SSBU Icon.png

List of spirits (Metroid series): Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(→‎Spirit Battles: Cleanup, brevity, removing loose connections, and correcting/removing incorrect statements.)
Line 480: Line 480:
|{{SSBUMusicLink|Metroid|Sector 1}}
|{{SSBUMusicLink|Metroid|Sector 1}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The purple Samus represents the Gravity Suit, the purple-colored upgrade of Samus's Power Suit.
*Samus's purple costume is based on the Gravity Suit from ''Metroid Prime''.
*The stage's layout features a cavernous setting with magma, referencing the Gravity Suit's immunity to lava damage.
*The stage's layout features a cavernous setting with magma, referencing the Gravity Suit's immunity to lava damage.
*The stage's layout featuring a cavernous setting with magma references the lava-filled caverns in the Gravity Suit's debut game, ''Metroid: Zero Mission'' which requires the suit to safely access through.
*The music track originates from ''Metroid Fusion'', a game which features the Gravity Suit.
*The music track represents the musical theme of {{iw|metroidwiki|Sector 1}} in ''Metroid Fusion'', the game which features the Gravity Suit.
*The High Gravity hazard only affects the player, referencing the Gravity Suit's ability to grant the uses immunity to high gravity.
*The High Gravity hazard only affects the player, referencing the Gravity Suit's ability to grant the uses immunity to high gravity and perform higher-than-normal jumping abilities.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type and Lava-Floor Resist ability reference the Gravity Suit's resistance to lava damage.
*This spirit's Shield type and Lava-Floor Resist ability reference the Gravity Suit's resistance to lava damage.
Line 498: Line 497:
|{{SSBUMusicLink|Metroid|Theme of Samus Aran, Space Warrior}}
|{{SSBUMusicLink|Metroid|Theme of Samus Aran, Space Warrior}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The orange shorts Zero Suit Samus represents Samus Aran's appearance in her later teenage years who  wears an orange shirt underneath her jacket.
*Zero Suit Samus's orange Casual Outfit represents Young Samus wearing an orange shirt underneath her jacket.
*The white Snake minion represents Adam Malkovich, Young Samus' commanding officer in the Galactic Federation Army who wears a white uniform.
*The white Snake minion represents Adam Malkovich, Young Samus' commanding officer in the Galactic Federation Army who wears a white uniform.
*The stage represents the Frigate Orpheon, a ''Metroid'' spaceship similar to the {{iw|metroidwiki|Bottle Ship}} in ''Metroid: Other M'' where Samus reunites with Adam Malkovich.
*The stage represents the Frigate Orpheon, a ''Metroid'' spaceship similar to the {{iw|metroidwiki|Bottle Ship}} in ''Metroid: Other M'' where Samus reunites with Adam Malkovich.
*The battle condition applies to Zero Suit Samus, referencing how Young Samus is lighter and more agile before first donning her Power Suit.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Neutral type references Young Samus' affiliation with the {{iw|metroidwiki|Galactic Federation Army}} before later becoming a lone bounty hunter.
*This spirit's Shooting Items Power ↑ ability references Young Samus's development of her marksmanship abilities during her time in the Galactic Federation Army.
*In World of Light, the Young Samus spirit is featured on Galeem's side of The Final Battle map while Little Birdie is featured across from her on Dharkon's side, referencing how both characters are the younger forms of Samus and Ridley respectively, who would later form a years-long rivalry.
*In World of Light, the Young Samus spirit is featured on Galeem's side of The Final Battle map while Little Birdie is featured across from her on Dharkon's side, referencing how both characters are the younger forms of Samus and Ridley respectively, who would later form a years-long rivalry.
|-
|-
Line 518: Line 514:
| '''Spirit Battle inspiration:'''
| '''Spirit Battle inspiration:'''
*The yellow Ivysaur represents the Geemer, a quadruped creature with a yellow color scheme.
*The yellow Ivysaur represents the Geemer, a quadruped creature with a yellow color scheme.
*The stage and music track represent Brinstar, a cavernous jungle area in ''Super Metroid'' which features Geemers as enemies.
*The stage and music track represent Brinstar, an area which features Geemers as enemies.
*The Sticky Floor hazard references the Geemer's ability to stick onto walls in the ''Metroid'' series.
*The Sticky Floor hazard references the Geemer's ability to stick onto walls in the ''Metroid'' series.
*The Unira item references the Geemer's green spines, which can extend in their appearance in ''Metroid Prime''.
*The Unira item references the Geemer's spines, which can extend in their appearance in ''Metroid Prime''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references how the Geemer can defend itself by extending their spines.
*This spirit's Jump ↓ ability references the Geemer's inability to jump.
*This spirit's Jump ↓ ability references the Geemer's inability to jump.
|-
|-
Line 535: Line 530:
|{{SSBUMusicLink|Metroid|Brinstar Depths (Melee)}}
|{{SSBUMusicLink|Metroid|Brinstar Depths (Melee)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The brown Samus represents the Chozo Statue, a humanoid avian statue with a brown color scheme which provides Samus with item upgrades in ''Metroid''.
*The brown Samus represents the Chozo Statue, which is sometimes depicted with a brown or gray color scheme.
*The stage and music track represents Brinstar, an area in the Chozo Statue's debut game, ''Metroid'' who appears as a background character.
*The stage features the Chozo Statue as a background character.
*The music track represents the musical theme of Brinstar, which features a remix of "Silence", the musical theme that plays in rooms containing the Chozo Statues.
*The music track features a remix of "Silence", the musical theme that plays in rooms containing the Chozo Statues.
*Samus starting off with a [[Screw Attack]] and frequent special moves reference the item upgrades provided by the Chozo Statues, including [[Charge Shot]], [[Missile]], [[Screw Attack (move)|Screw Attack]], and [[Bomb (Samus)|Bomb]].
*Samus starting off with a [[Screw Attack]] and frequently using special moves reference the item upgrades provided by the Chozo Statues, including [[Charge Shot]], [[Missile]], [[Screw Attack (move)|Screw Attack]], and [[Bomb (Samus)|Bomb]].
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type and Grab types, and Shooting Attack ↑ ability reference the Chozo Statue's role in ''Metroid'' by providing her item upgrades for her Power Suit, including her Beam weapons.
*This spirit's Support type and Grab types, and Shooting Attack ↑ ability reference the Chozo Statue's role in ''Metroid'' by providing her item upgrades for her Power Suit, including her Beam weapons.
Line 552: Line 547:
|{{SSBUMusicLink|Metroid|Title Theme - Metroid}}
|{{SSBUMusicLink|Metroid|Title Theme - Metroid}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The green-and-red Ridley represents the Metroid larva, the infant version of the Metroid with a green-and-red color scheme who debuted alongside Ridley in ''Metroid'' and appears as the Assist Trophy enemy.
*The green-and-red Ridley represents the Metroid larva, which has a green-and-red color scheme. The Metroid also directly appears as the Assist Trophy enemy.
*The stage represents Brinstar, the cavernous jungle area of the planet Zebes, the planet where the Metroids were created by the Chozo and Mother Brain.
*The stage represents Brinstar, an area of planet Zebes, where Mother Brain and the Space Pirates plotted to use Metroids as bioweapons.
*The stage and music track also represent Brinstar, a cavernous jungle area of Zebes, the main setting of the Metroid's titular debut game.
*The music track originates from ''Metroid'', the Metroid's titular debut game.
*The Sticky Floor hazard references the Metroid's gelatinous membrane, which is featured as part of the designs of their natural life stages.
*The Sticky Floor hazard and third battle condition reference the Metroid's ability to slow their prey down and absorb their life energy through physical contact.
*The Sticky Floor hazard and third battle condition reference the Metroid's ability to slow their prey down and absorb their life energy through their fangs.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references the {{iw|metroidwiki|Baby Metroid}}'s role in ''Super Metroid'' by aiding Samus in destroying Mother Brain by bestowing the latter's Hyper Beam to the former.
*This spirit's Support type references the {{iw|metroidwiki|Baby Metroid}}'s role in ''Super Metroid'' by aiding Samus in destroying Mother Brain by bestowing the latter's Hyper Beam to the former.
Line 572: Line 566:
|{{SSBUMusicLink|Metroid|Escape}}
|{{SSBUMusicLink|Metroid|Escape}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The red Dark Samus represents Mother Brain, an archenemy of Samus featuring an ocular design and a red color scheme who appears as the Assist Trophy enemy.
*The red Dark Samus represents Mother Brain, an archenemy of Samus with a red color scheme. Mother Brain also directly appears as the Assist Trophy enemy.
*The stage represents {{iw|metroidwiki|Tourian}}, an area featuring a dark background and lava-filled pits, which serves as the location for Mother Brain's boss battle in ''Metroid''.
*The stage represents {{iw|metroidwiki|Tourian}}, an area featuring a dark background and lava-filled pits, which is where Mother Brain is fought in ''Metroid''.
*The music track represents the musical theme of the escape sequence that plays immediately after defeating Mother Brain in ''Metroid''.
*The music track originates from the escape sequence that plays immediately after defeating Mother Brain in ''Metroid''.
*Dark Samus's favored [[Charge Shot]] and the Energy Output ↑ rule reference the Rinka enemies, a circular enemy projectile shot out of cannons that prevent Samus from reaching Mother Brain.
*Dark Samus's favored [[Charge Shot]] and the Energy Output ↑ rule reference Mother Brain's Laser Brain Attack in ''Super Metroid'' and Brain Blast in ''Zero Mission'', which is a powerful laser attack she fires by charging up.
*Dark Samus's [[Phazon Laser]] Final Smash and the Energy Output ↑ rule reference Mother Brain's Laser Brain Attack, a powerful laser attack used by her second form to severely weaken Samus in ''Super Metroid''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references Mother Brain's Control Capsule, which protects Mother Brain from most external attacks.
*This spirit's Shield type references Mother Brain's Control Capsule, which protects Mother Brain from most external attacks.
Line 591: Line 584:
|{{SSBUMusicLink|Metroid|Boss Battle 4 - Metroid: Samus Returns}}
|{{SSBUMusicLink|Metroid|Boss Battle 4 - Metroid: Samus Returns}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The brown King K. Rool represents Queen Metroid, a villainous, sharp-toothed queen of the Metroids who features a reptilian appearance, a royal title, and a dark green color scheme.
*The brown King K. Rool represents Queen Metroid, which has a reptilian appearance, a royal title, and a dark green and brown color scheme.
*The stage and music track represent the Queen Metroid's nest, the final area in ''Metroid: Samus Returns'' featuring an organic cavern setting with green glowing liquid, which serves as the location of Queen Metroid's boss battle.
*The stage represent the Queen Metroid's nest in Area 8, the final area in ''Metroid: Samus Returns'' featuring an organic cavern setting with green glowing liquid.
*The music track represents the boss battle theme of the {{iw|metroidwiki|Zeta Metroid}}, the sixth stage of the Metroid's life cycle whose stage is only two away from reaching the Queen Metroid stage following the {{iw|metroidwiki|Omega Metroid}}.
*The music track is the boss battle theme of the {{iw|metroidwiki|Zeta Metroid}}, an earlier stage of Metroid's life cycle.
*The Attack Power ↑ and Giant rules reference how the Queen Metroid is the largest and most powerful stage in the Metroid species' natural life cycle.
*The Attack Power ↑ and Giant rules reference how the Queen Metroid is the largest and most powerful stage in the Metroid species' natural life cycle.
*The stamina battle condition references the boss battle against the Queen Metroid, which requires it to be damaged for a certain number of times before it is defeated.
*King K. Rool's [[Blast-o-Matic]] Final Smash references the Queen Metroid's ability to attack with a powerful flame-based energy beam attack in ''Samus Returns''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Grab type references the Queen Metroid's green color scheme and ability to drain her victim's energy by grabbing them in her jaws.
*This spirit's Grab type references the Queen Metroid's green color scheme and ability to drain her victim's energy by grabbing them in her jaws.
Line 611: Line 602:
|{{SSBUMusicLink|Metroid|Brinstar (Melee)}}
|{{SSBUMusicLink|Metroid|Brinstar (Melee)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The purple Dark Samus represents the Zebesian, a crab-clawed enemy with a purple color scheme.
*The purple Dark Samus represents the Zebesian, an enemy with a purple color scheme in ''Metroid Fusion'' and ''Other M''.
*The purple Dark Samus Team references how the Zebesian appears as a common enemy in the ''Metroid'' series who appear in groups.
*The purple Dark Samus Team references how the Zebesian appears as a common enemy in the ''Metroid'' series who appear in groups.
*The stage and music track represent Brinstar, a cavernous jungle area in the planet Zebes, the main setting of the Zebesian's debut game, ''Metroid: Zero Mission''.
*The stage and music track represent Brinstar, one of the areas where Zebesians are fought in ''Super Metroid''.
*Dark Samus' Charge Shot references the Zebesian's ability to attack by firing lasers from their crab-like claws.
*Dark Samus's stronger Charge Shot references the Zebesian's ability to attack by firing lasers from their crab-like claws.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Neutral type references the Zebesian's purple color scheme.
*This spirit's Fist Attack ↑ ability further references how Zebesians attack by using their claws.
*This spirit's Fist Attack ↑ ability further references how Zebesians attack by using their claws.
|-
|-
Line 629: Line 619:
|{{SSBUMusicLink|Metroid|Brinstar Depths (Melee)}}
|{{SSBUMusicLink|Metroid|Brinstar Depths (Melee)}}
|
|
*The blue Giant King K. Rool represents Kraid, a giant, reptilian antagonist who features a blue color scheme and a yellow-colored belly.
*The Giant King K. Rool represents Kraid, a giant, reptilian antagonist.
*The stage and music track represent Brinstar, a cavernous jungle area in the planet Zebes, the main setting of Kraid's debut game, ''Metroid'' who appears as a stage hazard in the stage's normal form.
*The stage and music track represent Kraid's Lair, an area within Brinstar where Kraid is fought in ''Metroid''.
*The stage's Ω form and music track represent Kraid's Lair, an area within Brinstar featuring a single flat platform which serves as the location for Kraid's boss battle in ''Metroid''.
*The Move Speed ↓ and Jump Power ↓ rules reference Kraid, who has slow, lumbering movements and the inability to jump.
*The Move Speed ↓ and Jump Power ↓ rules reference Kraid's boss battle, who features slow, lumbering movements and the inability to jump.
*The stamina battle condition references the boss battle against Kraid, which requires him to be damaged for a certain number of times before he is defeated.
|-
|-
|284
|284
Line 646: Line 634:
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The yellow Inkling represents Phantoon, a squid-like enemy with a yellow color scheme.
*The yellow Inkling represents Phantoon, a squid-like enemy with a yellow color scheme.
*The yellow Clear Inkling references Phantoon's ability to disappear by closing its eye, making it invisible and intanginble to attacks.
*The yellow Clear Inkling references Phantoon's ability to disappear.
*The stage represents the Wrecked Ship, a ruined spaceship in ''Super Metroid'' which serves as the location of Phantoon's boss battle.
*The stage represents the Wrecked Ship and BOTTLE SHIP, where Phantoon is battled in ''Super Metroid'' and ''Other M''.
*The stage and music track represent the BOTTLE SHIP, a ruined spaceship in ''Metroid: Other M'' which features Phantoon as the secret final boss.
*The music track is a boss theme from ''Other M'', which features Phantoon as the secret final boss.
*The Hothead item references Phantoon's Phantom Eyes attack, where it can create fiery eyeballs to attack the player with.
*The Hothead item references Phantoon's Phantom Eyes, which are fiery eyeballs it uses to attack Samus.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references how Phantoon can become intangible and unable to harm by closing its eye.
*This spirit's Shield type references how Phantoon can become intangible and invulnerable by closing its eye.
*This spirit's Sticky-Floor Immunity ability references the Phantoon's ability to float, which makes it unable to touch the floor.
*This spirit's Sticky-Floor Immunity ability references the Phantoon's ability to float, which makes it unable to touch the floor.
|-
|-
Line 664: Line 652:
|{{SSBUMusicLink|Metroid|Sector 1}}
|{{SSBUMusicLink|Metroid|Sector 1}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The yellow Kirby Team represents the X Parasite, a race blob-like parasites with a yellow color scheme.
*The yellow Kirby Team represents the X Parasite, which are blob-like parasites with a yellow color scheme.
*The yellow Kirby Team references how the X Parasite appears as a common enemy in its debut game, ''Metroid Fusion'' who appear in groups.
*The yellow Kirby Team references the X Parasites appearing as common enemies in ''Metroid Fusion''.
*The stage's background features an asteroid field, referencing the beginning of ''Metroid Fusion'' where the X Parasites ravage the inside of Samus' body, causing her to crash her Gunship in an asteroid field.
*The stage's background features an asteroid field, referencing the beginning of ''Metroid Fusion'' where the X Parasites cause Samus to crash her Gunship in an asteroid field.
*The music track represents the musical theme of Sector 1, an area in ''Metroid Fusion'' which features the X Parasite as the enemy.
*The music track originates from ''Metroid Fusion'', which features the X Parasite as the enemy.
*Kirby's favored [[Inhale]] references the X Parasite's ability to absorb their victims from within and copy their appearance and abilities.
*Kirby's favored [[Inhale]] references the X Parasite's ability to absorb their victims to copy their appearance and abilities.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type references how the X Parasites attack their host's bodies from within, enabling their absorption and copying abilities.
*This spirit is featured at Beedle's Tent, which sells spirits related to living creatures such as X Parasites.
*This spirit is featured at Beedle's Tent, which sells spirits related to living creatures, referencing how the X Parasite is a sentient virus.
|-
|-
|287
|287
Line 683: Line 670:
|{{SSBUMusicLink|Metroid|Vs. Meta Ridley}}
|{{SSBUMusicLink|Metroid|Vs. Meta Ridley}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The grey Giant Meta Ridley represents Mecha Ridley, the giant, robotic version of Ridley who features a grey color scheme.
*The silver Giant Meta Ridley represents Mecha Ridley, the giant, robotic version of Ridley who features a silver color scheme.
*The stage represents Norfair, the volcanic cavern area in ''Metroid: Zero Mission'', the game which features Mecha Ridley as the final boss.
*The music track is a remix of Ridley's boss theme, which is also remixed for Mecha Ridley's boss battle.
*The music track represents the boss battle theme of Mecha Ridley, which is used as the musical theme of Mecha Ridley's boss battle.
*The Move Speed ↓ rule references how Mecha Ridley is an incomplete robotic version of Ridley, whose movements are hindered by missing walking and flying units.
*The Move Speed ↓ rule references how Mecha Ridley is an incomplete robotic version of Ridley, whose movements are hindered by missing walking and flying units.
*The stamina battle condition references the boss battle against Mecha Ridley, which requires him to be damaged for a certain number of times before he is defeated.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references Mecha Ridley's resistance to Beam weapons.
*This spirit's Initial Damage 30% ability further references how Mecha Ridley is a weaker, incomplete robotic version of Ridley.
*This spirit's Initial Damage 30% ability further references how Mecha Ridley is a weaker, incomplete robotic version of Ridley.
|-
|-
Line 704: Line 688:
*The white Snake represents Adam Malkovich, a military leader of the Galactic Federation Army who wears a white uniform.
*The white Snake represents Adam Malkovich, a military leader of the Galactic Federation Army who wears a white uniform.
*The white Zero Suit Samus minion represents Young Samus, the younger version of Samus in her later teenage years who served under Adam Malkovich's command.
*The white Zero Suit Samus minion represents Young Samus, the younger version of Samus in her later teenage years who served under Adam Malkovich's command.
*The stage represents the interior of the Bottle Ship's main sector in ''Metroid: Other M'', the location where Samus and Adam Malkovich reunite.
*The stage represents the interior of the BOTTLE SHIP's main sector in ''Metroid: Other M'', the location where Samus and Adam Malkovich reunite.
|-
|-
|289
|289
Line 718: Line 702:
*The yellow Tiny Ridley represents Little Birdie, the infant larval stage of Ridley who features a yellow color scheme.
*The yellow Tiny Ridley represents Little Birdie, the infant larval stage of Ridley who features a yellow color scheme.
*The stage represents the {{iw|metroidwiki|Breeding Room}}, the rainforest-like room of the {{iw|metroidwiki|Biosphere}} in ''Metroid: Other M'' where Samus first encounters Little Birdie.
*The stage represents the {{iw|metroidwiki|Breeding Room}}, the rainforest-like room of the {{iw|metroidwiki|Biosphere}} in ''Metroid: Other M'' where Samus first encounters Little Birdie.
*The music track represents the boss battle theme of Ridley, who clone appears as a boss in ''Metroid: Other M''.
*The music track is the boss battle theme of Ridley, whose clone is Little Birdie's true identity.
*The rules reference Little Birdie's natural life cycle where he would grow into his adolescent {{iw|metroidwiki|Mystery Creature}} stage, who would later grow into Ridley.
*The rules reference Little Birdie's natural life cycle where he would grow into his adolescent {{iw|metroidwiki|Mystery Creature}} stage, who would later grow into Ridley.
----'''Other trivia:'''
----'''Other trivia:'''
Line 752: Line 736:
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Metal Meta Ridley represents Omega Ridley, the stronger form of Meta Ridley after being infused with Phazon-enhanced armor-skin in ''Metroid Prime 3: Corruption''.
*The Metal Meta Ridley represents Omega Ridley, the stronger form of Meta Ridley after being infused with Phazon-enhanced armor-skin in ''Metroid Prime 3: Corruption''.
*The stage represents the {{iw|metroidwiki|Pirate Homeworld}}'s Leviathan Core, the deepest part of the Pirate Homeworld Leviathan which serves as the location of Omega Ridley's boss battle similar to Norfair in ''Metroid''.
*The music track is boss battle theme of Meta Ridley, which is used earlier in ''Corruption'' when Omega Ridley is fought as Meta Ridley.
*The music track represents the boss battle theme of Meta Ridley, a remix of the boss battle theme of Ridley which is reused and remade in the boss battle theme of Omega Ridley.
*The Curry-Filled rule reference Omega Ridley's Kinetic Breath Weapon attack, which allows him to breathe a powerful stream of fiery plasma.
*The stamina battle condition references the boss battles in the ''Metroid Prime'' series where each boss will feature a health gauge that will deplete each time Samus deals them damage.
*Meta Ridley's [[Plasma Scream]] Final Smash and the Curry-Filled rule reference Omega Ridley's Kinetic Breath Weapon attack, which allows him to breathe a powerful stream of fiery plasma.
----'''Other trivia:'''
*This spirit's Attack type references how Omega Ridley's attacks are more powerful than Meta Ridley's after being enhanced by the Phazon.
|-
|-
|292
|292
Line 769: Line 749:
|{{SSBUMusicLink|Metroid|Vs. Parasite Queen}}
|{{SSBUMusicLink|Metroid|Vs. Parasite Queen}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The blue Giant Ridley represents the Parasite Queen, a giant-sized alien boss who features reptilian features and a blue color scheme.
*The blue Giant Ridley represents the Parasite Queen, a giant-sized alien boss who features reptilian features.
*The stage and music track represent the Frigate Orpheon's Reactor Core, the location of the Parasite Queen's boss battle in ''Metroid Prime'', who appears as a background character.  
*The stage and music track originate from the Parasite Queen's boss battle in the Frigate Orpheon's Reactor Core in ''Metroid Prime''. The Parasite Queen herself appears as a background character on this stage.  
*The Attack Power ↑ rule references how the Parsite Queen was originally a weaker Parasite until it was genetically enhanced by Phazon.
*The Attack Power ↑ rule references how the Parasite Queen has much stronger attacks than natural Parasites.
*The second battle condition references the Frigate Orpheon Reactor Core's shields, which the Parasite Queen uses to protect herself during her boss battle.
*The second battle condition references the Frigate Orpheon Reactor Core's shields, which the Parasite Queen uses to protect herself during her boss battle.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type further references how the Parasite Queen is a powerful Parasite infused with Phazon.
*This spirit's Screen-Flip Immunity ability references the Parasite Queen's appearance as a background character in the Frigate Orpheon stage in the ''Super Smash Bros.'' series, which will flip occasionally.
*This spirit's Screen-Flip Immunity ability references the Parasite Queen's appearance as a background character in the Frigate Orpheon stage in the ''Super Smash Bros.'' series, which will flip occasionally.
|-
|-
Line 787: Line 766:
|{{SSBUMusicLink|Metroid|Psycho Bits}}
|{{SSBUMusicLink|Metroid|Psycho Bits}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The green Samus represents Kanden, an intergalactic bounty hunter with a green color scheme.
*The green Samus represents Kanden, an intergalactic bounty hunter.<!--Kanden is not green; despite Green Samus being used in this spirit battle, the "Hello, Sunshine" event treats Kanden as yellow.-->
*The stage represents the Data Shrines, a series of green rooms in the Celestial Archives in ''Metroid Prime Hunters''. which serves as the location of Kanden's boss battle.
*The stage represents the Data Shrines, a series of green rooms in the Celestial Archives where Kanden is first fought in ''Metroid Prime Hunters''.
*The Motion-Sensor Bomb item references the {{iw|metroidwiki|Larva Bomb}}, the explosive segments of Kanden's Alt-Form, {{iw|metroidwiki|Stinglarva}}.  
*The Motion-Sensor Bomb item references the {{iw|metroidwiki|Larva Bomb}}, the explosive segments of Kanden's Alt-Form, {{iw|metroidwiki|Stinglarva}}.  
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type references how Kanden is a powerful bounty hunter.
*This spirit's Electric Resist ↑ ability references how Kanden's body is covered in an electromagnetic field.
*This spirit's Electric Resist ↑ ability references how Kanden's body is covered in an electromagnetic field.
|-
|-
Line 805: Line 783:
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The red Samus represents Trace, an intergalactic bounty hunter with a red color scheme.
*The red Samus represents Trace, an intergalactic bounty hunter with a red color scheme.
*The stage represents {{iw|metroidwiki|Alinos}}, a volcanic planet which features Trace as a random boss in ''Metroid Prime Hunters''.
*The stage represents {{iw|metroidwiki|Alinos}}, a volcanic planet which can feature Trace as a random boss in ''Metroid Prime Hunters''.
*The Invisibility rule references Trace's ability to turn invisible while using his Affinity Weapon, the {{iw|metroidwiki|Imperialist}}.
*The Invisibility rule references Trace's ability to turn invisible while using his Affinity Weapon, the {{iw|metroidwiki|Imperialist}}.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type references Trace's red color scheme
*This spirit's Attack type references Trace's red color scheme
*In World of Light, the Trace spirit is located on a burning planet in the outer space area in the Light Realm, further referencing the volcanic planet Alinos, which features Trace's boss battle in ''Metroid Prime Hunters''.
*In World of Light, the Trace spirit is located on a burning planet in the outer space area in the Light Realm, further referencing the volcanic planet Alinos from ''Metroid Prime Hunters''.
|-
|-
|295
|295
Line 822: Line 800:
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The purple Dark Samus represents Gandrayda, a shape-shifting female humanoid with a purple color scheme.
*The purple Dark Samus represents Gandrayda, a shape-shifting female humanoid with a purple color scheme.
*The purple Dark Samus references her appearance as the main antagonist of ''Metroid Prime 3: Corruption'', who corrupted and absorbed Gandrayda.
*The blue Pikachu minion references Gandrayda's electrical powers and usage of electrical attacks.
*The blue Pikachu minion references Gandrayda's electrical powers and usage of electrical attacks.
*The stage represents the Proving Grounds, the circular area within the Pirate Research in ''Corruption'' which serves as the location of Gandrayda's boss battle.
*The stage represents the Proving Grounds, the area within the Pirate Research in ''Corruption'' where Gandrayda is fought.
*The stage represents the Frigate Orpheon's Reactor Core, and the music track represents the musical theme of ''Metroid Prime 2: Echoes'', both games which feature Dark Samus as an antagonist.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type and Electrical Attack ↑ ability further reference Gandrayda's electrical powers and usage of electrical attacks.
*This spirit's Electrical Attack ↑ ability further reference Gandrayda's electrical powers and usage of electrical attacks.
|-
|-
|1,497
|1,497
Line 840: Line 816:
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The blue Samus references her appearance as the main playable character of ''Metroid Dread'' who wears a Power Suit with a blue color scheme.
*The blue Samus references her appearance as the main playable character of ''Metroid Dread'' who wears a Power Suit with a blue color scheme.
*The blue Samus represents the Fusion Suit, the main Power Suit used by Samus in ''Metroid Fusion'', the game which serves as a prequel to ''Metroid Dread''.
*The stage represents the planet ZDR, the setting of ''Metroid Dread'' which features research facilities and laboratories similar to the Frigate Orpheon.
*The stage represents the planet ZDR, the main setting of ''Metroid Dread'' which features a machine-like setting with research facilities and laboratories.
*The Metroid Assist Trophy enemy references how Samus contains Metroid DNA to combat the X Parasites after the events of ''Metroid Fusion''.
*The Metroid Assist Trophy enemy references how Samus contains Metroid DNA to combat the X Parasites after the events of ''Metroid Fusion''.
----'''Other trivia:'''
----'''Other trivia:'''
Line 857: Line 832:
|{{SSBUMusicLink|Metroid|Lockdown Battle Theme}}
|{{SSBUMusicLink|Metroid|Lockdown Battle Theme}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Giant R.O.B. represents E.M.M.I., a large robot who features an acronymic name and a white color scheme.
*The Giant R.O.B. represents the E.M.M.I., large robots with an acronymic name.
*The stage represents the {{iw|metroidwiki|E.M.M.I. Zone}}, a series of darkened and isolated areas on the planet ZDR patrolled by the E.M.M.I. in ''Metroid Dread''.
*The music track is the miniboss battle theme in ''Metroid: Other M'', referencing the E.M.M.I.'s status as minibosses in ''Metroid Dread''.
*The music track represents the miniboss battle theme in ''Metroid: Other M'', referencing E.M.M.I.'s status as a miniboss in ''Metroid Dread''.
*The Temporary Invincibility references the E.M.M.I.'s invulnrerability to Samus's normal weapons, the very short window of opportunity for using the {{iw|metroidwiki|Melee Counter}} against the E.M.M.I., and the necessity of using the Omega Cannon to quickly destroy the E.M.M.I.
*The Temporary Invincibility, Move Speed ↑, and Attack Power ↑ rules reference the encounter with E.M.M.I.s in ''Metroid Dread'' where they are invulnerable to Samus' normal weapons, move at a quick pace, and can easily kill her by impaling her sternum.
*The Move Speed ↑ and Attack Power ↑ rules reference the E.M.M.I.'s ability to quickly chase and instantly kill Samus.
*The player starts off with 30 HP while the rules happen in short intervals, referencing how Samus must escape the E.M.M.I. and/or use the {{iw|metroidwiki|Melee Counter}} against the E.M.M.I.'s attacks, which has a very small chance of success.
*Both fighters begin with low HP, referencing Samus's high vulnerability against the E.M.M.I. while the E.M.M.I. can be instantly defeated by a single Omega Blaster shot.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type and Speed ↑ ability further references how the E.M.M.I. are quick and powerful robots.
*This spirit's Attack type and Speed ↑ ability further references how the E.M.M.I. are quick and powerful robots.
Line 875: Line 850:
|{{SSBUMusicLink|Metroid|Psycho Bits}}
|{{SSBUMusicLink|Metroid|Psycho Bits}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The three Falcos represent the three Chozo Soldiers, a race of avian creatures who features heightened agility and soldier armor.
*The three slightly-large Falcos represent Chozo Soldiers, a race of tall humanoid avian aliens. Their red and black costumes represent the one red and two silver Chozo Soldiers featured in this spirit's artwork.
*The larger-than-normal red Falco represents the red Chozo Soldier, whose size likely references the skewed perspective of the red Chozo Soldier appearing bigger than the other Chozo Soldiers.
*The stage represents Brinstar, an area of planet Zebes where the Chozo race once lived.
*The black Falco minions represent the silver Chozo Soldiers who are featured in this spirit's artwork.
*The music is an enemy battle theme, referencing the Chozo Soldiers' status as enemies in ''Metroid Dread''.
*The stage represents Brinstar, the cavernous jungle area of Zebes, the original homeworld of the Chozo race in the ''Metroid'' series.
*The red Falco starting off with a Killing Edge and the black Falco minions starting off with a Death's Scythe reference the Chozo Soldier's usage of double-edged spears.  
*The music represents the battle theme against the Psycho Bit enemies in ''Metroid Prime Hunters'', referencing the Chozo Soldiers' status as enemies in ''Metroid Dread''.
*The red Falco starts off with a Back Shield, referencing the red Chozo Soldier's usage of a collapsible shield.
*The red Falco starting off with a Killing edge and the black Falco minions starting off with a Death's Scythe reference the Chozo Soldier's usage of double-edged spears.  
*The red Falco starts off with a Back SHield, referencing the red Chozo Soldier's usage of a collapsible shield.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Neutral Type references how the Chozo Soldiers were members of the peaceful Chozo race until they were infected and copied by the hostile X Parasites in ''Metroid Dread''.
*This spirit's Battering Items ↑ ability references the Chozo Soldiers' proficiency with their double-edged spears.
*This spirit's Battering Items ↑ ability references the Chozo Soldiers' proficiency with their double-edged spears.
|}
|}

Revision as of 13:15, September 24, 2022

The following is the list of the spirits from the Metroid series in Super Smash Bros. Ultimate.

Primary Spirits

No. Image Name Type Class Slot Base Power Max Power Base Attack Max Attack Base Defense Max Defense Ability Origin Game Acquisition
270
SSBU spirit Fusion Suit.png
Fusion Suit
Neutral
★★★ ⬡⬡⬡ 2,707 8,123 1,291 3,874 1,216 3,648 Shooting Items Power ↑ Metroid Fusion •Summon with cores from Metroid and Chozo Statue
272
SSBU spirit Dark Suit.png
Dark Suit
Shield
★★ ⬡⬡ 1,704 6,837 784 3,145 920 3,692 Can Be Enhanced at Lv. 99 Metroid Prime 2: Echoes •Purchase at Sheldon's Place for 1000SP
273
SSBU spirit Light Suit.png
Light Suit
Shield
★★★★ ⬡⬡ 4,840 12,103 1,810 4,526 2,399 5,999 Healing Shield Metroid Prime 2: Echoes •Enhance the Dark Suit spirit
274
SSBU spirit Young Samus.png
Young Samus
Neutral
★★ ⬡⬡ 1,458 5,837 810 3,243 540 2,162 Shooting Items Power ↑ Metroid: Other M •Battle via World of Light (The Final Battle - Light)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
275
SSBU spirit Geemer.png
Geemer
Shield
1,132 5,665 539 2,697 550 2,751 Jump ↓ Metroid
(Artwork: Metroid: Zero Mission)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
278
SSBU spirit Mother Brain.png
Mother Brain
Shield
★★★ 3,165 9,497 1,693 5,081 1,472 4,416 Can Be Enhanced at Lv. 99 Metroid
(Artwork: Metroid: Zero Mission)
•Battle via World of Light (The Final Battle - Dark)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
279
SSBU spirit Mother Brain (2nd Form).png
Mother Brain (2nd Form)
Shield
★★★★ 4,746 11,863 2,121 5,302 2,079 5,197 Giant Super Metroid •Enhance the Mother Brain spirit
281
SSBU spirit Queen Metroid.png
Queen Metroid
Grab
★★★★ ⬡⬡⬡ 4,388 10,973 2,258 5,645 1,962 4,906 Jump ↓ Metroid II: Return of Samus •Battle via Spirit Board
•Purchase from the Vault Shop for 15,000G
282
SSBU spirit Zebesian.png
Zebesian
Neutral
★★ ⬡⬡ 1,563 6,257 819 3,279 684 2,738 Fist Attack ↑ Super Metroid •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
285
SSBU spirit X Parasite.png
X Parasite
Attack
⬡⬡ 948 4,748 341 1,709 607 3,039 Can Be Enhanced at Lv. 99 Metroid Fusion •Purchase at Beedle's Tent for 500SP
•Battle via Spirit Board
286
SSBU spirit Nightmare.png
Nightmare
Attack
★★★ ⬡⬡ 3,178 9,538 1,285 3,857 1,479 4,437 Lifesteal Metroid Fusion
(Artwork: Metroid: Other M)
•Enhance the X Parasite spirit
287
SSBU spirit Mecha Ridley.png
Mecha Ridley
Shield
★★ ⬡⬡⬡ 1,512 6,120 785 3,176 642 2,598 Initial Damage 30% Metroid: Zero Mission •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
288
SSBU spirit Adam Malkovich.png
Adam Malkovich
Shield
⬡⬡ 862 4,312 379 1,897 483 2,415 No Effect Metroid: Other M •Battle via World of Light (Mysterious Dimension)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
291
SSBU spirit Omega Ridley.png
Omega Ridley
Attack
★★★★ ⬡⬡ 4,260 10,652 2,311 5,778 1,708 4,271 Weight ↑ Metroid Prime 3: Corruption •Battle via World of Light (The Dark Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 15,000G
294
SSBU spirit Trace.png
Trace
Attack
1,057 5,286 539 2,696 518 2,590 No Effect Metroid Prime Hunters •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
296
SSBU spirit Mech.png
Mech
Neutral
⬡⬡ 848 4,244 400 2,002 400 2,002 Weight ↑ Metroid Prime: Federation Force •Purchase at Sheldon's Place for 500SP
1,497
SSBU spirit Samus (Metroid Dread).png
Samus (Metroid Dread)
Shield
★★★ ⬡⬡⬡ 3,087 9,265 1,673 5,019 1,186 3,560 Shooting Items Power ↑ Metroid Dread •Battle via Spirit Board (during the event "Spirits of Dread"; available normally once obtained or since v13.0.1)
•Purchase from the Vault Shop for 6000G
•Scan the Samus (Metroid Dread) amiibo (since Version 13.0.1)
1,498
SSBU spirit E.M.M.I..png
E.M.M.I.
Attack
★★★ ⬡⬡ 3,011 9,059 1,984 5,967 912 2,744 Speed ↑ Metroid Dread •Battle via Spirit Board (during the event "Spirits of Dread"; available normally once obtained or since v13.0.1)
•Purchase from the Vault Shop for 6000G
•Scan the E.M.M.I. amiibo (since Version 13.0.1)

Support Spirits

No. Image Name Class Cost Ability Origin Game Acquisition
269
SSBU spirit Gravity Suit.png
Gravity Suit ★★ Lava-Floor Resist Super Metroid
(Artwork: Metroid Prime)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
271
SSBU spirit Phazon Suit.png
Phazon Suit ★★★ ⬢⬢ Poison Immunity Metroid Prime •Purchase at Sheldon's Place for 4000SP
276
SSBU spirit Chozo Statue.png
Chozo Statue ★★ Shooting Attack ↑ Metroid
(Artwork: Metroid II: Return of Samus)
•Battle via World of Light (Sacred Land)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
277
SSBU spirit Metroid.png
Metroid ★★★ ⬢⬢ KOs Heal Damage Metroid
(Artwork: Metroid: Samus Returns)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
•Scan the Metroid amiibo
280
SSBU spirit Gunship.png
Gunship ★★ ⬢⬢ Energy Shot Attack/Resistance ↑ Metroid II: Return of Samus
(Artwork: Super Metroid)
•Purchase at Funky Kong's Shack for 1000SP
284
SSBU spirit Phantoon.png
Phantoon ★★ ⬢⬢ Sticky-Floor Immunity Super Metroid •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
289
SSBU spirit Little Birdie.png
Little Birdie ★★ Stats ↑ after Eating Metroid: Other M •Battle via World of Light (The Final Battle - Dark)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
290
SSBU spirit Diggernaut.png
Diggernaut ★★ Bury Immunity Metroid: Samus Returns •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
292
SSBU spirit Parasite Queen.png
Parasite Queen ★★ ⬢⬢ Screen-Flip Immunity Metroid Prime
(Artwork: Super Smash Bros. Ultimate)
•Battle via World of Light (Base)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
293
SSBU spirit Kanden.png
Kanden Electric Resist ↑ Metroid Prime Hunters •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
295
SSBU spirit Gandrayda.png
Gandrayda Electric Attack ↑ Metroid Prime 3: Corruption •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
1,499
SSBU spirit Chozo Soldier.png
Chozo Soldier ★★ Battering Items ↑ Metroid Dread •Battle via Spirit Board (during the event "Spirits of Dread"; available normally once obtained or since January 11, 2022)
•Purchase from the Vault Shop for 1000G (since January 11, 2022)

Master Spirit

No. Image Name Facility Origin Game Acquisition Music
283
Ripped image. Source: http://smashbros-ultimate.com/spirits
Kraid Dojo (Tank Style) Metroid
(Artwork: Super Metroid)
•Battle via World of Light (The Dark Realm) Brinstar Depths

Fighter Spirits

No. Image Alternate Artwork Name Origin Game Acquisition
264
SSBU spirit Samus.png
Samus SSBU.png
Samus Metroid
(Artwork: Metroid: Samus Returns)
•Complete Classic Mode with Samus
•Purchase from the Vault Shop for 300G
265
SSBU spirit Dark Samus.png
Dark Samus SSBU.png
Dark Samus Metroid Prime 2: Echoes •Complete Classic Mode with Dark Samus
•Purchase from the Vault Shop for 300G (after unlocking Dark Samus)
266
SSBU spirit Zero Suit Samus.png
Zero Suit Samus SSBU.png
Zero Suit Samus Metroid: Zero Mission
(Artwork: Metroid: Other M)
•Complete Classic Mode with Zero Suit Samus
•Purchase from the Vault Shop for 300G (after unlocking Zero Suit Samus)
267
SSBU spirit Ridley.png
Ridley SSBU.png
Ridley Metroid
(Artwork: Metroid: Zero Mission)
•Complete Classic Mode with Ridley
•Purchase from the Vault Shop for 300G (after unlocking Ridley)
268
SSBU spirit Meta Ridley.png
Ridley-Alt1 SSBU.png
Meta Ridley Metroid Prime •Complete Challenge (Smash): Use Ridley's down special, Skewer, for a critical hit on an opponent 4 times within a single battle.

Spirit Battles

Spirit Battle parameters Inspiration
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
269
SSBU spirit Gravity Suit.png
Gravity Suit Samus SamusHeadPurpleSSBU.png
Shield
3,800 Castle Siege (Underground Cavern) •Hazard: High Gravity •Your jumping power decreases Sector 1 Spirit Battle inspiration:
  • Samus's purple costume is based on the Gravity Suit from Metroid Prime.
  • The stage's layout features a cavernous setting with magma, referencing the Gravity Suit's immunity to lava damage.
  • The music track originates from Metroid Fusion, a game which features the Gravity Suit.
  • The High Gravity hazard only affects the player, referencing the Gravity Suit's ability to grant the uses immunity to high gravity.

Other trivia:
  • This spirit's Shield type and Lava-Floor Resist ability reference the Gravity Suit's resistance to lava damage.
274
SSBU spirit Young Samus.png
Young Samus Zero Suit Samus ZeroSuitSamusHeadShortsOrangeSSBU.png
Snake SnakeHeadWhiteSSBU.png
Neutral
3,400 Frigate Orpheon N/A •The enemy falls slowly Theme of Samus Aran, Space Warrior Spirit Battle inspiration:
  • Zero Suit Samus's orange Casual Outfit represents Young Samus wearing an orange shirt underneath her jacket.
  • The white Snake minion represents Adam Malkovich, Young Samus' commanding officer in the Galactic Federation Army who wears a white uniform.
  • The stage represents the Frigate Orpheon, a Metroid spaceship similar to the Bottle Ship in Metroid: Other M where Samus reunites with Adam Malkovich.

Other trivia:
  • In World of Light, the Young Samus spirit is featured on Galeem's side of The Final Battle map while Little Birdie is featured across from her on Dharkon's side, referencing how both characters are the younger forms of Samus and Ridley respectively, who would later form a years-long rivalry.
275
SSBU spirit Geemer.png
Geemer Ivysaur IvysaurHeadYellowSSBU.png
Shield
2,100 Brinstar (Battlefield form) •Item: Unira
•Hazard: Sticky Floor
•The floor is sticky
•The enemy is easily distracted by items
•The enemy has increased move speed
Brinstar (Melee) Spirit Battle inspiration:
  • The yellow Ivysaur represents the Geemer, a quadruped creature with a yellow color scheme.
  • The stage and music track represent Brinstar, an area which features Geemers as enemies.
  • The Sticky Floor hazard references the Geemer's ability to stick onto walls in the Metroid series.
  • The Unira item references the Geemer's spines, which can extend in their appearance in Metroid Prime.

Other trivia:
  • This spirit's Jump ↓ ability references the Geemer's inability to jump.
276
SSBU spirit Chozo Statue.png
Chozo Statue Samus SamusHeadBrownSSBU.png
Grab
3,600 Brinstar •Item: Screw Attack •The enemy starts the battle with a Screw Attack
•The enemy favors special moves
Brinstar Depths (Melee) Spirit Battle inspiration:
  • The brown Samus represents the Chozo Statue, which is sometimes depicted with a brown or gray color scheme.
  • The stage features the Chozo Statue as a background character.
  • The music track features a remix of "Silence", the musical theme that plays in rooms containing the Chozo Statues.
  • Samus starting off with a Screw Attack and frequently using special moves reference the item upgrades provided by the Chozo Statues, including Charge Shot, Missile, Screw Attack, and Bomb.

Other trivia:
  • This spirit's Support type and Grab types, and Shooting Attack ↑ ability reference the Chozo Statue's role in Metroid by providing her item upgrades for her Power Suit, including her Beam weapons.
277
SSBU spirit Metroid.png
Metroid Ridley RidleyHeadGreenSSBU.png
Grab
9,700 Brinstar (Battlefield form) •Assist Trophy Enemies (Metroid)
•Hazard: Sticky Floor
•The floor is sticky
•Hostile assist trophies will appear
•The enemy's melee blows will heal them when they hit
Title Theme - Metroid Spirit Battle inspiration:
  • The green-and-red Ridley represents the Metroid larva, which has a green-and-red color scheme. The Metroid also directly appears as the Assist Trophy enemy.
  • The stage represents Brinstar, an area of planet Zebes, where Mother Brain and the Space Pirates plotted to use Metroids as bioweapons.
  • The music track originates from Metroid, the Metroid's titular debut game.
  • The Sticky Floor hazard and third battle condition reference the Metroid's ability to slow their prey down and absorb their life energy through physical contact.

Other trivia:
  • This spirit's Support type references the Baby Metroid's role in Super Metroid by aiding Samus in destroying Mother Brain by bestowing the latter's Hyper Beam to the former.
  • This spirit's Grab type and KOs Heal Damage ability further reference the Metroid's ability to latch onto their prey and absorb their life energy.
  • In World of Light, the Metroid spirit must be defeated in order to access the Zero Suit Samus fighter, referencing how the Baby Metroid sacrifices itself to protect Samus in Super Metroid.
278
SSBU spirit Mother Brain.png
Mother Brain Dark Samus DarkSamusHeadRedSSBU.png
Shield
9,300 Brinstar Depths (Ω form) •Energy Output ↑
•Assist Trophy Enemies (Mother Brain)
•Hostile assist trophies will appear
•The enemy favors neutral specials
•All fighters' energy attacks have increased power
Escape Spirit Battle inspiration:
  • The red Dark Samus represents Mother Brain, an archenemy of Samus with a red color scheme. Mother Brain also directly appears as the Assist Trophy enemy.
  • The stage represents Tourian, an area featuring a dark background and lava-filled pits, which is where Mother Brain is fought in Metroid.
  • The music track originates from the escape sequence that plays immediately after defeating Mother Brain in Metroid.
  • Dark Samus's favored Charge Shot and the Energy Output ↑ rule reference Mother Brain's Laser Brain Attack in Super Metroid and Brain Blast in Zero Mission, which is a powerful laser attack she fires by charging up.

Other trivia:
  • This spirit's Shield type references Mother Brain's Control Capsule, which protects Mother Brain from most external attacks.
  • In World of Light, the Mother Brain spirit is featured on Dharkon's side of The Final Battle map while the EVE spirit is featured across from her on Galeem's side, referencing how both characters are female artificial intelligence who serve opposing roles their respective game debuts, with Mother Brain serving as an enemy to Samus.
281
SSBU spirit Queen Metroid.png
Queen Metroid King K. Rool KingKRoolHeadBrownSSBU.png (180 HP)
Grab
13,300 Brinstar (Battlefield form) •Giant
•Attack Power ↑
•The enemy is giant after a little while
Stamina battle
•The enemy has increased attack power after a little while
Boss Battle 4 - Metroid: Samus Returns Spirit Battle inspiration:
  • The brown King K. Rool represents Queen Metroid, which has a reptilian appearance, a royal title, and a dark green and brown color scheme.
  • The stage represent the Queen Metroid's nest in Area 8, the final area in Metroid: Samus Returns featuring an organic cavern setting with green glowing liquid.
  • The music track is the boss battle theme of the Zeta Metroid, an earlier stage of Metroid's life cycle.
  • The Attack Power ↑ and Giant rules reference how the Queen Metroid is the largest and most powerful stage in the Metroid species' natural life cycle.

Other trivia:
  • This spirit's Grab type references the Queen Metroid's green color scheme and ability to drain her victim's energy by grabbing them in her jaws.
  • This spirit's Jump ↓ ability references the Queen Metroid’s inability to jump during her boss battles.
282
SSBU spirit Zebesian.png
Zebesian Dark Samus Team DarkSamusHeadPurpleSSBU.png×4
Neutral
3,900 Brinstar N/A •The enemy's neutral special has increased power Brinstar (Melee) Spirit Battle inspiration:
  • The purple Dark Samus represents the Zebesian, an enemy with a purple color scheme in Metroid Fusion and Other M.
  • The purple Dark Samus Team references how the Zebesian appears as a common enemy in the Metroid series who appear in groups.
  • The stage and music track represent Brinstar, one of the areas where Zebesians are fought in Super Metroid.
  • Dark Samus's stronger Charge Shot references the Zebesian's ability to attack by firing lasers from their crab-like claws.

Other trivia:
  • This spirit's Fist Attack ↑ ability further references how Zebesians attack by using their claws.
283
Ripped image. Source: http://smashbros-ultimate.com/spirits
Kraid •Giant King K. Rool KingKRoolHeadBlueSSBU.png (280 HP)
Neutral
10,000 Brinstar Depths (Ω form) •Jump Power ↓
•Move Speed ↓
Stamina battle
•The enemy is giant
Brinstar Depths (Melee)
  • The Giant King K. Rool represents Kraid, a giant, reptilian antagonist.
  • The stage and music track represent Kraid's Lair, an area within Brinstar where Kraid is fought in Metroid.
  • The Move Speed ↓ and Jump Power ↓ rules reference Kraid, who has slow, lumbering movements and the inability to jump.
284
SSBU spirit Phantoon.png
Phantoon •Clear Inkling InklingHeadYellowSSBU.png
Shield
3,500 Frigate Orpheon •Item: Hothead •The enemy is invisible Lockdown Battle Theme Spirit Battle inspiration:
  • The yellow Inkling represents Phantoon, a squid-like enemy with a yellow color scheme.
  • The yellow Clear Inkling references Phantoon's ability to disappear.
  • The stage represents the Wrecked Ship and BOTTLE SHIP, where Phantoon is battled in Super Metroid and Other M.
  • The music track is a boss theme from Other M, which features Phantoon as the secret final boss.
  • The Hothead item references Phantoon's Phantom Eyes, which are fiery eyeballs it uses to attack Samus.

Other trivia:
  • This spirit's Shield type references how Phantoon can become intangible and invulnerable by closing its eye.
  • This spirit's Sticky-Floor Immunity ability references the Phantoon's ability to float, which makes it unable to touch the floor.
285
SSBU spirit X Parasite.png
X Parasite Kirby Team KirbyHeadYellowSSBU.png×10
Attack
2,100 Lylat Cruise N/A •The enemy favors neutral specials
•Defeat an army of fighters
Sector 1 Spirit Battle inspiration:
  • The yellow Kirby Team represents the X Parasite, which are blob-like parasites with a yellow color scheme.
  • The yellow Kirby Team references the X Parasites appearing as common enemies in Metroid Fusion.
  • The stage's background features an asteroid field, referencing the beginning of Metroid Fusion where the X Parasites cause Samus to crash her Gunship in an asteroid field.
  • The music track originates from Metroid Fusion, which features the X Parasite as the enemy.
  • Kirby's favored Inhale references the X Parasite's ability to absorb their victims to copy their appearance and abilities.

Other trivia:
  • This spirit is featured at Beedle's Tent, which sells spirits related to living creatures such as X Parasites.
287
SSBU spirit Mecha Ridley.png
Mecha Ridley •Giant Ridley RidleyHeadGreySSBU.png (140 HP)
Shield
4,100 Norfair (Ω form) •Move Speed ↓ •The enemy's smash attacks have increased power
Stamina battle
•The enemy is giant
Vs. Meta Ridley Spirit Battle inspiration:
  • The silver Giant Meta Ridley represents Mecha Ridley, the giant, robotic version of Ridley who features a silver color scheme.
  • The music track is a remix of Ridley's boss theme, which is also remixed for Mecha Ridley's boss battle.
  • The Move Speed ↓ rule references how Mecha Ridley is an incomplete robotic version of Ridley, whose movements are hindered by missing walking and flying units.

Other trivia:
  • This spirit's Initial Damage 30% ability further references how Mecha Ridley is a weaker, incomplete robotic version of Ridley.
288
SSBU spirit Adam Malkovich.png
Adam Malkovich Snake SnakeHeadWhiteSSBU.png
Zero Suit Samus ZeroSuitSamusHeadWhiteSSBU.png
Shield
1,600 Shadow Moses Island N/A •Defeat the main fighter to win Theme of Samus Aran, Space Warrior
  • The white Snake represents Adam Malkovich, a military leader of the Galactic Federation Army who wears a white uniform.
  • The white Zero Suit Samus minion represents Young Samus, the younger version of Samus in her later teenage years who served under Adam Malkovich's command.
  • The stage represents the interior of the BOTTLE SHIP's main sector in Metroid: Other M, the location where Samus and Adam Malkovich reunite.
289
SSBU spirit Little Birdie.png
Little Birdie •Tiny Ridley RidleyHeadYellowSSBU.png
Shield
3,700 Distant Planet •Defense ↑
•Attack Power ↑
•Giant
•The enemy is giant after a little while
•The enemy has increased attack power after a little while
•The enemy has increased defense after a little while
Vs. Ridley Spirit Battle inspiration:
  • The yellow Tiny Ridley represents Little Birdie, the infant larval stage of Ridley who features a yellow color scheme.
  • The stage represents the Breeding Room, the rainforest-like room of the Biosphere in Metroid: Other M where Samus first encounters Little Birdie.
  • The music track is the boss battle theme of Ridley, whose clone is Little Birdie's true identity.
  • The rules reference Little Birdie's natural life cycle where he would grow into his adolescent Mystery Creature stage, who would later grow into Ridley.

Other trivia:
  • This spirit's Stats ↑ after Eating ability references Little Birdie's voracious appetite, which enables his growth cycle.
  • In World of Light, the Little Birdie spirit is featured on Dharkon's side of The Final Battle map while the Young Samus spirit is featured across from it on Galeem's side, referencing how both characters are the younger forms of Ridley and Samus respectively, who would later form a years-long rivalry.
290
SSBU spirit Diggernaut.png
Diggernaut •Giant R.O.B. ROBHeadYellowSSBU.png
Attack
3,900 The Great Cave Offensive (Battlefield form) •Item: Drill •The enemy starts the battle with a Drill
•The enemy is giant
Magmoor Caverns - Metroid: Samus Returns Spirit Battle inspiration:
  • The yellow Giant R.O.B. represents the Diggernaut, a giant robot with a yellow color scheme who can attack by firing laser beams from its eye.
  • The stage represent Area 4, an underground area featuring large blue crystals in Metroid: Samus Returns where Diggernaut pursues Samus.
  • R.O.B. starting off with a Drill and the Drill item reference the mining drills equipped onto Diggernaut, which it can use to attack.

Other trivia:
  • This spirit's Bury Immunity ability references the Diggernaut's ability to dig through underground areas with its mining drills.
  • In World of Light, the Diggernaut spirit is located in the Badlands area in the Light Realm, with large bones and an excavated hole, referencing Area 6, a similar area which features the boss battle against Diggernaut.
291
SSBU spirit Omega Ridley.png
Omega Ridley •Metal Ridley RidleyHeadMetaSSBU.png (180 HP)
Attack
13,900 Norfair •Curry-Filled Stamina battle
•The enemy breathes fire
•The enemy is metal
Vs. Meta Ridley Spirit Battle inspiration:
  • The Metal Meta Ridley represents Omega Ridley, the stronger form of Meta Ridley after being infused with Phazon-enhanced armor-skin in Metroid Prime 3: Corruption.
  • The music track is boss battle theme of Meta Ridley, which is used earlier in Corruption when Omega Ridley is fought as Meta Ridley.
  • The Curry-Filled rule reference Omega Ridley's Kinetic Breath Weapon attack, which allows him to breathe a powerful stream of fiery plasma.
292
SSBU spirit Parasite Queen.png
Parasite Queen •Giant Ridley RidleyHeadBlueSSBU.png
Attack
4,000 Frigate Orpheon •Attack Power ↑ •The enemy has increased attack power
•The enemy shields often
•The enemy is giant
Vs. Parasite Queen Spirit Battle inspiration:
  • The blue Giant Ridley represents the Parasite Queen, a giant-sized alien boss who features reptilian features.
  • The stage and music track originate from the Parasite Queen's boss battle in the Frigate Orpheon's Reactor Core in Metroid Prime. The Parasite Queen herself appears as a background character on this stage.
  • The Attack Power ↑ rule references how the Parasite Queen has much stronger attacks than natural Parasites.
  • The second battle condition references the Frigate Orpheon Reactor Core's shields, which the Parasite Queen uses to protect herself during her boss battle.

Other trivia:
  • This spirit's Screen-Flip Immunity ability references the Parasite Queen's appearance as a background character in the Frigate Orpheon stage in the Super Smash Bros. series, which will flip occasionally.
293
SSBU spirit Kanden.png
Kanden Samus SamusHeadGreenSSBU.png
Attack
1,700 Brinstar •Item: Motion-Sensor Bomb •The enemy is easily distracted by items Psycho Bits Spirit Battle inspiration:
  • The green Samus represents Kanden, an intergalactic bounty hunter.
  • The stage represents the Data Shrines, a series of green rooms in the Celestial Archives where Kanden is first fought in Metroid Prime Hunters.
  • The Motion-Sensor Bomb item references the Larva Bomb, the explosive segments of Kanden's Alt-Form, Stinglarva.

Other trivia:
  • This spirit's Electric Resist ↑ ability references how Kanden's body is covered in an electromagnetic field.
294
SSBU spirit Trace.png
Trace Samus SamusHeadPinkSSBU.png
Attack
1,900 Norfair (Battlefield form) •Invisibility •The enemy is invisible Psycho Bits Spirit Battle inspiration:
  • The red Samus represents Trace, an intergalactic bounty hunter with a red color scheme.
  • The stage represents Alinos, a volcanic planet which can feature Trace as a random boss in Metroid Prime Hunters.
  • The Invisibility rule references Trace's ability to turn invisible while using his Affinity Weapon, the Imperialist.

Other trivia:
  • This spirit's Attack type references Trace's red color scheme
  • In World of Light, the Trace spirit is located on a burning planet in the outer space area in the Light Realm, further referencing the volcanic planet Alinos from Metroid Prime Hunters.
295
SSBU spirit Gandrayda.png
Gandrayda Dark Samus DarkSamusHeadPurpleSSBU.png
Pikachu PikachuHeadBlueSSBU.png
Attack
1,800 Frigate Orpheon N/A •Take your strongest team into this no-frills battle Multiplayer - Metroid Prime 2: Echoes Spirit Battle inspiration:
  • The purple Dark Samus represents Gandrayda, a shape-shifting female humanoid with a purple color scheme.
  • The blue Pikachu minion references Gandrayda's electrical powers and usage of electrical attacks.
  • The stage represents the Proving Grounds, the area within the Pirate Research in Corruption where Gandrayda is fought.

Other trivia:
  • This spirit's Electrical Attack ↑ ability further reference Gandrayda's electrical powers and usage of electrical attacks.
1,497
SSBU spirit Samus (Metroid Dread).png
Samus (Metroid Dread) Samus SamusHeadBlueSSBU.png
Shield
9,500 Frigate Orpheon •Assist Trophy Enemies (Metroid) •Hostile assist trophies will appear when the enemy's at high damage Sector 1 Spirit Battle inspiration:
  • The blue Samus references her appearance as the main playable character of Metroid Dread who wears a Power Suit with a blue color scheme.
  • The stage represents the planet ZDR, the setting of Metroid Dread which features research facilities and laboratories similar to the Frigate Orpheon.
  • The Metroid Assist Trophy enemy references how Samus contains Metroid DNA to combat the X Parasites after the events of Metroid Fusion.

Other trivia:
  • This spirit's Shield type references Samus' immunity against X Parasites in Metroid Dread.
  • This spirit's Shooting Items Power ↑ ability references how Samus can upgrade her Beams with power-ups in Metroid Dread.
1,498
SSBU spirit E.M.M.I..png
E.M.M.I. •Giant R.O.B. ROBHeadSSBU.png (INT)/ROBHeadGreySSBU.png (JP/CH/KR) (20 HP)
Attack
9,600 Brinstar Depths (Battlefield form) •Attack Power ↑
•Move Speed ↑
•Temporary Invincibility
•The enemy will occasionally be invincible
Stamina battle (player 30 HP)
•The enemy has increased move speed
Lockdown Battle Theme Spirit Battle inspiration:
  • The Giant R.O.B. represents the E.M.M.I., large robots with an acronymic name.
  • The music track is the miniboss battle theme in Metroid: Other M, referencing the E.M.M.I.'s status as minibosses in Metroid Dread.
  • The Temporary Invincibility references the E.M.M.I.'s invulnrerability to Samus's normal weapons, the very short window of opportunity for using the Melee Counter against the E.M.M.I., and the necessity of using the Omega Cannon to quickly destroy the E.M.M.I.
  • The Move Speed ↑ and Attack Power ↑ rules reference the E.M.M.I.'s ability to quickly chase and instantly kill Samus.
  • Both fighters begin with low HP, referencing Samus's high vulnerability against the E.M.M.I. while the E.M.M.I. can be instantly defeated by a single Omega Blaster shot.

Other trivia:
  • This spirit's Attack type and Speed ↑ ability further references how the E.M.M.I. are quick and powerful robots.
1,499
SSBU spirit Chozo Soldier.png
Chozo Soldier Falco FalcoHeadRedSSBU.png
Falco FalcoHeadBlackSSBU.png×2
Neutral
3,900 Brinstar N/A •Reinforcements will appear during the battle
•The enemy starts the battle with a Killing Edge
The enemy starts the battle with a Back Shield
The enemy starts the battle with a Death's Scythe
Psycho Bits Spirit Battle inspiration:
  • The three slightly-large Falcos represent Chozo Soldiers, a race of tall humanoid avian aliens. Their red and black costumes represent the one red and two silver Chozo Soldiers featured in this spirit's artwork.
  • The stage represents Brinstar, an area of planet Zebes where the Chozo race once lived.
  • The music is an enemy battle theme, referencing the Chozo Soldiers' status as enemies in Metroid Dread.
  • The red Falco starting off with a Killing Edge and the black Falco minions starting off with a Death's Scythe reference the Chozo Soldier's usage of double-edged spears.
  • The red Falco starts off with a Back Shield, referencing the red Chozo Soldier's usage of a collapsible shield.

Other trivia:
  • This spirit's Battering Items ↑ ability references the Chozo Soldiers' proficiency with their double-edged spears.

Series Order

Number Name Series
264 Samus Metroid Series
265 Dark Samus Metroid Prime Series
266 Zero Suit Samus Metroid Series
267 Ridley
268 Meta Ridley Metroid Prime Series
269 Gravity Suit Metroid Series
270 Fusion Suit
271 Phazon Suit Metroid Prime Series
272 Dark Suit
273 Light Suit
274 Young Samus Metroid Series
275 Geemer
276 Chozo Statue
277 Metroid
278 Mother Brain
279 Mother Brain (2nd Form)
280 Gunship
281 Queen Metroid
282 Zebesian
283 Kraid
284 Phantoon
285 X Parasite
286 Nightmare
287 Mecha Ridley
288 Adam Malkovich
289 Little Birdie
290 Diggernaut
291 Omega Ridley Metroid Prime Series
292 Parasite Queen
293 Kanden
294 Trace
295 Gandrayda
296 Mech
1,497 Samus (Metroid Dread) Metroid Series
1,498 E.M.M.I.
1,499 Chozo Soldier

Trivia

  • The artwork used for Nightmare's spirit has never been publicly released prior to Ultimate. Based on the design and art style, it is presumably concept art from Metroid: Other M.
  • The artwork used for the Geemer spirit is actually identified as a Zoomer in the English translation of the Metroid: Zero Mission manual. It should be noted that "Geemer" and "Zoomer" are alternate translations of the same enemy name (ギーマー), although the Metroid Prime series established Geemers and Zoomers as two separate but closely-related species.
  • Prior to Ultimate, "Mecha Ridley" was an unofficial translation of Ridley Robot's Japanese name, which became popular enough as a nickname that it often was interchangeably used with the official name.
  • The Samus (Metroid Dread) and E.M.M.I. spirits are the only DLC spirits to be available through amiibo, with their compatibility being in an update.