Kazuya (SSBU)/Down special
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Overview[edit]
Hitbox, grab and throw Data[edit]
Heaven's Door, similar to Force Palm, spawns hitboxes if the grab portion whiffs. Rage Drive, by contrast, does not have these hitboxes, regardless of whether or not the move was motion-input.
Heaven's Door[edit]
| ID | Radius | Bone | Offset | G | A | ||
|---|---|---|---|---|---|---|---|
| Frame 14 | |||||||
| 0 | 4 | top | 0.0 | 8.75 | 5.0 | ||
| 1 | 3.5 | top | 0.0 | 7.75 | 0.0 | ||
| 2 | 3 | top | 0.0 | 8.75 | 5 | ||
| 3 | 2 | top | 0.0 | 7.75 | 12.5 | ||
| Frame 15 | |||||||
| 0 | 4 | top | 0.0 | 14 | 5 | ||
| 1 | 3.5 | top | 0.0 | 19 | 9 | ||
| 2 | 3 | top | 0.0 | 14 | 5 | ||
| 3 | 2 | top | 0.0 | 19 | 9 | ||
| Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Throw | |||||||||||||||||||||||
| Throw | 0 | 17% | Forward | 80 | 60 | 0 | 0.0× | ||||||||||||||||
| Break | 0 | 5% | Forward | 60 | 30 | 0 | 0.0× | ||||||||||||||||