Dash attack canceled up smash: Difference between revisions

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{{cleanup|Do we already have something like this?}}
{{cleanup|Do we already have something like this?}}
'''Dash attack canceled up smash''' (DACUS) is an advanced technique in Brawl that is performed by initiating a dash attack with the [[C-Stick]] and immediately afterward performing an up-smash command, alternately achieved with either the Z button or the traditional Control Stick method.  Any character can do it, but only certain characters gain a noteworthy addition to their attack strategies because of it.  It is also commonly referred to as "Boost Smashing."
'''Dash attack canceled up smash''' (DACUS) is an advanced technique in Brawl that is performed by initiating a dash attack with the [[C-Stick]] and immediately afterward performing an up-smash command, alternately achieved with either the Z button or the traditional Control Stick method.  Any character can do it, but only certain characters gain a noteworthy addition to their attack strategies because of it.  It is also commonly referred to as "Boost Smashing."


==Uses==
==Uses==
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7.  [[Pit (SSBB)|Pit]]:  Pit's DACUS won't always catch the opponent in the final hit, but it's useful as a speedy interception tactic.
7.  [[Pit (SSBB)|Pit]]:  Pit's DACUS won't always catch the opponent in the final hit, but it's useful as a speedy interception tactic.


8.  [[Wario (SSBB)|Wario]]: Another character with a good smash boost. He slides far like Snake, if not as far. Like Falco, if used by connecting on someone and up smash he also won't slide. A good combo technique.
8.  [[Wario (SSBB)|Wario]]: Covers a great distance. The initial frames of his dash attack can also cancel into his up smash. At low percentages, Chomp can combo into a DAC up smash.
 
9.[[ Diddy Kong (SSBB)|Diddy Kong]] can dash attack cancel the easiest, and his also racks up a lot of damage. Diddy Kong can use his Up smash.  
===Squirtle's sliding smashes===
===Squirtle's sliding smashes===


[[Squirtle (SSBB)|Squirtle]] is unique in that it can slide all three of its smashes quickly across most of a stage's length; however, it does not use the DACUS command to accomplish this (see [[Shellshifting]]).
[[Squirtle (SSBB)|Squirtle]] is unique in that it can slide all three of its smashes quickly across most of a stage's length; however, it does not use the DACUS command to accomplish this (see [[Shellshifting]]).
===External Links===
*[http://www.youtube.com/watch?v=FDdMN8zCb9U Player practices DACUS with Wolf]
[[Category:Techniques]]
[[Category:Techniques]]
[[Category:Techniques (SSBB)]]
[[Category:Techniques (SSBB)]]

Revision as of 06:04, June 20, 2009

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Dash attack canceled up smash (DACUS) is an advanced technique in Brawl that is performed by initiating a dash attack with the C-Stick and immediately afterward performing an up-smash command, alternately achieved with either the Z button or the traditional Control Stick method. Any character can do it, but only certain characters gain a noteworthy addition to their attack strategies because of it. It is also commonly referred to as "Boost Smashing."


Uses

A DACUS is useful when the character physics behind it allow the up-smash to slide significantly far and fast across the stage while charging. It adds an extra factor to a character's KO potential, or can simply be used to surprise a distant opponent in the interest of maintaining close quarters. With good timing, it is possible for both the initial hit of the dash attack and the up-smash to connect, providing extra damage.

Characters

This is a short list of characters that have a sliding DACUS:

1. Snake: The most useful DACUS for stage control, as well as the easiest one to connect both the dash attack and the up-smash (the initial hit, at least, or giant/slow motion). A well-known maneuver for any advanced Snake player, as its speed and range are excellent at both interrupting and launching yet another explosive into the battleground.

2. Sheik: The most useful DACUS for killing, as Shiek's up-smash is her strongest killing move, but is unfortunately difficult to sweetspot under normal, stationary circumstances. It is one of the more difficult Boost Smashes as far as timing goes, but it is also tied with Snake's for being the farthest and fastest.

3. Link: Useful in its ability to make the normally-slow Link move much faster while attacking, and excellent when combined with Link's strong projectile game.

4. Jigglypuff: Like Link, Jigglypuff's DACUS assists its slow ground game by giving it this sliding smash.

5. Falco: Falco's best DACUS will slide halfway across Final Destination, and gives him yet another follow-up option to consider after connecting with a canceled Blaster shot or his down-throw. Falco can also easily chain the actual dash attack into the up-smash, although it can be performed with a different set of commands (A while dashing, up on C-Stick or smash up with the controller stick if you want charge upon first few frames if a hit is landed) and will not slide.

6. Wolf: Wolf's DACUS gives him two sliding smashes, as opposed to just forward-smash. This one, however, is significantly more powerful.

7. Pit: Pit's DACUS won't always catch the opponent in the final hit, but it's useful as a speedy interception tactic.

8. Wario: Covers a great distance. The initial frames of his dash attack can also cancel into his up smash. At low percentages, Chomp can combo into a DAC up smash.

9.Diddy Kong can dash attack cancel the easiest, and his also racks up a lot of damage. Diddy Kong can use his Up smash.

Squirtle's sliding smashes

Squirtle is unique in that it can slide all three of its smashes quickly across most of a stage's length; however, it does not use the DACUS command to accomplish this (see Shellshifting).


External Links