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  • Olimar (SSB4) (category Characters (SSB4)) (section Ground attacks)
    attack: Olimar has a new edge attack, a punch from the Pikmin series. As with other edge attacks, edge attack no longer has set knockback (110 (set), 100 (scaling)
    102 KB (12,563 words) - 21:48, May 5, 2024
  • Pit (SSB4) (category Characters (SSB4)) (section Ground attacks)
    (z offset: -1.2 → z stretch: -4), giving it less range inside of Pit. Edge attack: As with other edge attacks, edge attack no longer has set knockback (110
    87 KB (11,114 words) - 09:56, April 23, 2024
  • Bowser (SSB4)/Neutral attack (category Bowser (SSB4))
    individual hit, see: Bowser (SSB4)/Neutral attack/Hit 1 Bowser (SSB4)/Neutral attack/Hit 2 As for the overall usage of the move, Bowser punches twice. The
    1 KB (196 words) - 15:44, September 20, 2019
  • Robin (SSB4) (category Characters (SSB4))
    Bronze Sword are neutral attack, tilt attacks, neutral aerial, dash attack, floor attacks, and edge attack. For a gallery of Robin's hitboxes, see here
    52 KB (5,138 words) - 14:49, March 8, 2024
  • connecting with a shield. * Bowser Jr.'s back floor attack and all of Sonic's floor attacks deal 10. ** A fully charged Focus Attack is unblockable, making
    31 KB (386 words) - 09:46, August 4, 2023
  • Lucas (SSB4) (category Characters (SSB4)) (section Ground attacks)
    less range. Front floor attack: Front floor attack now starts in front of Lucas, rather than from behind. Edge attack: Edge attack has less startup lag (frame
    73 KB (9,408 words) - 15:00, April 4, 2024
  • Peach (SSB4) (category Characters (SSB4)) (section Ground attacks)
    Back floor attack: Back floor attack has a shorter duration (frames 17-19/25-27 → 14-15/22-23). Edge attack: Peach has a new edge attack: a hand swipe
    71 KB (9,008 words) - 19:11, May 1, 2024
  • Shulk (SSB4) (category Characters (SSB4))
    release of SSB4. 1.0.4 Neutral attack deals more damage: 3% → 3.5% (hit 1, hit 2), 4.3%/3.2% → 5.3%/4.2% (clean hit 3/late hit 3). All tilt attacks deal 1%
    64 KB (6,628 words) - 22:46, April 10, 2024
  • Sonic (SSB4) (category Characters (SSB4)) (section Ground attacks)
    (5.5u → 5u). Edge attack has a shorter duration (frames 24-32 → 19-21). Edge attack has less intangibility (frames 1-22 → 1-16). Edge attack deals less damage
    76 KB (9,429 words) - 10:25, May 1, 2024
  • Jigglypuff (SSB4) (category Characters (SSB4)) (section Ground attacks)
    attacks. Edge attack has a shorter duration (frames 21-25 → 21-23). Edge attack has less range (4.8u/5.5u (early), 4.5u/4.5/4.5u (late) → 4.5u (extended))
    75 KB (8,927 words) - 13:51, April 20, 2024
  • Zelda (SSB4) (category Characters (SSB4)) (section Ground attacks)
    utility: it is a capable edge-guarding option, helps her cover almost all edge get-up options, can protect and/or enable her to attack from behind the Phantom
    86 KB (10,264 words) - 18:04, April 22, 2024
  • Sheik (SSB4) (category Characters (SSB4)) (section Ground attacks)
    hitbox. Edge attack's angle has been altered (361° → 45°). Edge attack deals less damage (8% → 7%), has less intangibility (frames 1-23 → 1-18) and a shorter
    77 KB (9,124 words) - 09:08, April 12, 2024
  • Samus (SSB4) (category Characters (SSB4)) (section Ground attacks)
    attack: Edge attack deals consistent damage compared to the previous fast edge attack (6%/8% → 7%). Edge attack has less intangibility (frames 1-23 → 1-22)
    70 KB (7,932 words) - 01:14, April 5, 2024
  • Fox (SSB4) (category Characters (SSB4)) (section Ground attacks)
    (body) → 7%). Edge attack has a shorter duration (frames 25-32 → 19-21). Edge attack has less intangibility (frames 1-23 → 1-16). Edge attack now uses one
    67 KB (8,683 words) - 23:30, March 24, 2024
  • Slash (redirect from Slash Attack) (section List of slash attacks)
    extends well beyond the attack itself. Bowser's up smash in SSB4, which uses the stab effect. Greninja using Water Shuriken, a projectile with the slash effect
    26 KB (440 words) - 10:02, May 1, 2024
  • Edge-guard breaking (category Techniques (SSB4)) (section General edge-guard breaking)
    types of edge-guarding. An offstage edge-guard is a risky but oftentimes effective method. It involves the edge-guarder leaving the stage to attack with an
    7 KB (1,136 words) - 09:40, April 12, 2023
  • Charizard (SSB4) (category Characters (SSB4)) (section Ground attacks)
    significantly hindering its KO potential. Dash attack: Dash attack has less ending lag (FAF 45 → 40). Dash attack deals more knockback (70 (base), 50 (scaling)
    79 KB (8,863 words) - 21:44, April 16, 2024
  • Lucina (SSB4) (category Characters (SSB4)) (section Ground attacks)
    opponent's 2 frame-long vulnerability when grabbing the edge. Both have the ability to hit below the edge as well. Nonetheless, Lucina also possesses notable
    53 KB (5,868 words) - 02:10, May 2, 2024
  • Neutral attack (category Neutral attacks) (section Types of neutral attacks)
    smasher, see Smasher:AAA. A neutral attack (弱攻撃), often referred to as a jab (and officially standard attack or weak attack before Super Smash Bros. Ultimate)
    30 KB (2,345 words) - 15:41, May 1, 2024
  • Ike (SSB4) (category Characters (SSB4)) (section Ground attacks)
    dash attack's duration (frames 18-19 → 15-16/17-19). Dash attack has more ending lag (FAF 51 → 53). Dash attack covers less distance. Dash attack has smaller
    74 KB (8,566 words) - 03:36, April 22, 2024
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