Page history
April 15, 2024
Made the tone slightly more encyclopaedic.
m−26
→Overview: Replaced an erroneous use of a colon with a correct use of a semicolon.
m
November 14, 2023
Undid edit by 97.124.150.107: 1, no "you"s. 2, files don't exist. 3, "side special" is a fundamental input that doesn't need saying on these pages
m−108
no edit summary
+108
April 12, 2023
March 13, 2023
December 30, 2022
November 6, 2022
Height-based damage
+264
Undid edit by 24.11.12.9: Tested all games and Bowser moved the same distance with the heaviest and the lightest characters under the same conditions
m−183
Edited to include information that was not present- weight matters in the amount of control each character has during this move. What was said before only applies assuming both characters are the same weight (ie both bowser). Any other character is lighter, and the more light they are compared to bowser the less control they have (meaning bowser can maintain more control even at a higher percentage).
+183
May 11, 2022
→Origin: reworded areas, made info more precise, and added a GIF to help with visualising the attack rookie uses
+436
→Overview: reworded some areas and added bits of info
+182
May 2, 2022
a few additional corrections. i am unsure if it had a name before, or if Slattelatte even coined the name slam cancelling in the first place, but it's what they've been calling it since they started labbing combos off of it in September of last year.
+36
this video this video
m−11
→Slam cancelling: I have determined that this is possible in Brawl, and I've seen it done in SSB4 as well, so this tech is in fact possible in all possible games.
−16
the intangibility frames do not matter here since the item cannot hit Bowser when he's the one throwing it
m−88
not sure if it has a place on this page so i left it, tho this thing is very old and wasn't named before slattelatte started labbing more of that interaction, so i at least edited that part.
m+30
I added a section about a technique regarding Flying Slam in Ultimate. It may be possible in other games as well. If this is unnecessary please feel free to remove it.
+801
February 12, 2022
December 5, 2021
October 5, 2021
June 15, 2021
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April 29, 2021
April 19, 2021
Undid edit by Juanez0907: I wouldn't call that a dash. Also piledrivers and suplexes don't look like that
+159
→Overview
−156