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  • or Squirtle. Charizard will no longer become helpless if it uses its glide after using up all of its jumps (if Charizard doesn't use a glide attack). Additionally
    34 KB (3,829 words) - 14:28, March 20, 2024
  • with team attack and score display turned on. Handicap is replaced with Custom Buffer, which lets you set the amount of buffer between attacks (With the
    20 KB (1,900 words) - 14:31, May 20, 2024
  • Advanced technique (category Techniques (SSBB)) (section Squirtle)
    missiles Short hop fast fall missile Hylian Lowrider Charge Cancel Charge Storage Cancel Wavebounce Screw Attack Sweetspot Screw Attack Spike Up B OoS Decagrab
    23 KB (1,200 words) - 22:37, March 10, 2024
  • Marth (SSBB)/Down aerial (category Sword attacks (SSBB)) (section Attack)
    characters - working on Meta Knight, Lucas, Squirtle, Wario, a solo Ice Climbers and Ness only. In Squirtle's case, Marth can grab release chain grab across
    6 KB (594 words) - 23:47, May 21, 2024
  • Falco (SSBB)/Down throw (category Energy attacks (SSBB))
    followup into a dash attack, an up smash, a neutral aerial or a down aerial, with his most damaging followup being his gatling combo (dash attack into up smash)
    8 KB (876 words) - 14:04, September 30, 2022
  • Skyworld (category Stages (SSBB))
    knocked out of flight, allowing characters with a fast enough spot dodge to completely dodge the attack. In the Super Smash Bros. for Wii U 50-Fact Extravaganza
    12 KB (1,393 words) - 14:23, May 20, 2024
  • is worse. Dash Attack animation is faster, strong hit duration is shorter. Forward air downward range decreased; animation slightly faster overall; all hits
    39 KB (4,598 words) - 14:26, March 20, 2024
  • Wario-Man (category Trophies (SSBB)) (section Ground attacks)
    being extremely fast and strong and having decreased ending lag. All of his throws are able to KO opponents above 70%. Wario-Man's attacks deal more damage
    33 KB (2,876 words) - 18:36, April 23, 2024
  • Oil Panic (category Mr. Game & Watch (SSBB))
    the duration of this attack. The bucket is held until the player releases the buttons to perform the attack, or if he is attacked. The former has considerable
    23 KB (3,347 words) - 20:00, May 15, 2024
  • → 39). Dash attack does more damage (7% (clean) 5% (late) → 10/7%) and it's sweetspot has a longer duration (frame 6-9 → 6-10). Dash attack has more end
    30 KB (3,273 words) - 16:16, May 8, 2024
  • Landing lag glitch (category Glitches (SSBB))
    Wolf Flash) Charizard (30 frames with Fly) Squirtle (30 frames with Waterfall) Pikachu (24 frames with Quick Attack - only when it moves the full distance
    7 KB (1,129 words) - 13:55, April 6, 2024
  • Momentum canceling (category Techniques (SSBB)) (section Quick Attack)
    launched vertically, a character must perform an aerial attack and fast fall. Both the aerial and the fast fall can be achieved by tapping down on the C-Stick
    27 KB (3,410 words) - 06:59, January 2, 2023
  • Training Mode (category Modes (SSBB))
    and trajectories for an attack: a red, green and blue line will display the predicted distance and trajectory for that attack as if it was used against
    26 KB (3,750 words) - 11:47, March 2, 2024
  • Squirtle (SSBB)/Dash attack (category Squirtle (SSBB))
    Floor attack (front) · Floor getups (front) · Floor attack (back) · Floor getups (back) · Floor attack (trip) · Floor getups (trip) Edge attack (fast) · Edge
    1 KB (0 words) - 07:40, April 23, 2020
  • Inhale (King Dedede) (category King Dedede (SSBB))
    is able to fast-fall while using the move, unlike Kirby. King Dedede also has a considerably higher falling speed than Kirby, even without fast-falling.
    14 KB (1,496 words) - 12:25, April 25, 2024
  • Squirtle (SSBB)/Grab (category Squirtle (SSBB))
    Floor attack (front) · Floor getups (front) · Floor attack (back) · Floor getups (back) · Floor attack (trip) · Floor getups (trip) Edge attack (fast) · Edge
    2 KB (0 words) - 23:03, April 30, 2020
  • Squirtle (SSBB)/Pummel (category Squirtle (SSBB))
    Floor attack (front) · Floor getups (front) · Floor attack (back) · Floor getups (back) · Floor attack (trip) · Floor getups (trip) Edge attack (fast) · Edge
    690 bytes (0 words) - 15:39, April 24, 2020
  • Swimming (category Techniques (SSBB))
    uses the said attack, they will fall a great distance before coming afloat, allowing water stalling. This also works with Pikachu's Quick Attack. This works
    13 KB (1,996 words) - 09:23, May 11, 2024
  • Squirtle (SSBB)/Neutral attack/Hit 3 (category Squirtle (SSBB))
    Floor attack (front) · Floor getups (front) · Floor attack (back) · Floor getups (back) · Floor attack (trip) · Floor getups (trip) Edge attack (fast) · Edge
    1 KB (0 words) - 03:28, April 20, 2020
  • Squirtle (SSBB)/Neutral attack/Hit 2 (category Squirtle (SSBB))
    Floor attack (front) · Floor getups (front) · Floor attack (back) · Floor getups (back) · Floor attack (trip) · Floor getups (trip) Edge attack (fast) · Edge
    1 KB (0 words) - 03:27, April 20, 2020
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