Short hop laser: Difference between revisions

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[[Fox]] or [[Falco]]'s '''short hop laser''' (also known as '''short hop blaster''', respectively abbreviated "shl" and "shb") is a technique performed by using their [[neutral B|B]] attack after a short hop, then [[fast-falling]]. For [[Falco]], this technique is used to disrupt his opponents' movements and slow their [[approach]] and also to cancel the stop shooting lag when he lands making it more reliable than using it in the ground.  For [[Fox]], this technique is used to inflict small amounts of [[damage]] (since [[Fox]]'s lasers don't have any stun) and to [[camping|camp]].
The '''short hop laser''' (also known as '''short hop blaster''', abbreviated respectively to "shl" and "shb") is a technique usually performed by [[short hop]]ping with Fox or Falco, using [[neutral B]] to shoot a laser, and [[fastfall]]ing. The technique has two variants; the '''short hop double laser''' (shdl) and the '''short hop triple laser''' (shtl), for which two and three lasers respectively are shot during the short hop and no fastfall is performed. The shl techniques were first utilised in ''[[Super Smash Bros. Melee]]'', and have since carried into ''[[Super Smash Bros. Brawl]]''.


As with any neutral B attack, Fox/Falco players can tap backwards on the control stick, release it and tap B to fire off a laser behind them and turn around while in the air. This is widely used as a means of tacking on damage while retreating with [[dash|dashes]], and is essential for effective camping with lasers.
Kirby can also perform some of these techniques, by copying Fox and Falco's [[blaster]] abilities using [[Inhale]].


[[Wolf]] can also perform this, albeit this is helpful only to get across stages without having too much trouble.
==In ''Melee''==
In ''Melee'', [[Fox (SSBM)|Fox]] can shl and shdl, and both techniques are used to camp and "tack on" small amounts of damage, but are much less effective at stopping approaches, due to the lack of hitstun that Fox's lasers deal. Fox's shl and shdl, are considered more safe and flexible than shooting lasers from the ground, for a number of reasons. Short hops can be maneuvered toward or away from the opponent, and the lag caused by landing takes less time than that which occurs during a grounded blaster's cool-down animation.


==Short hop double laser==
As [[Falco (SSBM)|Falco]], the shl is used to [[camping|camp]] and disrupt and slow opponents' ground movement and approaches. Continuous strings of Falco’s shl are faster to execute than continuous grounded lasers.
The '''short hop double laser''' (also known as '''short hop double blaster''', respectively abbreviated "shdl" and "shdb") can be done with [[Fox]] and with [[Falco]] (in [[Brawl]]).  It is the same as the short hop laser, but [[Fox]] fires two lasers instead of one. One does not [[fast-falling|fast fall]] when performing this technique. In [[SSB]], [[Fox]] can still perform this technique but his lasers do stun the opponent.


==Short Hop Triple Laser==
==In ''Brawl''==
This technique can be performed with [[Kirby]] in both [[SSB]] and [[Melee]] and with [[Fox (SSBB)|Fox]] in [[Brawl]]. Three lasers are shot in one [[short hop]].  
In ''Brawl'', [[Fox (SSBB)|Fox]] can shl, shdl and shtl, the practical uses of which are very similar to those in ''Melee''.
 
[[Falco (SSBB)|Falco]] can shl and shdl, and use of these techniques to camp and combo out of is considered a staple of his competitive game.
 
[[Wolf (SSBB)|Wolf]] can shl, but since his blaster has a long cool down animation, he lands before it ends. [[Wavebounce|B reversing]] short hop lasers is a common technique.


==See Also==
==See Also==
<div style="-moz-column-count:1; column-count:1;">
* [[Moving SHL]]
* [[Moving SHL]]
* [[Weaving]]
* [[Weaving]]
* [[Ledgehopped Double Laser]]
* [[Ledgehopped Double Laser]]
</div>
[[Category: Techniques (SSBM)]]
[[Category: Techniques (SSBM)]]
[[Category: Techniques (SSB)]]
[[Category: Techniques (SSB)]]
[[Category:Techniques (SSBB)]]
[[Category:Techniques (SSBB)]]

Revision as of 03:50, August 13, 2010

The short hop laser (also known as short hop blaster, abbreviated respectively to "shl" and "shb") is a technique usually performed by short hopping with Fox or Falco, using neutral B to shoot a laser, and fastfalling. The technique has two variants; the short hop double laser (shdl) and the short hop triple laser (shtl), for which two and three lasers respectively are shot during the short hop and no fastfall is performed. The shl techniques were first utilised in Super Smash Bros. Melee, and have since carried into Super Smash Bros. Brawl.

Kirby can also perform some of these techniques, by copying Fox and Falco's blaster abilities using Inhale.

In Melee

In Melee, Fox can shl and shdl, and both techniques are used to camp and "tack on" small amounts of damage, but are much less effective at stopping approaches, due to the lack of hitstun that Fox's lasers deal. Fox's shl and shdl, are considered more safe and flexible than shooting lasers from the ground, for a number of reasons. Short hops can be maneuvered toward or away from the opponent, and the lag caused by landing takes less time than that which occurs during a grounded blaster's cool-down animation.

As Falco, the shl is used to camp and disrupt and slow opponents' ground movement and approaches. Continuous strings of Falco’s shl are faster to execute than continuous grounded lasers.

In Brawl

In Brawl, Fox can shl, shdl and shtl, the practical uses of which are very similar to those in Melee.

Falco can shl and shdl, and use of these techniques to camp and combo out of is considered a staple of his competitive game.

Wolf can shl, but since his blaster has a long cool down animation, he lands before it ends. B reversing short hop lasers is a common technique.

See Also