224
edits
No edit summary |
(→Overview: Stuff about Sm4sh Cloud's back-air) |
||
Line 3: | Line 3: | ||
==Overview== | ==Overview== | ||
An outward slash with the Buster Sword. It sports a mixed bag of attributes, with passable speed, poor activity, high ending lag, solid KO potential, and low landing lag. It autocancels out of a short hop, and its surprisingly low activity (only 2 frames) is made up for with hitboxes much larger than the sword itself. This combination of traits make it a good option for stuffing out aerial approaches, erecting Walls of Pain, or use as a relatively safe kill move when spaced. | |||
While the move has next to no combo potential on its own, it can be confirmed into with a landing up aerial or autocanceled down aerial, the latter doubling as a kill-confirm at high percents. | |||
When cornering and/or ledgetrapping opponents, Cloud's back aerial is also of use in mindgames. Its power and impressive reach force opposing fighters to respect the threat from a distance at which they may not be able to fight back. With the intimidating prospect of a long-range kill move on the table, Cloud can take advantage of a nervous opponent by suddenly opting for an empty hop, grab, or back aerials of varying delay to throw off their timing. | |||
Though not his most infamous air attack, Cloud's back aerial is still a respectable and versatile move that a good deal of the cast wouldn't object to having in their own arsenal. | |||
==Hitboxes== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} |
edits