Wall jump

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Fox Walljumping.
Fox wall jumping

Wall Jumping refers to a technique performable by certain characters in Melee and Brawl. It allows these characters the abilty to jump off of a wall, giving them additional height.

Performing

The wall jump is performed by jumping towards a wall and then pressing the control stick in the direction opposite the wall. It must be performed before the character reaches the peak of his jump. A wall jumping character experiences a short period of invincibility at the moment he kicks off the wall. One cannot wall jump forever though, as the height one gains from each successive wall jump decreases until they actually lose height. Only a few characters can wall jump.

Melee Characters

In Melee, the following characters were capable of performing a Wall Jump:

Brawl Characters

In Brawl, these characters are confirmed to have the Wall Jump ability. They are in order from best wall jumper to the worst:

1: Additionally, these characters can also preform Wall Clings.

Origin

The Wall jump is a common ability made available in platforming games. Several of the characters who have wall jumps here have had them in games of their own.
Mario, Samus and Sonic have performed wall jumps in their own series; Mario in Super Mario 64, Samus in Super Metroid and Sonic in Sonic The Fighters. There is some speculation as to whether or not Super Mario Brothers is the first instance of walljumping in Nintendo games, although in that game the technique was a glitch. Luigi also had the ability to wall jump in New Super Mario Bros, but not in Super Mario 64 DS. Luigi, Donkey Kong, and Kirby (with the ninja ability in Kirby Superstar) are the only characters that could Wall Jump in a game they appeared in but can't in Brawl.

Related Techniques

External Links

Lucario Wall jumping (at 0:21)