SSB64 Icon.png
Competitive.png

Tournament:Snosa III: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
m (→‎Super Smash Bros. doubles: fukurou played rat)
Line 34: Line 34:
|5th||{{Sm|Isai|USA}}||{{Head|Fox|g=SSB|s=16px}}||
|5th||{{Sm|Isai|USA}}||{{Head|Fox|g=SSB|s=16px}}||
|-
|-
|7th||{{Sm|Heropie|USA}}||{{Head|Pikachu|g=SSB|s=16px}}||
|7th||{{Sm|Hiyo|Japan}}||{{Head|Yoshi|g=SSB|s=16px}}||
|-
|-
|7th||{{Sm|Hiyo|Japan}}||{{Head|Yoshi|g=SSB|s=16px}}||
|8th||{{Sm|Heropie|USA}}||{{Head|Pikachu|g=SSB|s=16px}}||
|-
|-
|9th||{{Sm|BarkSanchez|USA}}||{{Head|Pikachu|g=SSB|s=16px}}||
|9th||{{Sm|BarkSanchez|USA}}||{{Head|Pikachu|g=SSB|s=16px}}||
Line 45: Line 45:
|-
|-
|9th||{{Sm|JaimeHR|Mexico}}||{{Head|Captain Falcon|g=SSB|s=16px}}||
|9th||{{Sm|JaimeHR|Mexico}}||{{Head|Captain Falcon|g=SSB|s=16px}}||
|-
|13th||{{Sm|Janitor|USA}}||{{Head|Captain Falcon|g=SSB|s=16px}}||{{Head|Fox|g=SSB|s=16px}}||{{Head|Pikachu|g=SSB|s=16px}}||
|-
|13th||{{Sm|hydra|USA}}||{{Head|Mario|g=SSB|s=16px}}||
|-
|13th||{{Sm|cobr|USA}}||{{Head|Captain Falcon|g=SSB|s=16px}}||||{{Head|Kirby|g=SSB|s=16px}}||
|-
|13th||{{Sm|CTG|USA}}||{{Head|Captain Falcon|g=SSB|s=16px}}||
|}
|}



Revision as of 15:37, June 21, 2017

Snosa III
Snosa III Logo.jpg
Dates June 17th-18th, 2017
Venue eSports Arena
Address/City 120 W 5th St
Santa Ana, CA USA
Attendance 101
Entry fees Venue: $35
Late Venue fee: $40
Singles: $10
Doubles: $10 per team
Singles Amateur: Free if qualified
Doubles Amateur: Free if qualified
YOLO: Free
Pot size(s) TBD for singles and doubles
$0 for amateur singles and doubles
TBD YOLO
Results
Super Smash Bros. winners Japan Fukurou 1v1
USA Isai & Japan Gyaki 2v2
TBD 1v1 amateur
TBD 2v2 amateur
USA Time Machine 1v1 YOLO

Snosa III was a Smash 64 tournament in Santa Ana, California, run by Team LAS. It was based off an original tournament Smash of Ages 2015 and was the follow up tournament to Snosa II. The venue was moved from No Future Cafe to the eSports Arena for more room and coverage. The rules were change from 5 Stocks to 4 Stocks and an 8 Minute time limit. The side events included an eSports bar Salty Suite, an Amateur Bracket for those who did not qualify out of pools and a YOLO tournament where a random character is locked throughout the tournament with random stage, items on high, one stock, single elimination.

Results

Super Smash Bros. singles

(101 entrants)
Top 16 Bracket

Place Name Character(s) Earnings
1st Japan Fukurou KirbyHeadSSB.png
2nd Mexico Mariguas PikachuHeadSSB.pngKirbyHeadSSB.png
3rd USA Zero CaptainFalconHeadSSB.png
4th Mexico Dext3r PikachuHeadSSB.png
5th Japan Gyaki LinkHeadSSB.png
5th USA Isai FoxHeadSSB.png
7th Japan Hiyo YoshiHeadSSB.png
8th USA Heropie PikachuHeadSSB.png
9th USA BarkSanchez PikachuHeadSSB.png
9th USA DTan KirbyHeadSSB.png
9th USA Kimimaru MarioHeadSSB.png
9th Mexico JaimeHR CaptainFalconHeadSSB.png
13th USA Janitor CaptainFalconHeadSSB.png FoxHeadSSB.png PikachuHeadSSB.png
13th USA hydra MarioHeadSSB.png
13th USA cobr CaptainFalconHeadSSB.png KirbyHeadSSB.png
13th USA CTG CaptainFalconHeadSSB.png

Super Smash Bros. doubles

(35 teams)
Bracket

Place Name Character(s) Name Character(s) Earnings
1st USA Isai PikachuHeadSSB.png Japan Gyaki LinkHeadSSB.pngPikachuHeadSSB.png
2nd Japan Hiyo PikachuHeadSSB.png Japan Fukurou KirbyHeadSSB.pngPikachuHeadSSB.png
3rd Mexico JaimeHR PikachuHeadSSB.png USA Heropie PikachuHeadSSB.png
4th USA Hydra MarioHeadSSB.png USA Kimimaru MarioHeadSSB.png

Super Smash Bros. singles amateur

Place Name Character(s)

Super Smash Bros. doubles amateur

Place Name Character(s) Name Character(s)

Super Smash Bros. singles YOLO

(47 entrants)
Bracket

Place Name Character(s)
1st USA Time Machine
2nd USA Zero
3rd USA NaCl
3rd USA VibErant

Trivia

  • Through contributions and 64 league merchandise purchases [1], international 64 smashers Mariguas, Gyaki, Dext3r, Hiyo and Fukurou currently have met the donation goals for invitations to the tournament.
  • Donation goals have also been met for Waterfall Bracket (WTF for short) where a non-elimination round robin is used to create a separate division bracket based on the round robin performance. Starting with the lowest division having top 2 winners move up to the next division until the final "elite" division is played to win the entire tournament. [2]

External Links

References