Zero (Mega Man): Difference between revisions

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*Ryuenjin is one of Zero's special techniques in ''Mega Man X4''. It is obtained by defeating Magma Dragoon, and performed by pressing the special move button while holding up. In addition to dealing damage, it can burn certain stage elements, giving Zero access to hidden items, and is notably his only attack that can damage Sigma, the final boss, in his first form. Zero also uses Ryuenjin in several of his crossover appearances, such as ''Tatsunoko vs. Capcom'' and ''Marvel vs. Capcom 3''.
*Ryuenjin is one of Zero's special techniques in ''Mega Man X4''. It is obtained by defeating Magma Dragoon, and performed by pressing the special move button while holding up. In addition to dealing damage, it can burn certain stage elements, giving Zero access to hidden items, and is notably his only attack that can damage Sigma, the final boss, in his first form. Zero also uses Ryuenjin in several of his crossover appearances, such as ''Tatsunoko vs. Capcom'' and ''Marvel vs. Capcom 3''.
*Kuenzan is another of Zero's techniques in ''Mega Man X4''. It is obtained by defeating Split Mushroom, after which it permanently replaces his standard midair attack. Unlike in ''Ultimate'', Zero only somersaults once when using it instead of three times. Kuenzan also appears in the ''Mega Man Zero'' series, and subsequent games of the ''Mega Man X'' series feature similar, circular slash techniques, such as C-Sword in ''Mega Man X5'' and Ensuizan in ''Mega Man X6''.
*Kuenzan is another of Zero's techniques in ''Mega Man X4''. It is obtained by defeating Split Mushroom, after which it permanently replaces his standard midair attack. Unlike in ''Ultimate'', Zero only somersaults once when using it instead of three times. Kuenzan also appears in the ''Mega Man Zero'' series, and subsequent games of the ''Mega Man X'' series feature similar, circular slash techniques, such as C-Sword in ''Mega Man X5'' and Ensuizan in ''Mega Man X6''.
*Genmu Zero is a technique available to Zero only in his awakened form in ''Mega Man X5'', when he fights {{b|X|Mega Man}} near the end of the game. He uses it after the battle has gone on for too long, and functions as an unavoidable attack that instantly kills X. In spin-offs such as the ''Marvel vs. Capcom'' series, Zero can use this attack in his original form, and Nightmare Zero in ''Mega Man X6'' uses a similar attack known as Genmu Zero Kai, though both are considerably weaker than the version seen in ''X5''.
*Genmu Zero is a technique available to Zero only in his awakened form in ''Mega Man X5'', when he fights {{b|X|Mega Man}} near the end of the game. He uses it after the battle has gone on for too long, and functions as an unavoidable attack that instantly kills X. In crossovers such as the ''Marvel vs. Capcom'' series, Zero can use this attack in his original form, and Nightmare Zero in ''Mega Man X6'' uses a similar attack known as Genmu Zero Kai, though both are considerably weaker than the version seen in ''X5''.


Zero's double jump and air dash, which he uses in ''Ultimate'', were originally special techniques in ''Mega Man X4'', known as the Kuenbu and Hienkyaku (respectively), that had to be obtained by defeating Mavericks (Split Mushroom and Jet Stingray). Ever since ''Mega Man X5'', however, they have been available to him from the beginning.
Zero's double jump and air dash, which he uses in ''Ultimate'', were originally special techniques in ''Mega Man X4'', known as the Kuenbu and Hienkyaku (respectively), that had to be obtained by defeating Mavericks (Split Mushroom and Jet Stingray). Ever since ''Mega Man X5'', however, they have been available to him from the beginning.
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