Mario Bros.: Difference between revisions

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Due to the fact that this stage has narrow KO zones and no lower blastzone, it is difficult to score a normal KO. [[Masahiro Sakurai]] himself said, ''"Speaking frankly, this stage throws all the basic rules of Smash out the window!"'' The best way to KO someone is to hit a [[Shellcreeper]] or a [[Sidestepper]] from below (through the floor) or attack one, pick it up, and throw it at someone before the player can get a KO.
Due to the fact that this stage has narrow KO zones and no lower blastzone, it is difficult to score a normal KO. [[Masahiro Sakurai]] himself said, ''"Speaking frankly, this stage throws all the basic rules of Smash out the window!"'' The best way to KO someone is to hit a [[Shellcreeper]] or a [[Sidestepper]] from below (through the floor) or attack one, pick it up, and throw it at someone before the player can get a KO.


==Stage Mechanics==
==Stage Overview==
===Stage Mechanics===
A [[POW Block]] features on this stage at the center of the bottom [[floor]]. Jumping into it from below or attacking it will result in it knocking every Shellcreeper, Sidestepper and character on the ground upwards. Characters do not take damage from this, and cannot be KO'd by the knockback, as the knockback is set at a very low height, meaning the only point of using a POW Block to flip a character would be to disrupt them. The POW Block takes 3 hits to destroy and respawns exactly 30 seconds after being destroyed.  
A [[POW Block]] features on this stage at the center of the bottom [[floor]]. Jumping into it from below or attacking it will result in it knocking every Shellcreeper, Sidestepper and character on the ground upwards. Characters do not take damage from this, and cannot be KO'd by the knockback, as the knockback is set at a very low height, meaning the only point of using a POW Block to flip a character would be to disrupt them. The POW Block takes 3 hits to destroy and respawns exactly 30 seconds after being destroyed.  


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