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  • Yoshi (SSB4) (category Characters (SSB4)) (section Ground attacks)
    Dash attack has more ending lag (FAF 42 → 50). Dash attack no longer grants intangibility to Yoshi's head. Dash attack has smaller hitboxes (5.5u/4u → 5u/3
    78 KB (9,532 words) - 17:04, April 9, 2024
  • Jigglypuff (SSB4) (category Characters (SSB4)) (section Ground attacks)
    attacks. Edge attack has a shorter duration (frames 21-25 → 21-23). Edge attack has less range (4.8u/5.5u (early), 4.5u/4.5/4.5u (late) → 4.5u (extended))
    75 KB (8,927 words) - 13:51, April 20, 2024
  • Olimar (SSB4) (category Characters (SSB4)) (section Ground attacks)
    attack: Olimar has a new edge attack, a punch from the Pikmin series. As with other edge attacks, edge attack no longer has set knockback (110 (set), 100 (scaling)
    102 KB (12,563 words) - 21:48, May 5, 2024
  • Bowser (SSB4) (category Characters (SSB4)) (section Ground attacks)
    higher angle (361° → 48°). Edge attack: Bowser has a new edge attack, an inward slash similar to his previous over 100% edge attack, albeit faster. Compared
    89 KB (11,597 words) - 17:22, November 22, 2023
  • Samus (SSB4) (category Characters (SSB4)) (section Ground attacks)
    attack: Edge attack deals consistent damage compared to the previous fast edge attack (6%/8% → 7%). Edge attack has less intangibility (frames 1-23 → 1-22)
    70 KB (7,932 words) - 01:14, April 5, 2024
  • Bullet Climax (category Bayonetta (SSB4))
    to launching opponents at a higher angle. While charging the move in SSB4, Bayonetta can cancel it by shielding, rolling or air dodging; it can otherwise
    6 KB (619 words) - 21:12, March 26, 2024
  • Mario (SSB4) (category Characters (SSB4)) (section Ground attacks)
    lag (FAF 50 → 46). Edge attack: Edge attack no longer has set knockback (110 (set)/100 (scaling) → 90 (base)/20 (scaling)). Edge attack deals consistent
    77 KB (9,650 words) - 10:00, May 1, 2024
  • Ike (SSB4) (category Characters (SSB4)) (section Ground attacks)
    dash attack's duration (frames 18-19 → 15-16/17-19). Dash attack has more ending lag (FAF 51 → 53). Dash attack covers less distance. Dash attack has smaller
    74 KB (8,566 words) - 03:36, April 22, 2024
  • Mewtwo (SSB4) (category Characters (SSB4)) (section Ground attacks)
    its ending lag. Floor attack: Floor attacks now have a normal effect, instead of an electric effect. Edge get-up and edge attack's animations have changed
    73 KB (8,722 words) - 12:06, April 25, 2024
  • King Dedede (SSB4) (category Characters (SSB4)) (section Ground attacks)
    → 48). Floor attack has an altered angle (361° → 48°). Edge attack: King Dedede has lost his intangible and long-ranged 100%+ edge attack, leaving him
    68 KB (8,107 words) - 04:24, May 3, 2024
  • Smash attack (category Smash attacks) (section Super Smash Bros. 4)
    fully-charged smash attack does 1.3671× damage in Melee and 1.4× damage in Brawl, Smash 4, and Ultimate. For example, a smash attack that normally does
    18 KB (1,517 words) - 07:39, November 28, 2023
  • Pac-Man (SSB4) (category Characters (SSB4))
    is one of six third-party characters in SSB4, alongside Capcom's Mega Man and Ryu, Sega's Sonic and Bayonetta, and Square Enix's Cloud. Although Pac-Man
    48 KB (4,455 words) - 10:25, May 1, 2024
  • Edgeguarding (redirect from Edge-guard) (category Techniques (SSB4)) (section Smash 4)
    edgeguard is to stand at the edge and throw attacks — often a powerful forward smash, down smash, or down tilt that can hit even an edge sweet spotting enemy.
    22 KB (3,481 words) - 22:04, March 2, 2024
  • Robin (SSB4) (category Characters (SSB4))
    Bronze Sword are neutral attack, tilt attacks, neutral aerial, dash attack, floor attacks, and edge attack. For a gallery of Robin's hitboxes, see here
    52 KB (5,138 words) - 14:49, March 8, 2024
  • Kirby (SSB4) (category Characters (SSB4)) (section Ground attacks)
    special move was undecided. SSB4 is the only game in the series where Kirby's dash attack hasn't been changed, as his break spin attack from Brawl was retained
    70 KB (7,640 words) - 23:55, April 6, 2024
  • Peach (SSB4) (category Characters (SSB4)) (section Ground attacks)
    Back floor attack: Back floor attack has a shorter duration (frames 17-19/25-27 → 14-15/22-23). Edge attack: Peach has a new edge attack: a hand swipe
    71 KB (9,008 words) - 19:11, May 1, 2024
  • Zero Suit Samus (SSB4) (category Characters (SSB4)) (section Ground attacks)
    2). Edge attack: Edge attack no longer has set knockback (110 (set), 100 (scaling) → 90/20). Edge attack has less startup lag (frame 19 → 17). Edge attack
    88 KB (11,094 words) - 07:37, May 12, 2024
  • Captain Falcon (SSB4) (category Characters (SSB4)) (section Ground attacks)
    harder to hit. Edge attack has a shorter duration (frames 24-28 → 22-24). Edge attack has less intangibility (frames 1-22 → 1-19). Edge attack deals less damage
    68 KB (8,436 words) - 21:33, April 24, 2024
  • Neutral attack (category Neutral attacks) (section Types of neutral attacks)
    smasher, see Smasher:AAA. A neutral attack (弱攻撃), often referred to as a jab (and officially standard attack or weak attack before Super Smash Bros. Ultimate)
    30 KB (2,345 words) - 15:41, May 1, 2024
  • Meta Knight (SSB4) (category Characters (SSB4)) (section Ground attacks)
    range. Edge attack: As with other edge attacks, edge attack no longer has set knockback (110 (set), 100 (scaling) → 90 (base)/20). Edge attack has a shorter
    107 KB (13,584 words) - 16:33, February 28, 2024
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