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Paralyzer: Difference between revisions

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The '''Paralyzer''' ({{ja|パラライザー}} ''Pararaizā'') is {{SSBB|Zero Suit Samus}}'s [[neutral special move]], whose main purpose is to [[paralyze]] opponents, but which also deals a small amount of [[damage]]. It can be [[charge]]d to increase the time an opponent is stunned, dealing 4-5% damage when uncharged and 6% when charged.
The '''Paralyzer''' ({{ja|パラライザー}} ''Pararaizā'') is {{SSBB|Zero Suit Samus}}'s [[neutral special move]]. A shot is [[Projectile|fired]] out of Zero Suit Samus's blaster, which deals a small amount of damage and [[paralyze]]s the target. It can be [[charge]]d to increase the time an opponent is stunned, dealing 4-5% damage when uncharged and 6% when charged.


The paralyze effect caused by the Paralyzer is not affected by [[knockback]] resistance. Also, hitting a non-flinch character like [[Porky Minch|Porky]] with this will cause them to shake as if they were stunned, though they will continue moving unhindered.
The paralyze effect caused by the Paralyzer is not affected by [[knockback]] resistance. Also, hitting a non-flinch character like [[Porky Minch|Porky]] with this will cause them to shake as if they were stunned, though they will continue moving unhindered.

Revision as of 19:24, February 16, 2014

Paralyzer
Paralyzer.jpg
Pit being temporarily paralyzed by the Paralyzer.
User Zero Suit Samus
Universe Metroid
Article on Metroid Wiki Paralyzer

The Paralyzer (パラライザー Pararaizā) is Zero Suit Samus's neutral special move. A shot is fired out of Zero Suit Samus's blaster, which deals a small amount of damage and paralyzes the target. It can be charged to increase the time an opponent is stunned, dealing 4-5% damage when uncharged and 6% when charged.

The paralyze effect caused by the Paralyzer is not affected by knockback resistance. Also, hitting a non-flinch character like Porky with this will cause them to shake as if they were stunned, though they will continue moving unhindered.

Firing a beam just before landing won't produce the Paralyzer SFX, and is referred to as silent laser.

Description from the instruction booklet

Charge Samus's beam by pressing and holding the B Button, but the damage doesn't increase by much.

Origin

In Metroid: Zero Mission, Zero Suit Samus' role in the game is a stealth role; even with the Paralyzer charged, the best she can do with her "rather useless emergency pistol" is paralyze Space Pirates for a few seconds. The Paralyzer is, however, able to destroy Bomb Blocks, blocks that are normally vulnerable to Morph Ball bombs only.

The name "Paralyzer" has no origin in the Metroid series; the weapon is not referred to as a "Paralyzer" until Metroid: Other M, which was produced after Brawl.