SmashWiki:SmashWiki Status System

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Revision as of 16:38, July 28, 2012 by Toomai (talk | contribs) (New Page: {{Proposed policy}} {{shortcut|SW:SWSS<br>SW:SSS}} The '''SmashWiki Status System''' is a framework that dictates the current state of the wiki. The Status System has four di...)
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Template:Proposed policy

Shortcut:
SW:SWSS
SW:SSS

The SmashWiki Status System is a framework that dictates the current state of the wiki.

The Status System has four distinct status levels, each with its own associated set of rules. Each level corresponds to the state of the Smash Bros. series in combination with the wiki's current traffic.

ProtectIconBlue.png Status Blue The wiki is mostly inactive. Traffic is low. No editing restrictions.
ProtectIconGreen.png Status Green There is no "new" information to be added. Traffic is average; it is easy to keep track of all edits made. No editing restrictions.
ProtectIconYellow.png Status Yellow Important parts of the wiki are out of date, or need verification. Traffic is thick; it becomes difficult for one to track all edits. Userspace and forum edits are loosely restricted.
ProtectIconRed.png Status Red The wiki as a whole is out of date (e.g. sudden burst of next game information). Traffic is high; one cannot keep track of all edits made. Userspace and forum edits are heavily restricted.

Branch 1

Branch 2

  • Staff members may change the wiki's status at any time, but they are encouraged to discuss with others first if the change has no obvious trigger.
  • Staff members may change the wiki's status at any time, but they are encouraged to discuss with others first if the change has no obvious trigger.
  • Any user may modify the current value of the status by a maximum of ±10%, once per 24 hours, and no more than once in a row within 48 hours. Reaching +100% or -100% does not do anything - the value can continue to increase or decrease - but it tells the staff that many users believe the status should be changed.
  • Staff may choose to enforce userspace and forum edits slightly differently based on the current state percentage - for example, a +50% Yellow would be more strict than a -50% one.