Gameplay: Difference between revisions
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This article outlines the moves that can be performed throughout the [[Super Smash Bros. series]]. | This article outlines the moves that can be performed throughout the [[Super Smash Bros. series]]. | ||
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Introduced in Melee: | Introduced in Melee: | ||
* [[Wall Jumping]] | * [[Wall Jumping]] | ||
* [[Float]] | |||
Introduced in Brawl: | Introduced in Brawl: | ||
* [[Swimming]] | |||
* [[Crawling]] | * [[Crawling]] | ||
* [[Gliding]] | * [[Gliding]] | ||
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* [[L-canceling]] (not in Brawl) | * [[L-canceling]] (not in Brawl) | ||
* [[Tech]]ing | * [[Tech]]ing | ||
* [[Short hop]] | |||
Introduced in Melee: | Introduced in Melee: | ||
* [[Wavedash]] (not in Brawl) | * [[Wavedash]] (not in Brawl) | ||
* [[Moonwalk]] | * [[Moonwalk]] | ||
* [[Crouch canceling]] | |||
* [[Double jump canceling]] (not in Brawl) | |||
* [[Meteor cancel]] (in Brawl modificaded) | |||
* [[Boost Grab]] | |||
Introduced in Brawl: | |||
* Rising aerial | |||
* [[Dash-canceling]] | |||
* [[Pivot Grab]] | |||
* [[Perfect Shield]] | |||
==Ground Attacks== | ==Ground Attacks== | ||
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* [[Ledge Recovery Attack]] | * [[Ledge Recovery Attack]] | ||
* [[Ground Recovery Attack]] | * [[Ground Recovery Attack]] | ||
Introduced in Melee: | |||
* Ledge Recovery Attack 2 | |||
==Grabs and throws== | ==Grabs and throws== | ||
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* [[Forward throw]] | * [[Forward throw]] | ||
* [[Back throw]] | * [[Back throw]] | ||
* [[Shield grab]] | |||
Introduced in Melee: | Introduced in Melee: | ||
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* [[Down aerial]] | * [[Down aerial]] | ||
* [[Back aerial]] | * [[Back aerial]] | ||
* [[Spike]] | |||
Introduced in Melee: | Introduced in Melee: | ||
* [[Meteor smash]] | * [[Meteor smash]] | ||
* | * Z Aerial | ||
Introduced in Brawl: | |||
* Glide Attack | |||
==Special Attacks== | ==Special Attacks== |
Revision as of 19:32, October 12, 2008
This article outlines the moves that can be performed throughout the Super Smash Bros. series.
Basic Movement
Introduced in the original:
Introduced in Melee:
Introduced in Brawl:
Basic Defense
Introduced in the original:
Introduced in Melee:
- Sidestepping
- Air dodging (directional in Melee and non-directional in Brawl)
Advanced Movement
Introduced in the original:
- Fastfalling
- L-canceling (not in Brawl)
- Teching
- Short hop
Introduced in Melee:
- Wavedash (not in Brawl)
- Moonwalk
- Crouch canceling
- Double jump canceling (not in Brawl)
- Meteor cancel (in Brawl modificaded)
- Boost Grab
Introduced in Brawl:
- Rising aerial
- Dash-canceling
- Pivot Grab
- Perfect Shield
Ground Attacks
Introduced in the original:
- Neutral A
- Forward tilt
- Up tilt
- Down tilt
- Forward smash
- Up smash
- Down smash
- Dash attack
- Ledge Recovery Attack
- Ground Recovery Attack
Introduced in Melee:
- Ledge Recovery Attack 2
Grabs and throws
Introduced in the original:
Introduced in Melee:
Aerial attacks
Introduced in the original:
Introduced in Melee:
- Meteor smash
- Z Aerial
Introduced in Brawl:
- Glide Attack
Special Attacks
Introduced in the original:
Introduced in Melee:
Introduced in Brawl: