Lucas (SSB4): Difference between revisions

no edit summary
(Run-on sentences)
No edit summary
Line 15: Line 15:
Lucas is currently ranked 28th out of 55 on the [[tier list]], placing him at the bottom of the C tier. In addition to tying him with his fellow ''[[EarthBound (universe)|EarthBound]]'' representative {{SSB4|Ness}}, this renders both of them as the lowest ranking high-tier characters. This is a significant improvement over Lucas' mid-tier placement in ''Brawl'', where he was ranked 30th out of 38. Like Ness, Lucas is no longer plagued by 10 extra [[grab release]] frames and early [[hitstun]] canceling, which were major detriments to his endurance and combo game, respectively. Aside from those gameplay changes, Lucas retains his fast attack speed, disjointed [[hitbox]]es, useful [[projectile]]s, and impressive combo game.
Lucas is currently ranked 28th out of 55 on the [[tier list]], placing him at the bottom of the C tier. In addition to tying him with his fellow ''[[EarthBound (universe)|EarthBound]]'' representative {{SSB4|Ness}}, this renders both of them as the lowest ranking high-tier characters. This is a significant improvement over Lucas' mid-tier placement in ''Brawl'', where he was ranked 30th out of 38. Like Ness, Lucas is no longer plagued by 10 extra [[grab release]] frames and early [[hitstun]] canceling, which were major detriments to his endurance and combo game, respectively. Aside from those gameplay changes, Lucas retains his fast attack speed, disjointed [[hitbox]]es, useful [[projectile]]s, and impressive combo game.


However, Lucas' overall damage output, knockback, and range were all reduced. When coupled with the loss of several of his more advanced techniques from ''Brawl'', it is it questionable whether his buffs or nerfs are more prevalent. Lucas also retains his slow ground mobility and average frame data, giving him a lackluster [[neutral game]], poor approach options and a [[recovery]] that is occasionally susceptible to [[gimp]]s and [[edgeguarding]]. While his throw game is powerful, his grab is one of the slowest in the game. Finally, Lucas' lack of landing options allow characters with disjointed ranges (like Marth and Cloud) to give him a hard time landing.
However, Lucas' overall damage output, knockback, and range were all reduced. When coupled with the loss of several of his more advanced techniques from ''Brawl'', it is it questionable whether his buffs or nerfs are more prevalent. Lucas also retains his slow ground mobility and average frame data, giving him a lackluster [[neutral game]], poor approach options and a [[recovery]] that is occasionally susceptible to [[gimp]]s and [[edgeguarding]]. While his throw game is powerful, his grab is one of the slowest in the game. Finally, Lucas' lack of landing options allow characters with disjointed ranges (such as {{SSB4|Marth}} and {{SSB4|Cloud}}) to give him a hard time landing.


Initially, Lucas was poorly regarded when he was first released, but the buffs he received from game updates have allowed him to achieve decent results. This has been most evident with the efforts of {{Sm|Taiheita}}, who has many notable placings, such as 17th in singles and 1st in doubles with Lucas at [[Super Smash Con 2016]], along with several high placings at [[Sumabato]] and [[Umebura]] tournaments. Recently, however, Lucas's declining results in regionals and Japan, Taiheita's long inactivity, and Japanese Ness players earning commendable results in Japan that surpassed Lucas's achievements recently such as 17th at [[EVO Japan 2018]] and 17th at [[The Big House 7]] being credited to {{Sm|Gackt}} and {{Sm|taranito}} led some Smashers to question about Lucas's placement of whether Lucas should retain his position or not.  
Initially, Lucas was poorly regarded when he was first released, but the buffs he received from game updates have allowed him to achieve decent results. This has been most evident with the efforts of {{Sm|Taiheita}}, who has many notable placings, such as 17th in singles and 1st in doubles with Lucas at [[Super Smash Con 2016]], along with several high placings at [[Sumabato]] and [[Umebura]] tournaments. Recently, however, Lucas's declining results in regionals and Japan, Taiheita's long inactivity, and Japanese Ness players earning commendable results in Japan that surpassed Lucas's achievements recently such as 17th at [[EVO Japan 2018]] and 17th at [[The Big House 7]] being credited to {{Sm|Gackt}} and {{Sm|taranito}} led some Smashers to question about Lucas's placement of whether Lucas should retain his position or not.  
6,724

edits