User:Toomai/Data Node/Half U: Difference between revisions

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(potential new format, unsure about it)
(hm this style looks a lot more cluttered doesn't it)
 
Line 8: Line 8:
|colspan="2"|'''Segment'''
|colspan="2"|'''Segment'''
|'''Damage'''
|'''Damage'''
|<span class="explain" title="Extra damage done to shields">'''SD'''</span>
|{{rollover|'''SD'''|Extra damage done to shields|y}}
|<span class="explain" title="90=straight up, 180=behind">'''Angle'''</span>
|{{rollover|'''Angle'''|90=straight up, 180=behind|y}}
|colspan="3"|'''Hit Frames'''
|colspan="3"|{{rollover|'''Frames'''|First hit, last hit, interruptible/continuable from|y}}
|<span class="explain" title="Knockback growth">'''KG'''</span>
|{{rollover|'''KG'''|Knockback growth|y}}
|<span class="explain" title="Fixed knockback value">'''FB'''</span>
|{{rollover|'''FB'''|Fixed knockback value|y}}
|<span class="explain" title="Base knockback">'''BK'''</span>
|{{rollover|'''BK'''|Base knockback|y}}
|'''Clang'''
|'''Clang'''
|'''G/A'''
|'''G/A'''
Line 32: Line 32:
|-
|-
|Neutral 3||colspan="2"|Bn27||4%||0||361||4||8||&mdash;||1.00x||0||10||{{n|16}}||{{y|16}}{{y|16}}||{{EffectIcon|Normal}}||M Kick||140||0||0||0
|Neutral 3||colspan="2"|Bn27||4%||0||361||4||8||&mdash;||1.00x||0||10||{{n|16}}||{{y|16}}{{y|16}}||{{EffectIcon|Normal}}||M Kick||140||0||0||0
|-
|F-Tilt||Ang up||Bn24||14%||0||361||9||18||&mdash;||1.00x||0||10||{{y|16}}||{{y|16}}{{y|16}}||{{EffectIcon|Normal}}||M Kick||90||20||0||0
|-
|F-Tilt||Ang up||Bn25||14%||0||361||9||18||&mdash;||1.00x||0||10||{{y|16}}||{{y|16}}{{y|16}}||{{EffectIcon|Normal}}||M Kick||115||90||0||0
|-
|F-Tilt||Ang side||Bn24||13%||0||361||9||18||&mdash;||1.00x||0||10||{{y|16}}||{{y|16}}{{y|16}}||{{EffectIcon|Normal}}||M Kick||90||20||0||0
|-
|F-Tilt||Ang side||Bn25||13%||0||361||9||18||&mdash;||1.00x||0||10||{{y|16}}||{{y|16}}{{y|16}}||{{EffectIcon|Normal}}||M Kick||115||90||0||0
|-
|F-Tilt||Ang down||Bn24||12%||0||361||9||18||&mdash;||1.00x||0||10||{{y|16}}||{{y|16}}{{y|16}}||{{EffectIcon|Normal}}||M Kick||90||20||0||0
|-
|F-Tilt||Ang down||Bn25||12%||0||361||9||18||&mdash;||1.00x||0||10||{{y|16}}||{{y|16}}{{y|16}}||{{EffectIcon|Normal}}||M Kick||115||90||0||0
|-
|U-Tilt||colspan="2"|Bn14||10%||0||86||6||17||&mdash;||1.50x||0||0||{{y|16}}||{{y|16}}{{y|16}}||{{EffectIcon|Normal}}||M Punch||90||0||0||0
|-
|U-Tilt||colspan="2"|Bn15||10%||0||86||6||17||&mdash;||1.50x||0||0||{{y|16}}||{{y|16}}{{y|16}}||{{EffectIcon|Normal}}||M Punch||145||60||0||0
|-
|D-Tilt||colspan="2"|Bn24||12%||0||361||6||12||&mdash;||1.00x||0||0||{{y|16}}||{{y|16}}{{y|16}}||{{EffectIcon|Normal}}||M Kick||90||20||0||0
|-
|D-Tilt||colspan="2"|Bn25||12%||0||361||6||12||&mdash;||1.00x||0||0||{{y|16}}||{{y|16}}{{y|16}}||{{EffectIcon|Normal}}||M Kick||130||140||0||0
|-
|Dash||Clean||Bn5||12%||1||361||8||11||&mdash;||1.00x||0||16||{{y|16}}||{{y|16}}{{y|16}}||{{EffectIcon|Normal}}||L Kick||125||40||0||0
|-
|Dash||Late||Bn5||10%||1||361||12||28||&mdash;||1.00x||0||10||{{y|16}}||{{y|16}}{{y|16}}||{{EffectIcon|Normal}}||L Kick||125||40||0||0
|}
|}
</small>
</small>

Latest revision as of 22:52, October 18, 2012

The Plumber[edit]

Mario's Moveset (Details)
Move Segment Damage SD Angle Frames KG FB BK Clang G/A Effect SFX Size Offset
Neutral 1 Bn10 2% 0 361 3 4 11-24 0.50x 0 8 Yes YesYes EffectIcon(Normal).png S Punch 80 0 0 0
Neutral 1 Bn9 2% 0 361 3 4 11-24 0.50x 0 8 Yes YesYes EffectIcon(Normal).png S Punch 80 0 0 0
Neutral 2 Bn16 2% 0 70 4 6 9-24 0.50x 0 8 Yes YesYes EffectIcon(Normal).png S Punch 90 16 0 0
Neutral 2 Bn15 2% 0 70 4 6 9-24 0.50x 0 8 Yes YesYes EffectIcon(Normal).png S Punch 90 0 0 0
Neutral 3 Bn25 4% 0 361 4 8 1.00x 0 10 No YesYes EffectIcon(Normal).png M Kick 75 0 0 0
Neutral 3 Bn27 4% 0 361 4 8 1.00x 0 10 No YesYes EffectIcon(Normal).png M Kick 140 0 0 0
F-Tilt Ang up Bn24 14% 0 361 9 18 1.00x 0 10 Yes YesYes EffectIcon(Normal).png M Kick 90 20 0 0
F-Tilt Ang up Bn25 14% 0 361 9 18 1.00x 0 10 Yes YesYes EffectIcon(Normal).png M Kick 115 90 0 0
F-Tilt Ang side Bn24 13% 0 361 9 18 1.00x 0 10 Yes YesYes EffectIcon(Normal).png M Kick 90 20 0 0
F-Tilt Ang side Bn25 13% 0 361 9 18 1.00x 0 10 Yes YesYes EffectIcon(Normal).png M Kick 115 90 0 0
F-Tilt Ang down Bn24 12% 0 361 9 18 1.00x 0 10 Yes YesYes EffectIcon(Normal).png M Kick 90 20 0 0
F-Tilt Ang down Bn25 12% 0 361 9 18 1.00x 0 10 Yes YesYes EffectIcon(Normal).png M Kick 115 90 0 0
U-Tilt Bn14 10% 0 86 6 17 1.50x 0 0 Yes YesYes EffectIcon(Normal).png M Punch 90 0 0 0
U-Tilt Bn15 10% 0 86 6 17 1.50x 0 0 Yes YesYes EffectIcon(Normal).png M Punch 145 60 0 0
D-Tilt Bn24 12% 0 361 6 12 1.00x 0 0 Yes YesYes EffectIcon(Normal).png M Kick 90 20 0 0
D-Tilt Bn25 12% 0 361 6 12 1.00x 0 0 Yes YesYes EffectIcon(Normal).png M Kick 130 140 0 0
Dash Clean Bn5 12% 1 361 8 11 1.00x 0 16 Yes YesYes EffectIcon(Normal).png L Kick 125 40 0 0
Dash Late Bn5 10% 1 361 12 28 1.00x 0 10 Yes YesYes EffectIcon(Normal).png L Kick 125 40 0 0