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Mewtwo (PM): Difference between revisions

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Mewtwo was buffed from ''Melee'' to Project M.
Mewtwo was buffed from ''Melee'' to Project M.
*{{buff|General play changes, including decreased aerial lag, stronger attacks, faster [[dash]] speed, and an increase in [[weight]].}}
*{{buff|General play changes, including decreased aerial lag, stronger attacks, faster [[dash]] speed, and an increase in [[weight]].}}
*{{buff|When not holding the attack button, second hit of [[jab]] only delivers one hit, leaving Mewtwo less vulnerable.}}
*{{buff|Mewtwo's tail is now significantly longer, greatly increasing the range of any attacks that utilize its tail, such as its [[up tilt]], [[down tilt]], and [[forward tilt]].}}
*{{buff|Mewtwo's tail is now significantly longer, greatly increasing the range of any attacks that utilize its tail, such as its [[up tilt]], [[down tilt]], and [[forward tilt]].}}
*{{buff|[[Confusion]]'s effect is larger and sends victims into a tumbling state. Projectiles reflected by Confusion now inflict damage to the original user, further improving Confusion's utility.}}
*{{buff|Mewtwo can now hover in a similar manner to {{PM|Peach}}'s [[float]]. While Mewtwo can float in any direction, its float duration is shorter (for about a bit more than one second) and can only be done after a single jump; using it will cause Mewtwo to lose its midair jump. Hovered aerials have decreased landing lag, though.}}
*{{buff|[[Shadow Ball]] is stronger, and even its uncharged effects pack a punch.}}
*{{buff|Hits of [[up smash]] link better each into other.}}
*{{buff|[[Shadow Ball]] is stronger, and uncharged ones deal stronger [[knockback]] than before. It also travels considerably faster.}}
*{{buff|[[Confusion]]'s effect is larger and sends victims upwards into a [[tumbling]] state after spinning them. Projectiles reflected by Confusion now inflict damage to the original user, further improving Confusion's utility.}}
*{{buff|[[Teleport]] no longer puts Mewtwo into a [[helpless]] state, and acting out of it is possible with anything but an [[air dodge]].}}
*{{buff|[[Teleport]] no longer puts Mewtwo into a [[helpless]] state, and acting out of it is possible with anything but an [[air dodge]].}}
*{{buff|Mewtwo can now hover in a similar manner to {{PM|Peach}}'s [[float]]. While Mewtwo can float in any direction, its float duration is shorter and can only be done after a single jump, and Mewtwo will lose its midair jump.}}
*{{buff|[[Disable]] now affects enemies from behind and can no longer be [[Reflection|reflected]]. It also has increased power on midair foes, dealing 10% damage (9% more).}}
*{{nerf|Is now vulnerable to the grab release glitch.}}
*{{buff|[[Forward throw]] changed to condensing opponent in a Shadow Ball, then throwing them ahead. It has the same angle as the original throw, but is much more effective at racking-up damage and following-up. Deals 13% damage total.}}
*{{change|Forward throw has been changed to a throw where Mewtwo condenses the enemy in a Shadow Ball and throws them ahead.}}
*{{nerf|Longer tail leaves Mewtwo slightly more vulnerable from behind.}}
*{{change|[[Disable]] cannot deal knockback to grounded characters. Using it on stunned characters only does slight damage.}}
*{{nerf|Is now vulnerable to the [[grab release glitch]].}}
*{{nerf|[[Soul breaker]] glitch has been removed.}}
*{{nerf|[[Disable]] cannot deal knockback to already-[[Stun|dazed]] characters, and it doesn't increase their stun time either.}}
*{{change|Forward tilt's sweetspot is now located at the tip of the tail, while the rest of the attack is weaker. It no longer has a slash effect.}}
*{{change|Sourspot of forward smash posseses a neutral effect, making it more noticeable.}}
*{{change|[[Sidestep]] now involves Mewtwo vanishing, akin to its air dodge.}}
 
In terms of cosmetic changes, Mewtwo now has a black costume in addition to two Armoured Mewtwo costumes. For its [[on-screen appearance]], Mewtwo teleports onto the stage and stretches a hand, emitting its Pokémon cry. As its up [[taunt]], it floats in a sitting pose with closed eyes, similar to how he appeared at Dr. Fuji's lab in ''[[bulbapedia:M01|Mewtwo Strikes Back]]''. Mewtwo keeps floating as long as the taunt input is held. Its side taunt is similar to the on-screen appearance, while down taunt is that from ''Melee''.


===Armored Mewtwo===
===Armored Mewtwo===
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|-
|-
!Forward aerial
!Forward aerial
|Shadow Claw/ Shadow Slash || ||
|Shadow Slash || ||
|-
|-
!Back aerial
!Back aerial
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|-
|-
!Up aerial
!Up aerial
|High Tail Flip/ Somersault Kick || ||
|High Tail Flip || ||
|-
|-
!Down aerial
!Down aerial
|Flip Stomp/ Meteor Kick || ||
|Flip Stomp || ||
<!--Grab aerial-->
<!--Grab aerial-->
<!--Glide attack-->
<!--Glide attack-->
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|-
|-
!Forward throw
!Forward throw
|Gravity Squeeze ||13% ||
|Gravity Squeeze ||13%||
|-
|-
!Back throw
!Back throw
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|-
|-
!Final Smash
!Final Smash
|Dark Storm || ||Similar to Lucario's Aura Storm, Mewtwo flies above the stage and unleashes a powerful beam of dark energy. It has a wider size, moves slowly, but more powerful. Can deal up to 70% with strong knockback.
|Shadow Storm ||70% total||Similar to Lucario's Aura Storm; Mewtwo laughs and flies above the stage, unleashing a powerful beam of dark energy. It has a wider size, moves slowly, but more powerful. Has strong knockback.
|}
|}


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*At the time of Mewtwo's creation as a character in the mod, it was not possible to convert animations from ''Melee'' and import them into ''Brawl''. As a result of having to do them all from scratch, Mewtwo's animations alone took approximately 700 hours to create. Project M Back Room member SiLeNtDo0m credits Haloedhero with the animation work in [http://smashboards.com/threads/floaty-purposes-mewtwo-general.341207/#post-15904161 this forum post.]
*At the time of Mewtwo's creation as a character in the mod, it was not possible to convert animations from ''Melee'' and import them into ''Brawl''. As a result of having to do them all from scratch, Mewtwo's animations alone took approximately 700 hours to create. Project M Back Room member SiLeNtDo0m credits Haloedhero with the animation work in [http://smashboards.com/threads/floaty-purposes-mewtwo-general.341207/#post-15904161 this forum post.]
*When Kirby copies Mewtwo, he copies Disable rather than Shadow Ball.
*When Kirby copies Mewtwo, he copies Disable rather than Shadow Ball.
*Shadow Storm still posseses an [[aura]] effect during the rise.


==External links==
==External links==

Revision as of 15:11, December 12, 2013

Stub.png
For the original version of Mewtwo, see Mewtwo (SSBM).
Mewtwo
in Project M and Project+
Mewtwo
PokemonSymbol.svg
Universe Pokémon
Base game appearance Melee
Alternate costume Armoured Mewtwo
MewtwoHeadPM.png

Mewtwo is a playable character in the Brawl mod Project M. It is one of the two characters that was not originally playable in Brawl, the other being Roy.

Attributes

Changes from Melee to PM

Mewtwo was buffed from Melee to Project M.

  • Buff General play changes, including decreased aerial lag, stronger attacks, faster dash speed, and an increase in weight.
  • Buff When not holding the attack button, second hit of jab only delivers one hit, leaving Mewtwo less vulnerable.
  • Buff Mewtwo's tail is now significantly longer, greatly increasing the range of any attacks that utilize its tail, such as its up tilt, down tilt, and forward tilt.
  • Buff Mewtwo can now hover in a similar manner to Peach's float. While Mewtwo can float in any direction, its float duration is shorter (for about a bit more than one second) and can only be done after a single jump; using it will cause Mewtwo to lose its midair jump. Hovered aerials have decreased landing lag, though.
  • Buff Hits of up smash link better each into other.
  • Buff Shadow Ball is stronger, and uncharged ones deal stronger knockback than before. It also travels considerably faster.
  • Buff Confusion's effect is larger and sends victims upwards into a tumbling state after spinning them. Projectiles reflected by Confusion now inflict damage to the original user, further improving Confusion's utility.
  • Buff Teleport no longer puts Mewtwo into a helpless state, and acting out of it is possible with anything but an air dodge.
  • Buff Disable now affects enemies from behind and can no longer be reflected. It also has increased power on midair foes, dealing 10% damage (9% more).
  • Buff Forward throw changed to condensing opponent in a Shadow Ball, then throwing them ahead. It has the same angle as the original throw, but is much more effective at racking-up damage and following-up. Deals 13% damage total.
  • Nerf Longer tail leaves Mewtwo slightly more vulnerable from behind.
  • Nerf Is now vulnerable to the grab release glitch.
  • Nerf Soul breaker glitch has been removed.
  • Nerf Disable cannot deal knockback to already-dazed characters, and it doesn't increase their stun time either.
  • Change Forward tilt's sweetspot is now located at the tip of the tail, while the rest of the attack is weaker. It no longer has a slash effect.
  • Change Sourspot of forward smash posseses a neutral effect, making it more noticeable.
  • Change Sidestep now involves Mewtwo vanishing, akin to its air dodge.

In terms of cosmetic changes, Mewtwo now has a black costume in addition to two Armoured Mewtwo costumes. For its on-screen appearance, Mewtwo teleports onto the stage and stretches a hand, emitting its Pokémon cry. As its up taunt, it floats in a sitting pose with closed eyes, similar to how he appeared at Dr. Fuji's lab in Mewtwo Strikes Back. Mewtwo keeps floating as long as the taunt input is held. Its side taunt is similar to the on-screen appearance, while down taunt is that from Melee.

Armored Mewtwo

Artistic rendering of Mewtwo's alternate costume in Project M, resembling an armored Mewtwo from Pokémon The First Movie: Mewtwo Strikes Back.

Armoured Mewtwo appears as Mewtwo's alternate costume. It is based upon the armour donned by Mewtwo in Mewtwo Strikes Back.

  • There are two versions of this alternate costume: one silver as it was in the movie and one gold.
  • On the back of the armor is inscribed "Pokemon-150", which is its National Pokedex number in the games.

Moveset

Up to date as of [version].

Name Damage Description
Neutral attack
Forward tilt Tail Slap
Up tilt Tail Flip
Down tilt Tail Sweep
Dash attack Dark Torch
Forward smash Shadow Blast
Up smash Galaxy Force
Down smash Shadow Bomb
Neutral aerial Body Spark
Forward aerial Shadow Slash
Back aerial Tail Flail
Up aerial High Tail Flip
Down aerial Flip Stomp
Grab
Pummel
Forward throw Gravity Squeeze 13%
Back throw
Up throw
Down throw
Floor attack (front)
Floor attack (back)
Floor attack (trip)
Edge attack (fast)
Edge attack (slow)
Neutral special Shadow Ball
Side special Confusion 10%
Up special Teleport
Down special Disable
Final Smash Shadow Storm 70% total Similar to Lucario's Aura Storm; Mewtwo laughs and flies above the stage, unleashing a powerful beam of dark energy. It has a wider size, moves slowly, but more powerful. Has strong knockback.

In competitive play

Notable players

Trivia

  • At the time of Mewtwo's creation as a character in the mod, it was not possible to convert animations from Melee and import them into Brawl. As a result of having to do them all from scratch, Mewtwo's animations alone took approximately 700 hours to create. Project M Back Room member SiLeNtDo0m credits Haloedhero with the animation work in this forum post.
  • When Kirby copies Mewtwo, he copies Disable rather than Shadow Ball.
  • Shadow Storm still posseses an aura effect during the rise.

External links