Lucas (SSB4): Difference between revisions
→Aerial attacks
MinorEdits (talk | contribs) (→Trivia: Added Unused Custom Moves detail for Lucas and an Unused behavior for Lucas' PK Thunder please read this post and look into his data first, https://www.reddit.com/r/smashbros/comments/7rraos/lucas_has_unused_references_to_custom_moves_i/) |
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*{{buff|Forward aerial has decreased landing lag (15 frames → 12), improving its approach potential.}} | *{{buff|Forward aerial has decreased landing lag (15 frames → 12), improving its approach potential.}} | ||
*{{buff|Back aerial's non-meteor sweetspot deals 2% more damage (10% → 12%) and has increased knockback.}} | *{{buff|Back aerial's non-meteor sweetspot deals 2% more damage (10% → 12%) and has increased knockback.}} | ||
*{{buff|The removal of [[Meteor smash#Meteor canceling|meteor canceling]] significantly improves back and down | *{{buff|The removal of [[Meteor smash#Meteor canceling|meteor canceling]] significantly improves back and down aerials' reliability.}} | ||
*{{nerf|Up aerial has increased start-up lag (frame 5 → 7), a shorter duration (6 frames → 3), and a smaller hitbox (7u → 5.2u). Its hitbox is also no longer attached to Lucas' head during its animation.}} | *{{nerf|Up aerial has increased start-up lag (frame 5 → 7), a shorter duration (6 frames → 3), and a smaller hitbox (7u → 5.2u). Its hitbox is also no longer attached to Lucas' head during its animation.}} | ||
*{{buff|Up aerial now launches at 80°. This improves its KO potential in spite of its knockback remaining unchanged.}} | *{{buff|Up aerial now launches at 80°. This improves its KO potential in spite of its knockback remaining unchanged.}} | ||
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*{{nerf|Down aerial's first three hits deal 1.5% less damage (5% → 3.5%), which decreases its overall damage output by 4.5% (20% → 15.5%). It also has increased start-up lag (frame 4 → 10) and decreased autocancel timings (frame 35 → 48), removing its combo potential into down tilt.}} | *{{nerf|Down aerial's first three hits deal 1.5% less damage (5% → 3.5%), which decreases its overall damage output by 4.5% (20% → 15.5%). It also has increased start-up lag (frame 4 → 10) and decreased autocancel timings (frame 35 → 48), removing its combo potential into down tilt.}} | ||
*{{buff|Down aerial has decreased landing lag (28 frames → 24).}} | *{{buff|Down aerial has decreased landing lag (28 frames → 24).}} | ||
*{{buff|Grab aerial has received a hitbox that deals damage (4% (clean)/2.8% (late)), granting it spacing potential. It also has increased range as a [[tether recovery]].}} | *{{buff|Grab aerial has received a hitbox that deals damage (4% (clean)/2.8% (late)), granting it spacing and combo potential. It also has increased range as a [[tether recovery]].}} | ||
===Throws/other attacks=== | ===Throws/other attacks=== |