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  • Diddy Kong (SSB4) (category Diddy Kong (SSB4)) (section Ground attacks)
    is about Diddy Kong's appearance in Super Smash Bros. 4. For the character in other contexts, see Diddy Kong. Diddy Kong (ディディーコング, Diddy Kong) is a playable
    81 KB (10,554 words) - 22:01, April 16, 2024
  • Diddy Kong (SSBB) (category Diddy Kong (SSBB))
    [Tail] attack +12 Chunky Kong: [Throwing] attack +31 Diddy Kong (Donkey Kong 64): Launch power +20 Diddy Kong (Donkey Kong Country): [Tail] attack +28 Diddy
    28 KB (3,008 words) - 20:06, March 7, 2024
  • Diddy Kong (SSBU) (category Diddy Kong (SSBU)) (section Changes from Super Smash Bros. 4)
    about Diddy Kong's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Diddy Kong. Diddy Kong (ディディーコング, Diddy Kong) is a
    58 KB (7,322 words) - 18:46, April 27, 2024
  • Donkey Kong (SSB4) (category Donkey Kong (SSB4)) (section Ground attacks)
    smaller hitboxes (4.8u/4.8u/5.28u/6.4u → 4.4u/4.4u/5.5u). Dash attack: Donkey Kong has a new dash attack, the Roll Attack based on his main attack from "Donkey
    68 KB (7,449 words) - 01:34, April 10, 2024
  • Diddy Kong (SSB4)/Neutral attack (category Diddy Kong (SSB4))
    hit, see: Diddy Kong (SSB4)/Neutral attack/Hit 1 Diddy Kong (SSB4)/Neutral attack/Hit 2 Diddy Kong (SSB4)/Neutral attack/Hit 3 Diddy Kong (SSB4)/Neutral
    391 bytes (36 words) - 20:53, April 12, 2022
  • Floor attack (category Floor attacks) (section List of front floor attacks)
    A floor attack, commonly/officially known as a getup attack (おきあがり攻撃 or 起き上がり攻撃) or rising attack, and referred to as DownAttackU and DownAttackD (depending
    22 KB (305 words) - 13:33, January 31, 2022
  • Sheik (SSB4) (category Characters (SSB4)) (section Ground attacks)
    scaling (50 → 48). Floor attacks have less ending lag (FAF 50 → 46) and forward floor attack has less startup lag (frame 17 → 14). Floor attacks' angles have
    77 KB (9,124 words) - 09:08, April 12, 2024
  • Donkey Kong (SSBB) (category Donkey Kong universe) (section Ground attacks)
    used by Donkey Kong or a select few including him. Chunky Kong: [Throwing] attack +31 Diddy Kong (Donkey Kong 64): Launch power +20 Diddy Kong (Mario Hoops
    44 KB (5,189 words) - 14:57, April 3, 2024
  • Luigi (SSB4) (category Characters (SSB4)) (section Ground attacks)
    knockback scaling (50 → 48). Floor attacks launch opponents at a higher angle (361° → 48°). Front floor attack: Front floor attack has a new animation where
    93 KB (11,305 words) - 11:02, April 17, 2024
  • Diddy Kong (SSB4)/Up aerial (category Diddy Kong (SSB4)) (section Attack)
    Diddy Kong performs an overhead kick. Its extremely quick startup, wide coverage above Diddy Kong and decently wide autocancel window make it a relatively
    5 KB (629 words) - 16:55, November 6, 2021
  • Bowser (SSB4) (category Characters (SSB4)) (section Ground attacks)
    (frame 10 (front)/18 (back) → 19 (both)). Floor attacks have less intangibility (frame 1-27 (front)/1-24 (back) → 1-23 (both)). Floor attacks launch opponents
    89 KB (11,597 words) - 17:22, November 22, 2023
  • Bayonetta (SSB4) (category Characters (SSB4))
    or simply hold down the attack button after a whiffed aerial attack to pelt opponents with minor damage, making a missed attack less of a detriment for
    64 KB (7,256 words) - 11:16, April 11, 2024
  • Samus (SSB4) (category Characters (SSB4)) (section Ground attacks)
    Front floor attack and the back hit of back floor attack deal 1% more damage (6% → 7%). The front hit of back floor attack deals less damage (8% → 7%). Edge
    70 KB (7,932 words) - 01:14, April 5, 2024
  • Cloud (SSB4) (category Characters (SSB4))
    both versions of SSB4, with it only appearing in the Wii U version. He is also the only DLC character who is able to pseudo-crawl in SSB4. In Smash 3DS,
    57 KB (6,058 words) - 08:09, April 26, 2024
  • Donkey Kong (SSBU) (category Donkey Kong universe) (section Changes from Super Smash Bros. 4)
    produces, are based off Donkey Kong's attacks in Donkey Kong Jungle Beat. Since the move's first hit only hits in front of Donkey Kong, Jungle Rush can no longer
    66 KB (8,198 words) - 19:53, April 26, 2024
  • Diddy Kong (SSB4)/Up smash (category Diddy Kong (SSB4))
    Diddy Kong hops briefly and performs a stationary cartwheel while attacking three times upward. In terms of damage, it is rather weak, in terms of knockback
    3 KB (126 words) - 20:46, April 12, 2022
  • Mario (SSB4) (category Characters (SSB4)) (section Ground attacks)
    ground attack followups less reliable at higher percents, but instead allows it to combo more effectively into aerial attacks. Floor attack: Floor attacks
    77 KB (9,650 words) - 12:57, April 29, 2024
  • Yoshi (SSB4) (category Characters (SSB4)) (section Ground attacks)
    still too laggy to possess true followups in most cases. Floor attacks: Front and back floor attacks deal 1% more damage (6% → 7%). Egg Lay: Egg Lay's aerial
    78 KB (9,508 words) - 17:04, April 9, 2024
  • Ganondorf (SSB4) (category Characters (SSB4)) (section Ground attacks)
    scaling (50 → 48). Floor attacks have less intangibility (frames 1-27 (front)/1-29 (back) → 1-22/1-24). Front floor attack: Front floor attack launches opponents
    88 KB (10,762 words) - 04:00, April 18, 2024
  • Donkey Kong (SSB) (category Donkey Kong (SSB)) (section Aerial attacks)
    members of the Kong family have cashed in on DK's fame as well, including his favorite nephew, Diddy. Works: Donkey Kong (NES) Donkey Kong Country (SNES)
    34 KB (2,273 words) - 07:29, March 23, 2024
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