Semi-spike: Difference between revisions

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*[[Falco (SSBB)|Falco]]:
*[[Falco (SSBB)|Falco]]:
**Down Smash
**Down Smash
*[[Ness (SSBB)|Ness]]:
**[[down tilt]], although only a quarter the power of Lucas's.
*Hitting someone with a thrown [[Star Rod]].
*Hitting someone with a thrown [[Star Rod]].
*Getting hit while holding someone near the edge will semi-spike the person begin held at higher percentages.
*Getting hit while holding someone near the edge will semi-spike the person begin held at higher percentages.

Revision as of 20:06, April 28, 2009

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A semi-spike or pseudo-spike is an attack which sends the opponent downward yet mostly horizontally, thus resulting in limited Directional Influence options for the target; DI'ing them correctly will only alter the angle just slightly and shorten the send-off angle. This is distinct from a spike, which sends the enemy nearly straight down.

Moves that are semi-spikes include (but are not limited to):