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- hindered by the changes to shield mechanics brought about by updates 1.1.0 and 1.1.1. Although these changes make his multiple hitting moves and Upperdash87 KB (11,114 words) - 09:56, April 23, 2024
- by 5-8%. Main article: Dark Pit (SSB4)/Neutral special/Custom 1 Guiding Bow: Shots are weaker and slower (down by .5-1%), but they can be more easily controlled5 KB (556 words) - 22:38, June 29, 2023
- their own advantage. The changes to shield mechanics brought about by 1.1.0 and 1.1.1 enable Pac-Man to utilize some new options for pressuring shields through48 KB (4,455 words) - 10:25, May 1, 2024
- potential. The changes to shield mechanics brought about by updates 1.1.0 and 1.1.1 have made Roy's sweetspotted attacks much safer at the cost of his sourspotted63 KB (7,271 words) - 09:11, March 23, 2024
- frame 51 → 41. 1.1.0 Down smash's angle altered: 60° → 48°. 1.1.1 Neutral aerial: Neutral aerial deals more damage: 5% (hits 1-4) → 6% Neutral aerial's landing89 KB (11,597 words) - 17:22, November 22, 2023
- B-reversing (redirect from Reverse neutral special move) (category Techniques (SSB4)) (section Dashing up special)In Smash 64, while reverse neutral special moves do not exist, it is possible to turn around while performing a neutral special move by simply tilting the9 KB (1,252 words) - 06:14, December 29, 2023
- update 1.0.6 brought. In update 1.1.0, his grab game was buffed by slightly decreasing the start-up lag of his dash and pivot grabs. Updates 1.1.3 and 170 KB (8,264 words) - 20:31, May 13, 2024
- Unused content (SSB4) (section Custom Moves)unused as he cannot copy custom moves. He will, however, use Olimar/Alph's custom side special moves for copying their neutral special. A voice clip for PK44 KB (6,430 words) - 11:45, March 8, 2024
- Ryu (SSB4) (category Characters (SSB4))his neutral special after obtaining a Smash Ball (Ken in Ultimate would share this distinction), although Kirby may also perform his neutral special after54 KB (5,330 words) - 11:37, January 25, 2024
- tilted upward or toward the stage. 1.1.1 Edge attack deals more shield damage: 0 → 1. High Jump's ending lag decreased. 1.1.4 Trip invincibility and all trip78 KB (9,532 words) - 17:04, April 9, 2024
- Suit Samus walks faster (1.33 → 1.4). Zero Suit Samus dashes faster (1.93 → 2.1). Zero Suit Samus' air speed is faster (1.034 → 1.2). Zero Suit Samus' air88 KB (11,094 words) - 07:37, May 12, 2024
- unlike Sheik before update 1.1.5, she was very simple to play as. Following the large number of nerfs she received in update 1.1.6, however, these regions64 KB (7,256 words) - 11:16, April 11, 2024
- the updates. The changes to shield mechanics brought about by updates 1.1.0 and 1.1.1 make it even more difficult for him to punish from out of shield because93 KB (11,305 words) - 11:02, April 17, 2024
- on all strikes from 1st to 3rd. Dolphin Slash landing lag reduced (23 → 20). Also affects customs. Technical changelist 1.1.0 1.1.1 Partially charged Shield82 KB (10,172 words) - 21:03, December 5, 2023
- lacks custom move variations (aside from the glitch ones in 1.0.6). Confusion is a special Psychic-type attack from the Pokémon series that was introduced8 KB (1,106 words) - 10:34, April 12, 2023
- mechanics in 1.1.0 and 1.1.1, however, seem to favor Wario slightly due to the high hitlag his attacks have when mounting the bike. 1.0.4 Change to DI67 KB (7,986 words) - 10:25, May 1, 2024
- up to his range in Brawl. The changes to shield mechanics in updates 1.1.0 and 1.1.1 have been a mixed bag for Lucas; the changes make his sourspotted moves73 KB (9,408 words) - 15:00, April 4, 2024
- windows (frames 1-7 → 1-5 (neutral), frames 1-4 (forward/back) → 1 (forward)/1-2 (back), frames 1-8 → 1-5 (up)). Neutral aerial: Neutral aerial has less74 KB (8,566 words) - 03:36, April 22, 2024
- is about Mewtwo's up special move. For other uses, see Teleport (disambiguation). Teleport (テレポート, Teleport) is Mewtwo's up special move. Mewtwo quickly5 KB (489 words) - 05:01, January 16, 2024
- 5 → 4.0), vertical (0.0 → 0.6). 1.1.1 Created glitch where Diddy Kong cannot be grabbed if he shield jumps or shield grabs a multihit attack. 1.1.2 Fixed81 KB (10,554 words) - 10:02, May 1, 2024