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===In ''Ultimate''=== | ===In ''Ultimate''=== | ||
With the introduction of the [[stage hazard]] toggle, Castle Siege is often considered legal with hazards off, as it doesn't transition past the first segment. However, it is still a counterpick due to its asymmetrical layout and small size, as well as the slanted floor giving a disadvantage to projectile-focused characters. Additionally, the camera is blocked by a wall near the right blast zone, which can potentially | With the introduction of the [[stage hazard]] toggle, Castle Siege is often considered legal with hazards off, as it doesn't transition past the first segment. However, it is still a counterpick due to its asymmetrical layout and small size, as well as the slanted floor giving a disadvantage to projectile-focused characters. Additionally, the camera is blocked by a wall near the bottom-right blast zone, which can potentially disrupt recovery or edge-guarding. | ||
==Gallery== | ==Gallery== |
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