Page history
April 8, 2024
→Role in The Subspace Emissary
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→Role in The Subspace Emissary
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no edit summary
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November 28, 2023
October 30, 2023
July 26, 2023
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July 5, 2023
May 11, 2023
Undid edit by 107.191.232.202: At best, speculation, and otherwise not noteworthy trivia
m−155
no edit summary
+155
April 19, 2023
April 12, 2023
April 6, 2023
April 5, 2023
November 16, 2022
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September 22, 2022
September 8, 2022
Along with continue mechanic, added the aforementioned half-HP mechanic, which has been discussed several times before. Unlike continue mechanic, the half HP one is still valid in Boss Battles. Many examples, one is Eye Lasers being stronger at low HP in https://www.youtube.com/watch?v=rZhXq3TtOt0&list=PLhekJkM6G0l_u1YP9McnFp7KVAxQW23m_&index=2 mark 8:18 rather than https://www.youtube.com/watch?v=kE_GUELmp-g&list=PLhekJkM6G0l_u1YP9McnFp7KVAxQW23m_&index=4 mark 8:40 ca.
+176
→Attacks
−9
→Attacks: There isn’t enough time for a respawn + OHKO for these 4 moves, especially because they become much faster on high difficulties. In addition, only Disc. of these 4 listed moves (aside from Off Waves) is a true OHKO, so I removed the examples in toto.
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September 7, 2022
September 4, 2022
September 1, 2022
→Second moves
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→Glitches: syntax
−4
Again elegant
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Article (grammar)
−1
Elegant
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→First moves: more elegant
+5
Minor (fixed damages of Chain 45-47% as in https://www.youtube.com/watch?v=nO_aytPZNQQ mark 7:09 ; other minor changings)
+103
August 31, 2022
Parenthesis. Source for 132: 11 X 12, for example from https://www.youtube.com/watch?v=Bv5ApJgMLC8 from 2:10 ca.
+1
→See also: I don’t think “OHKO” should be in the “see also” of Tabuu, Galleom and Rayquaza can also OHKO, so don’t know …
−16
Reworded intro: we actually don’t know whether Tabuu is a god (unless I miss the information, clearly), so I used “godlike” instead of “a god”.
−27
→Second moves: reworded
−21
→Third moves: more legible
−13
Correction to my observations, regarding changes when Tabuu has < 50% of his HP and damages. https://www.youtube.com/watch?v=Bv5ApJgMLC8 mark 2:02 and a test I tried shows Off Waves can barely OHKO Mario on Easy ONLY at low HP, otherwise don’t OHKO anyone. In parallel, Blade Charge with quite low HP on Very Hard can barely OHKO Mario, also seen in https://www.youtube.com/watch?v=mfvTindt7Ts mark 2:40 ca.
+274
Put “slightly”, because I noticed it only changes 2% damage each time, and no more than a few (5?) times
+9
→Fourth moves: Grammar (letter)
→Attacks: Reworded
−42
→Attacks: Removed oddly(?)
−6
Since OHKO page was edited and changed, I uniformed it (actually the huge ball OHKOs on Very Hard, Shadow Laser not)
−289
Some damages were enormously exaggerated (85% for Movement Throw!? Never seen more than 60%), I have verified them using Mario on Intense, and also using sources: https://www.youtube.com/watch?v=nO_aytPZNQQ and https://www.youtube.com/watch?v=mU6F6uHrQJs. For OHKOs (Shadow Laser), source is OHKO page and tests.
−361
Syntax. Specific: Difficulty where Movement Throw OHKOs middleweights is Hard, as shown in https://www.youtube.com/watch?v=nO_aytPZNQQ mark 5:13, and tested myself using Mario and Zelda. Damage on Easy, low HP can reach 78%: https://www.youtube.com/watch?v=VLNFdMOsxYY 3:56 mark.
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August 7, 2022
So looks like yet another comeback mechanic from the devs...
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Undid edit by 79.44.80.223: I'm not trusting a video that is clearly modded
m−6
Damage of Off Waves: if you are close enough on Intense and POSSIBLY if Tabuu has low HPs, you can actually get over 140% (in my case 142% and in this video 143%, last minute mark https://www.youtube.com/watch?v=aemvZG4UO3E). Unsure whether is depends on Tabuu’s low health, if yes, at high health maximum seems 139-140%
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