User:Toomai/IRC Mafia

From SmashWiki, the Super Smash Bros. wiki
< User:Toomai
Revision as of 19:08, December 2, 2012 by Toomai (talk | contribs)
Jump to navigationJump to search

I run a Mafia game on IRC sometimes. Seems to attract non-wiki people.

Setup

  1. I post here and/or on IRC when the game will be played.
  2. I open ##sw-game and invite in players. Spectating is allowed, you should let me know whether you're playing or spectating. Don't enter before I do, or things can't run properly.
  3. Once it's been determined who's playing (which could possibly be done in advance?), I use random.org to determine who gets what role and tell each player in private message what they are.
  4. I create ##sw-game-badguys (or similar) as a location for the bad guys to discuss their nefarious deeds.
  5. To begin the game, I mute the channel and give voice to all players. This prevents spectators and dead players from interfering (players have voice removed on death).
  6. The game starts running.
    1. Night occurs; the bad team discusses in ##sw-game-badguys who to kill and whatever else takes place during the night happens through PM with me.
    2. Day occurs; whoever's left has a big-o discussion/vote on who to lynch. "No lynch" is a valid vote and has strategic value in some situations.
    3. Repeat until either all the bad guys are dead or the bad guys outnumber (or tie) the good guys (or nothing can prevent this).

Rules

  • The game always starts at night, but kills cannot be made. This gives investigative roles a head start and removes the non-fun of being killed before the game properly begins.
  • Players' roles are revealed on death.
  • Players may not PM each other.
  • Players should not discuss in-game-related things outside the game channel (e.g. on #sw proper). "Bah" posts from dead players are fine as long as other players do not expand on them while the game is in progress.
  • Players can say almost whatever they want, including claiming what role they are. They may not post quotes from any mod PMs or private channels, but paraphrasing is okay.
  • Players that leave the game will be given three to five minutes to return, depending on the circumstances. Players who do not return are either replaced by spectators or modkilled as "abandoned the game".
  • Those who break the rules will be terminated with extreme prejudice. The consequences of being "modkilled" will generally be tailored in order to have the worst effect on the player's team.

Roles

Before each game, it may be made public what roles are in the game. If not, one can assume that any role listed below may be present. If a role not listed below is present, I may say "there is a new, secret role in the game".

The following roles have been used in the past:

  • Vanilla Townie: Regular townsfolk, no powers other than voting.
  • Mafia Goon: Regular bad guy. During night, meets in the bad guy channel and pick a player to kill. Decision must be unanimous. They must also pick which player will be the one to actually perform the kill.
  • Cop: During night, tells the mod who they want to investigate. The mod tells them whether the target is "innocent" or "guilty". Note that this is not necessarily equivalent to being told "town" or "Mafia".
  • Doctor: During night, picks a player other than himself to protect. That player is immune to being killed once that night. Cannot choose the same target twice in a row.

The following roles are planned for future games:

  • Roleblocker: Targets someone at night. They become unable to use their active abilities. The target will not be told their ability failed unless they are expecting a result, in which case it will be "No result".

Important notes/advice

  • If you get a role that you don't understand, go ahead and ask questions to me in the role PM.
  • I will never lie to players about their roles or actions, but I may omit information. For example, if I say you are a Cop, then you are a Cop. But I may not tell you that you are a Random Cop and your investigation results are random instead of accurate (this particular example will never happen).
    • That said, however, I will always at the very least state at the start of the game "There is something new in this game". After the game the new element will be added to the above section, and I will not warn of the possibility of that element again.
  • Voting for "no lynch" seems pointless, as despite giving investigators more time it basically gives the Mafia a free kill. But in some situations, it can turn a disparaging "mislynch and lose" situation into a still-dangerous-but-statistically-better "lynch to win, mislynch and lose" one.

Logs

Round 0 Game 1 ArrDee
Starman

AirCon (Cop)
Icemario
ino_shika_cho
RingtailedFox
theweirdomaxim

ToastLane
Day 1 Starman lynched.
Night 1 Mafia kills theweirdomaxim.
Day 2 RingtailedFox modkilled.
Night 2 Mafia kills Icemario.
Day 3 AirCon lynched.
Night 3
Day 4 ino_shika_cho lynched.
Game 2 Icemario
ToastUltimatum

ino_shika_cho
RingtailedFox
Starman

Stelios (Cop)
theweirdomaxim
VT_^
Night 0 Mafia kills VT_^.
Day 1 RingtailedFox lynched.
Night 1 Mafia kills Starman.
Day 2 theweirdomaxim lynched.
Round 1 Game 1 darkfox
Icemario

AirCon
Chikamatsu (Cop)

JamesHeart
MrCrow
tedsef
theweirdomaxim

ToastUltimatum
Night 0 Chikamatsu investigates theweirdomaxim (innocent).
Day 1 tedsef abandoned the game.
Night 1 Chikamatsu investigates [log missing] (innocent).
Mafia kills MrCrow.
Day 2 Icemario lynched.
Night 2 Chikamatsu investigates JamesHeart (innocent).
Mafia kills Chikamatsu.
Day 3 No lynch, vote was a tie.
Night 3 Mafia kills AirCon.
Day 4 theweirdomaxim lynched.
Game 2 AirCon (Cop)
darkfox
Icemario
JamesHeart (Doctor)
theweirdomaxim

Starman
VT
Night 0 AirCon investigates VT (guilty).
Day 1 VT lynched.
Night 1 AirCon investigates Starman (guilty).
JamesHeart protects AirCon.
Mafia fails to kill AirCon.
Day 2 Starman lynched.

Next round

Round 2 is scheduled for 19:00, 7 December 2012 (EST). As of 17:53, 2 December 2012 (EST), the chances of this occuring are 75%.

Game 1 Cop x1
Mafia Goon x2
??? x1
Game 2 Cop x1
Doctor x1

Mafia Goon x1
Roleblocker x1
Game 3 ???

The following are various planned sets:

Cop x1
Doctor x1
Vanilla x5

Mafia Goon x2
??? x1
Cop x1
Vanilla x3+
??? x2

Mafia Goon x1
Roleblocker x1
[???] Cop x1
Vanilla x3+
Roleblocker x1

Mafia Goon x2