate''===
===In ''Ultimate''===
With the introduction of the [[stage hazard]] toggle, Castle Siege is often considered legal with hazards off, as it doesn't transition past the first segment. However, it is still a counterpick due to its asymmetrical layout and small size, as well as the slanted floor giving a disadvantage to projectile-focused characters. Additionally, the camera is blocked by a wall near the right blast zone, which can potentially interrupt recovery or edge-guarding.
With the introduction of the [[stage hazard]] toggle, Castle Siege is often considered legal with hazards off, as it doesn't transition past the first segment. However, it is still a counterpick due to its asymmetrical layout and small size, as well as the slanted floor giving a disadvantage to projectile-focused characters. Additionally, the camera is blocked by a wall near the bottom-right blast zone, which can potentially disrupt recovery or edge-guarding.


==Gallery==
==Gallery==
9,134

edits