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Approaching attack: Difference between revisions

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*[[Fox McCloud|Fox]] and [[Falco Lombardi|Falco]]'s side special ([[Fox Illusion]]/[[Falco Phantasm]])
*[[Fox McCloud|Fox]] and [[Falco Lombardi|Falco]]'s side special ([[Fox Illusion]]/[[Falco Phantasm]])
*[[Captain Falcon|Captain Falcon]] and [[Ganondorf|Ganondorf's]] side special ([[Raptor Boost]]/[[Gerudo Dragon]]/[[Flame Choke]]) and [[down special]] ([[Falcon Kick]]/[[Wizard's Foot]])
*[[Captain Falcon|Captain Falcon]] and [[Ganondorf|Ganondorf's]] side special ([[Raptor Boost]]/[[Gerudo Dragon]]/[[Flame Choke]]) and [[down special]] ([[Falcon Kick]]/[[Wizard's Foot]])
*[[Sonic (SSBB)|Sonic]]'s [[Spin-Dash]], [[Spin Charge]], and [[Homing Attack]]
*[[Sonic (SSBB)|Sonic]]'s [[Spin Dash]], [[Spin Charge]], and [[Homing Attack]]
*[[Ice Climbers|Ice Climber's]] [[Squall Hammer]] when used sideways
*[[Ice Climbers|Ice Climber's]] [[Squall Hammer]] when used sideways
*[[Luigi|Luigi's]] [[Luigi Cyclone]] when used sideways and [[Green Missile]]
*[[Luigi|Luigi's]] [[Luigi Cyclone]] when used sideways and [[Green Missile]]

Revision as of 09:40, February 16, 2013

Jigglypuff's Rollout is an example of an approaching attack.

Approaching attacks are attacks that move the character a considerable distance while simultaneously having a damaging hitbox. Thus these attacks provide a good, unpredictable, and safer approach than simply walking through offensive strategies. Also, most approach attacks are special moves, meaning they can be used for recovery.

Examples of approach attacks

See also